diff options
author | Chris Robinson <[email protected]> | 2018-01-27 17:24:18 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2018-01-27 19:04:32 -0800 |
commit | 6a839600b96b73104f8b93a4fa4a1a8da67cae5c (patch) | |
tree | 5b5203ce907411f32999e2e3ee3e3cd2a39dda25 /OpenAL32/alAuxEffectSlot.c | |
parent | 4d1795e90b83f040aa59cf69616a4ff2b32bf71a (diff) |
Use a vector to store the effect slot pointers
And make the ID a simple index into it (1-base, to avoid ID 0).
Diffstat (limited to 'OpenAL32/alAuxEffectSlot.c')
-rw-r--r-- | OpenAL32/alAuxEffectSlot.c | 143 |
1 files changed, 82 insertions, 61 deletions
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c index d2039097..3fbf4b6e 100644 --- a/OpenAL32/alAuxEffectSlot.c +++ b/OpenAL32/alAuxEffectSlot.c @@ -36,13 +36,6 @@ #include "almalloc.h" -extern inline void LockEffectSlotsRead(ALCcontext *context); -extern inline void UnlockEffectSlotsRead(ALCcontext *context); -extern inline void LockEffectSlotsWrite(ALCcontext *context); -extern inline void UnlockEffectSlotsWrite(ALCcontext *context); -extern inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id); -extern inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id); - static UIntMap EffectStateFactoryMap; static inline ALeffectStateFactory *getFactoryByType(ALenum type) { @@ -54,6 +47,21 @@ static inline ALeffectStateFactory *getFactoryByType(ALenum type) static void ALeffectState_IncRef(ALeffectState *state); + +static inline void LockEffectSlotList(ALCcontext *context) +{ almtx_lock(&context->EffectSlotLock); } +static inline void UnlockEffectSlotList(ALCcontext *context) +{ almtx_unlock(&context->EffectSlotLock); } + +static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) +{ + id--; + if(UNLIKELY(id >= VECTOR_SIZE(context->EffectSlotList))) + return NULL; + return VECTOR_ELEM(context->EffectSlotList, id); +} + + #define DO_UPDATEPROPS() do { \ if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) \ UpdateEffectSlotProps(slot, context); \ @@ -76,38 +84,45 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo SETERR_GOTO(context, AL_INVALID_VALUE, done, "Generating %d effect slots", n); tmpslots = al_malloc(DEF_ALIGN, sizeof(ALeffectslot*)*n); - LockEffectSlotsWrite(context); + LockEffectSlotList(context); for(cur = 0;cur < n;cur++) { - ALeffectslot *slot = al_calloc(16, sizeof(ALeffectslot)); - err = AL_OUT_OF_MEMORY; - if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR) - { - al_free(slot); - UnlockEffectSlotsWrite(context); + ALeffectslotPtr *iter = VECTOR_BEGIN(context->EffectSlotList); + ALeffectslotPtr *end = VECTOR_END(context->EffectSlotList); + ALeffectslot *slot = NULL; - alDeleteAuxiliaryEffectSlots(cur, effectslots); - SETERR_GOTO(context, err, done, "Effect slot object allocation failed"); + for(;iter != end;iter++) + { + if(!*iter) + break; } + if(iter == end) + { + if(VECTOR_SIZE(context->EffectSlotList) >= INT_MAX) + { + UnlockEffectSlotList(context); - err = NewThunkEntry(&slot->id); - if(err == AL_NO_ERROR) - err = InsertUIntMapEntryNoLock(&context->EffectSlotMap, slot->id, slot); - if(err != AL_NO_ERROR) + alDeleteAuxiliaryEffectSlots(cur, effectslots); + SETERR_GOTO(context, err, done, "Too many effect slot objects"); + } + VECTOR_PUSH_BACK(context->EffectSlotList, NULL); + iter = &VECTOR_BACK(context->EffectSlotList); + } + slot = al_calloc(16, sizeof(ALeffectslot)); + err = AL_OUT_OF_MEMORY; + if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR) { - FreeThunkEntry(slot->id); - ALeffectState_DecRef(slot->Effect.State); - if(slot->Params.EffectState) - ALeffectState_DecRef(slot->Params.EffectState); al_free(slot); - UnlockEffectSlotsWrite(context); + UnlockEffectSlotList(context); alDeleteAuxiliaryEffectSlots(cur, effectslots); - SETERR_GOTO(context, err, done, "Failed to set effect slot ID"); + SETERR_GOTO(context, err, done, "Effect slot object allocation failed"); } - aluInitEffectPanning(slot); + slot->id = (iter - VECTOR_BEGIN(context->EffectSlotList)) + 1; + *iter = slot; + tmpslots[cur] = slot; effectslots[cur] = slot->id; } @@ -131,7 +146,7 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo althrd_yield(); al_free(newarray); } - UnlockEffectSlotsWrite(context); + UnlockEffectSlotList(context); done: al_free(tmpslots); @@ -147,7 +162,7 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint * context = GetContextRef(); if(!context) return; - LockEffectSlotsWrite(context); + LockEffectSlotList(context); if(!(n >= 0)) SETERR_GOTO(context, AL_INVALID_VALUE, done, "Deleting %d effect slots", n); for(i = 0;i < n;i++) @@ -194,9 +209,9 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint * for(i = 0;i < n;i++) { - if((slot=RemoveEffectSlot(context, effectslots[i])) == NULL) + if((slot=LookupEffectSlot(context, effectslots[i])) == NULL) continue; - FreeThunkEntry(slot->id); + VECTOR_ELEM(context->EffectSlotList, effectslots[i]-1) = NULL; DeinitEffectSlot(slot); @@ -205,7 +220,7 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint * } done: - UnlockEffectSlotsWrite(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); } @@ -217,9 +232,9 @@ AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot) context = GetContextRef(); if(!context) return AL_FALSE; - LockEffectSlotsRead(context); + LockEffectSlotList(context); ret = (LookupEffectSlot(context, effectslot) ? AL_TRUE : AL_FALSE); - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); @@ -238,7 +253,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param if(!context) return; WriteLock(&context->PropLock); - LockEffectSlotsRead(context); + LockEffectSlotList(context); if((slot=LookupEffectSlot(context, effectslot)) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -274,7 +289,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param DO_UPDATEPROPS(); done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); WriteUnlock(&context->PropLock); ALCcontext_DecRef(context); } @@ -294,7 +309,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum para context = GetContextRef(); if(!context) return; - LockEffectSlotsRead(context); + LockEffectSlotList(context); if(LookupEffectSlot(context, effectslot) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -305,7 +320,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum para } done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); } @@ -318,7 +333,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param if(!context) return; WriteLock(&context->PropLock); - LockEffectSlotsRead(context); + LockEffectSlotList(context); if((slot=LookupEffectSlot(context, effectslot)) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -336,7 +351,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param DO_UPDATEPROPS(); done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); WriteUnlock(&context->PropLock); ALCcontext_DecRef(context); } @@ -355,7 +370,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum para context = GetContextRef(); if(!context) return; - LockEffectSlotsRead(context); + LockEffectSlotList(context); if(LookupEffectSlot(context, effectslot) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -366,7 +381,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum para } done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); } @@ -378,7 +393,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum pa context = GetContextRef(); if(!context) return; - LockEffectSlotsRead(context); + LockEffectSlotList(context); if((slot=LookupEffectSlot(context, effectslot)) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -392,7 +407,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum pa } done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); } @@ -411,7 +426,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum p context = GetContextRef(); if(!context) return; - LockEffectSlotsRead(context); + LockEffectSlotList(context); if(LookupEffectSlot(context, effectslot) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -422,7 +437,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum p } done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); } @@ -434,7 +449,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum pa context = GetContextRef(); if(!context) return; - LockEffectSlotsRead(context); + LockEffectSlotList(context); if((slot=LookupEffectSlot(context, effectslot)) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -448,7 +463,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum pa } done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); } @@ -466,7 +481,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum p context = GetContextRef(); if(!context) return; - LockEffectSlotsRead(context); + LockEffectSlotList(context); if(LookupEffectSlot(context, effectslot) == NULL) SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot); switch(param) @@ -477,7 +492,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum p } done: - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); ALCcontext_DecRef(context); } @@ -697,7 +712,7 @@ void UpdateAllEffectSlotProps(ALCcontext *context) struct ALeffectslotArray *auxslots; ALsizei i; - LockEffectSlotsRead(context); + LockEffectSlotList(context); auxslots = ATOMIC_LOAD(&context->ActiveAuxSlots, almemory_order_acquire); for(i = 0;i < auxslots->count;i++) { @@ -705,21 +720,27 @@ void UpdateAllEffectSlotProps(ALCcontext *context) if(!ATOMIC_FLAG_TEST_AND_SET(&slot->PropsClean, almemory_order_acq_rel)) UpdateEffectSlotProps(slot, context); } - UnlockEffectSlotsRead(context); + UnlockEffectSlotList(context); } -ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context) +ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *context) { - ALsizei pos; - for(pos = 0;pos < Context->EffectSlotMap.size;pos++) + ALeffectslotPtr *iter = VECTOR_BEGIN(context->EffectSlotList); + ALeffectslotPtr *end = VECTOR_END(context->EffectSlotList); + size_t leftover = 0; + + for(;iter != end;iter++) { - ALeffectslot *temp = Context->EffectSlotMap.values[pos]; - Context->EffectSlotMap.values[pos] = NULL; + ALeffectslot *slot = *iter; + if(!slot) continue; + *iter = NULL; - DeinitEffectSlot(temp); + DeinitEffectSlot(slot); - FreeThunkEntry(temp->id); - memset(temp, 0, sizeof(ALeffectslot)); - al_free(temp); + memset(slot, 0, sizeof(*slot)); + al_free(slot); + ++leftover; } + if(leftover > 0) + WARN("(%p) Deleted "SZFMT" AuxiliaryEffectSlot%s\n", context, leftover, (leftover==1)?"":"s"); } |