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authorChris Robinson <[email protected]>2011-08-30 20:33:47 -0700
committerChris Robinson <[email protected]>2011-08-30 20:33:47 -0700
commit0a1321aaaee411393c27c9b4836e4190f3b7e421 (patch)
treeb2233a9364da4474c2890e43a1f0657f62446984 /OpenAL32/alAuxEffectSlot.c
parent189add1d5a5b1f9f55fba63937f3d92cddc0cea2 (diff)
Add a limit to the UIntMap size and use it for sources and effect slots
Diffstat (limited to 'OpenAL32/alAuxEffectSlot.c')
-rw-r--r--OpenAL32/alAuxEffectSlot.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index 27d92949..b2411ed3 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -50,8 +50,6 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
Device = Context->Device;
if(n < 0 || IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
alSetError(Context, AL_INVALID_VALUE);
- else if((ALuint)n > Device->AuxiliaryEffectSlotMax - Context->EffectSlotMap.size)
- alSetError(Context, AL_INVALID_VALUE);
else
{
ALenum err;