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authorChris Robinson <[email protected]>2018-02-28 19:37:12 -0800
committerChris Robinson <[email protected]>2018-02-28 19:37:12 -0800
commita211c2f5e4d14678a77ab11d5d1879b2f442fe4c (patch)
treeab680f0bc375341c8e295fb1e60e66a8417f9b15 /OpenAL32/alAuxEffectSlot.c
parentd25398d2c7efb02a9b8e630b15be3a7ab2578aa8 (diff)
Avoid AL prefix on internal effect state factory types
Also avoid using the generic V/V0 macros for them
Diffstat (limited to 'OpenAL32/alAuxEffectSlot.c')
-rw-r--r--OpenAL32/alAuxEffectSlot.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index d5c39051..04edcc09 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -43,23 +43,23 @@ static void RemoveActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcon
static const struct {
ALenum Type;
- ALeffectStateFactory* (*GetFactory)(void);
+ EffectStateFactory* (*GetFactory)(void);
} FactoryList[] = {
- { AL_EFFECT_NULL, ALnullStateFactory_getFactory },
- { AL_EFFECT_EAXREVERB, ALreverbStateFactory_getFactory },
- { AL_EFFECT_REVERB, ALreverbStateFactory_getFactory },
- { AL_EFFECT_CHORUS, ALchorusStateFactory_getFactory },
- { AL_EFFECT_COMPRESSOR, ALcompressorStateFactory_getFactory },
- { AL_EFFECT_DISTORTION, ALdistortionStateFactory_getFactory },
- { AL_EFFECT_ECHO, ALechoStateFactory_getFactory },
- { AL_EFFECT_EQUALIZER, ALequalizerStateFactory_getFactory },
- { AL_EFFECT_FLANGER, ALflangerStateFactory_getFactory },
- { AL_EFFECT_RING_MODULATOR, ALmodulatorStateFactory_getFactory },
- { AL_EFFECT_DEDICATED_DIALOGUE, ALdedicatedStateFactory_getFactory },
- { AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, ALdedicatedStateFactory_getFactory }
+ { AL_EFFECT_NULL, NullStateFactory_getFactory },
+ { AL_EFFECT_EAXREVERB, ReverbStateFactory_getFactory },
+ { AL_EFFECT_REVERB, ReverbStateFactory_getFactory },
+ { AL_EFFECT_CHORUS, ChorusStateFactory_getFactory },
+ { AL_EFFECT_COMPRESSOR, CompressorStateFactory_getFactory },
+ { AL_EFFECT_DISTORTION, DistortionStateFactory_getFactory },
+ { AL_EFFECT_ECHO, EchoStateFactory_getFactory },
+ { AL_EFFECT_EQUALIZER, EqualizerStateFactory_getFactory },
+ { AL_EFFECT_FLANGER, FlangerStateFactory_getFactory },
+ { AL_EFFECT_RING_MODULATOR, ModulatorStateFactory_getFactory },
+ { AL_EFFECT_DEDICATED_DIALOGUE, DedicatedStateFactory_getFactory },
+ { AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, DedicatedStateFactory_getFactory }
};
-static inline ALeffectStateFactory *getFactoryByType(ALenum type)
+static inline EffectStateFactory *getFactoryByType(ALenum type)
{
size_t i;
for(i = 0;i < COUNTOF(FactoryList);i++)
@@ -498,7 +498,7 @@ ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect
if(newtype != EffectSlot->Effect.Type)
{
- ALeffectStateFactory *factory;
+ EffectStateFactory *factory;
factory = getFactoryByType(newtype);
if(!factory)
@@ -506,7 +506,7 @@ ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect
ERR("Failed to find factory for effect type 0x%04x\n", newtype);
return AL_INVALID_ENUM;
}
- State = V0(factory,create)();
+ State = EffectStateFactory_create(factory);
if(!State) return AL_OUT_OF_MEMORY;
START_MIXER_MODE();
@@ -659,13 +659,13 @@ static void RemoveActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcon
ALenum InitEffectSlot(ALeffectslot *slot)
{
- ALeffectStateFactory *factory;
+ EffectStateFactory *factory;
slot->Effect.Type = AL_EFFECT_NULL;
factory = getFactoryByType(AL_EFFECT_NULL);
- if(!(slot->Effect.State=V0(factory,create)()))
- return AL_OUT_OF_MEMORY;
+ slot->Effect.State = EffectStateFactory_create(factory);
+ if(!slot->Effect.State) return AL_OUT_OF_MEMORY;
slot->Gain = 1.0;
slot->AuxSendAuto = AL_TRUE;