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authorChris Robinson <[email protected]>2017-03-08 03:38:28 -0800
committerChris Robinson <[email protected]>2017-03-08 04:59:22 -0800
commit5ffb0842ac5022b1e5d34973ed6f512b5f0d7434 (patch)
treea5d939991d249358761d64587471b9856c419445 /OpenAL32/alAuxEffectSlot.c
parentb1b3a369ef4ffdfa78abbb14e7e3b6d842cd4104 (diff)
Remove unnecessary atomic members
Diffstat (limited to 'OpenAL32/alAuxEffectSlot.c')
-rw-r--r--OpenAL32/alAuxEffectSlot.c25
1 files changed, 11 insertions, 14 deletions
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index e6b4ff68..37316549 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -530,8 +530,9 @@ ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *e
props = ATOMIC_LOAD_SEQ(&EffectSlot->FreeList);
while(props)
{
- State = ATOMIC_EXCHANGE(ALeffectState*, &props->State, NULL, almemory_order_relaxed);
- if(State) ALeffectState_DecRef(State);
+ if(props->State)
+ ALeffectState_DecRef(props->State);
+ props->State = NULL;
props = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
}
@@ -602,24 +603,20 @@ ALenum InitEffectSlot(ALeffectslot *slot)
void DeinitEffectSlot(ALeffectslot *slot)
{
struct ALeffectslotProps *props;
- ALeffectState *state;
size_t count = 0;
props = ATOMIC_LOAD_SEQ(&slot->Update);
if(props)
{
- state = ATOMIC_LOAD(&props->State, almemory_order_relaxed);
- if(state) ALeffectState_DecRef(state);
+ if(props->State) ALeffectState_DecRef(props->State);
TRACE("Freed unapplied AuxiliaryEffectSlot update %p\n", props);
al_free(props);
}
props = ATOMIC_LOAD(&slot->FreeList, almemory_order_relaxed);
while(props)
{
- struct ALeffectslotProps *next;
- state = ATOMIC_LOAD(&props->State, almemory_order_relaxed);
- next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
- if(state) ALeffectState_DecRef(state);
+ struct ALeffectslotProps *next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
+ if(props->State) ALeffectState_DecRef(props->State);
al_free(props);
props = next;
++count;
@@ -651,17 +648,17 @@ void UpdateEffectSlotProps(ALeffectslot *slot)
}
/* Copy in current property values. */
- ATOMIC_STORE(&props->Gain, slot->Gain, almemory_order_relaxed);
- ATOMIC_STORE(&props->AuxSendAuto, slot->AuxSendAuto, almemory_order_relaxed);
+ props->Gain = slot->Gain;
+ props->AuxSendAuto = slot->AuxSendAuto;
- ATOMIC_STORE(&props->Type, slot->Effect.Type, almemory_order_relaxed);
+ props->Type = slot->Effect.Type;
props->Props = slot->Effect.Props;
/* Swap out any stale effect state object there may be in the container, to
* delete it.
*/
ALeffectState_IncRef(slot->Effect.State);
- oldstate = ATOMIC_EXCHANGE(ALeffectState*, &props->State, slot->Effect.State,
- almemory_order_relaxed);
+ oldstate = props->State;
+ props->State = slot->Effect.State;
/* Set the new container for updating internal parameters. */
props = ATOMIC_EXCHANGE(struct ALeffectslotProps*, &slot->Update, props,