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authorChris Robinson <[email protected]>2010-03-16 15:37:41 -0700
committerChris Robinson <[email protected]>2010-03-16 15:37:41 -0700
commitec917e8e2ff30d2c2da873b3ce4f95160c89f03f (patch)
tree6fa1623ba3b353a517b5d0b1b99b45db59f3b0e7 /OpenAL32/alAuxEffectSlot.c
parent89d84131a46f0aa528eb0d3adbe0798cd4304b4e (diff)
Rename some struct members for consistency
Diffstat (limited to 'OpenAL32/alAuxEffectSlot.c')
-rw-r--r--OpenAL32/alAuxEffectSlot.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index f6cb6e4b..86fa96e6 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -47,12 +47,12 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCdevice *Device = Context->Device;
- if(Context->AuxiliaryEffectSlotCount+n <= Device->AuxiliaryEffectSlotMax)
+ if(Context->EffectSlotCount+n <= Device->AuxiliaryEffectSlotMax)
{
// Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
{
- ALeffectslot **list = &Context->AuxiliaryEffectSlot;
+ ALeffectslot **list = &Context->EffectSlotList;
while(*list)
list = &(*list)->next;
@@ -78,7 +78,7 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
effectslots[i] = (ALuint)ALTHUNK_ADDENTRY(*list);
(*list)->effectslot = effectslots[i];
- Context->AuxiliaryEffectSlotCount++;
+ Context->EffectSlotCount++;
i++;
list = &(*list)->next;
@@ -135,7 +135,7 @@ ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
ALAuxiliaryEffectSlot = ((ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslots[i]));
// Remove Source from list of Sources
- list = &Context->AuxiliaryEffectSlot;
+ list = &Context->EffectSlotList;
while(*list && *list != ALAuxiliaryEffectSlot)
list = &(*list)->next;
@@ -149,7 +149,7 @@ ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
memset(ALAuxiliaryEffectSlot, 0, sizeof(ALeffectslot));
free(ALAuxiliaryEffectSlot);
- Context->AuxiliaryEffectSlotCount--;
+ Context->EffectSlotCount--;
}
}
}
@@ -168,7 +168,7 @@ ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
Context = GetContextSuspended();
if(!Context) return AL_FALSE;
- list = &Context->AuxiliaryEffectSlot;
+ list = &Context->EffectSlotList;
while(*list && (*list)->effectslot != effectslot)
list = &(*list)->next;
@@ -224,7 +224,7 @@ ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint
// sending parameters
if(updateSources)
{
- ALsource *source = Context->Source;
+ ALsource *source = Context->SourceList;
while(source)
{
ALuint i;
@@ -517,10 +517,10 @@ static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *ALEffectSlot,
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
{
- while(Context->AuxiliaryEffectSlot)
+ while(Context->EffectSlotList)
{
- ALeffectslot *temp = Context->AuxiliaryEffectSlot;
- Context->AuxiliaryEffectSlot = Context->AuxiliaryEffectSlot->next;
+ ALeffectslot *temp = Context->EffectSlotList;
+ Context->EffectSlotList = temp->next;
// Release effectslot structure
if(temp->EffectState)
@@ -530,5 +530,5 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
memset(temp, 0, sizeof(ALeffectslot));
free(temp);
}
- Context->AuxiliaryEffectSlotCount = 0;
+ Context->EffectSlotCount = 0;
}