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authorChris Robinson <[email protected]>2017-03-02 00:49:03 -0800
committerChris Robinson <[email protected]>2017-03-02 01:02:40 -0800
commit6d7a790183552aa783d6043c755a10693d2f9369 (patch)
treea6012f98349ea598f365f3c92337ef841bdb3942 /OpenAL32/Include
parent0e8ca50d7ad6b30793772a4451b974e2d28895cf (diff)
Add a boolean to specify if a voice should be playing
Diffstat (limited to 'OpenAL32/Include')
-rw-r--r--OpenAL32/Include/alSource.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index f8a32f71..fc1756e5 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -1,13 +1,14 @@
#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_
-#define MAX_SENDS 16
-#define DEFAULT_SENDS 2
-
+#include "bool.h"
#include "alMain.h"
#include "alu.h"
#include "hrtf.h"
+#define MAX_SENDS 16
+#define DEFAULT_SENDS 2
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -80,6 +81,7 @@ typedef struct ALvoice {
struct ALsourceProps *Props;
struct ALsource *Source;
+ ATOMIC(bool) Playing;
/* Current buffer queue item being played. */
ATOMIC(ALbufferlistitem*) current_buffer;