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authorChris Robinson <[email protected]>2014-01-03 18:48:47 -0800
committerChris Robinson <[email protected]>2014-01-03 18:52:17 -0800
commite6e7e461c092bb2aa3211910a6eadf1472c07f1d (patch)
tree867c50b66f3073a22c7cf882bf413ffc12fae783 /OpenAL32/Include
parent5dc4ea15bbac289e3691bd48d19112519ab406ca (diff)
Avoid using alFontsoundiSOFT when loading a soundfont
This should now make the soundfont loader thread-safe.
Diffstat (limited to 'OpenAL32/Include')
-rw-r--r--OpenAL32/Include/alMidi.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenAL32/Include/alMidi.h b/OpenAL32/Include/alMidi.h
index bd9b4bac..e452a732 100644
--- a/OpenAL32/Include/alMidi.h
+++ b/OpenAL32/Include/alMidi.h
@@ -94,6 +94,8 @@ typedef struct ALfontsound {
ALuint id;
} ALfontsound;
+void ALfontsound_setPropi(ALfontsound *self, ALCcontext *context, ALenum param, ALint value);
+
ALfontsound *NewFontsound(ALCcontext *context);
inline struct ALfontsound *LookupFontsound(ALCdevice *device, ALuint id)