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author | Chris Robinson <[email protected]> | 2016-01-28 00:02:46 -0800 |
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committer | Chris Robinson <[email protected]> | 2016-01-28 00:02:46 -0800 |
commit | c1f87414c5452f595f78b7a52a7063a023ce2982 (patch) | |
tree | 7a8b3007d1cf3ff7b05edc45c5ac7962c3dbbbaf /OpenAL32/alAuxEffectSlot.c | |
parent | 2fa3ae85c9a4050eab3a4f140fb6accd0a02ce85 (diff) |
Mix to multichannel for effects
This mixes to a 4-channel first-order ambisonics buffer. With ACN ordering and
N3D scaling, this makes it easy to remain compatible with effects that only
care about mono input since channel 0 is an unattenuated mono signal.
Diffstat (limited to 'OpenAL32/alAuxEffectSlot.c')
-rw-r--r-- | OpenAL32/alAuxEffectSlot.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c index c1314301..b0dba25d 100644 --- a/OpenAL32/alAuxEffectSlot.c +++ b/OpenAL32/alAuxEffectSlot.c @@ -90,6 +90,8 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo SET_ERROR_AND_GOTO(context, err, done); } + aluInitEffectPanning(slot); + VECTOR_PUSH_BACK(slotvec, slot); effectslots[cur] = slot->id; |