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authorChris Robinson <[email protected]>2011-05-20 09:36:36 -0700
committerChris Robinson <[email protected]>2011-05-20 09:36:36 -0700
commit35a0430c8134c6a13768cd6bf7b252d24ac9e2aa (patch)
treeddc1e3d248e7a257c4534bfc12943766e2d5d38c /OpenAL32/alEffect.c
parent1b5caa4112bf76d6b046d33a65d29d94daf03f43 (diff)
Store the separate effect parameters in a union
Diffstat (limited to 'OpenAL32/alEffect.c')
-rw-r--r--OpenAL32/alEffect.c272
1 files changed, 136 insertions, 136 deletions
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c
index 2582eae9..c89b5c3b 100644
--- a/OpenAL32/alEffect.c
+++ b/OpenAL32/alEffect.c
@@ -188,7 +188,7 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
case AL_EAXREVERB_DECAY_HFLIMIT:
if(iValue >= AL_EAXREVERB_MIN_DECAY_HFLIMIT &&
iValue <= AL_EAXREVERB_MAX_DECAY_HFLIMIT)
- ALEffect->Reverb.DecayHFLimit = iValue;
+ ALEffect->Params.Reverb.DecayHFLimit = iValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -205,7 +205,7 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
case AL_REVERB_DECAY_HFLIMIT:
if(iValue >= AL_REVERB_MIN_DECAY_HFLIMIT &&
iValue <= AL_REVERB_MAX_DECAY_HFLIMIT)
- ALEffect->Reverb.DecayHFLimit = iValue;
+ ALEffect->Params.Reverb.DecayHFLimit = iValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -236,7 +236,7 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
case AL_RING_MODULATOR_WAVEFORM:
if(iValue >= AL_RING_MODULATOR_MIN_WAVEFORM &&
iValue <= AL_RING_MODULATOR_MAX_WAVEFORM)
- ALEffect->Modulator.Waveform = iValue;
+ ALEffect->Params.Modulator.Waveform = iValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -349,7 +349,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_DENSITY:
if(flValue >= AL_EAXREVERB_MIN_DENSITY &&
flValue <= AL_EAXREVERB_MAX_DENSITY)
- ALEffect->Reverb.Density = flValue;
+ ALEffect->Params.Reverb.Density = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -357,7 +357,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_DIFFUSION:
if(flValue >= AL_EAXREVERB_MIN_DIFFUSION &&
flValue <= AL_EAXREVERB_MAX_DIFFUSION)
- ALEffect->Reverb.Diffusion = flValue;
+ ALEffect->Params.Reverb.Diffusion = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -365,7 +365,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_GAIN:
if(flValue >= AL_EAXREVERB_MIN_GAIN &&
flValue <= AL_EAXREVERB_MAX_GAIN)
- ALEffect->Reverb.Gain = flValue;
+ ALEffect->Params.Reverb.Gain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -373,7 +373,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_GAINHF:
if(flValue >= AL_EAXREVERB_MIN_GAINHF &&
flValue <= AL_EAXREVERB_MAX_GAINHF)
- ALEffect->Reverb.GainHF = flValue;
+ ALEffect->Params.Reverb.GainHF = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -381,7 +381,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_GAINLF:
if(flValue >= AL_EAXREVERB_MIN_GAINLF &&
flValue <= AL_EAXREVERB_MAX_GAINLF)
- ALEffect->Reverb.GainLF = flValue;
+ ALEffect->Params.Reverb.GainLF = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -389,7 +389,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_DECAY_TIME:
if(flValue >= AL_EAXREVERB_MIN_DECAY_TIME &&
flValue <= AL_EAXREVERB_MAX_DECAY_TIME)
- ALEffect->Reverb.DecayTime = flValue;
+ ALEffect->Params.Reverb.DecayTime = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -397,7 +397,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_DECAY_HFRATIO:
if(flValue >= AL_EAXREVERB_MIN_DECAY_HFRATIO &&
flValue <= AL_EAXREVERB_MAX_DECAY_HFRATIO)
- ALEffect->Reverb.DecayHFRatio = flValue;
+ ALEffect->Params.Reverb.DecayHFRatio = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -405,7 +405,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_DECAY_LFRATIO:
if(flValue >= AL_EAXREVERB_MIN_DECAY_LFRATIO &&
flValue <= AL_EAXREVERB_MAX_DECAY_LFRATIO)
- ALEffect->Reverb.DecayLFRatio = flValue;
+ ALEffect->Params.Reverb.DecayLFRatio = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -413,7 +413,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_REFLECTIONS_GAIN:
if(flValue >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN &&
flValue <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN)
- ALEffect->Reverb.ReflectionsGain = flValue;
+ ALEffect->Params.Reverb.ReflectionsGain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -421,7 +421,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_REFLECTIONS_DELAY:
if(flValue >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY &&
flValue <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY)
- ALEffect->Reverb.ReflectionsDelay = flValue;
+ ALEffect->Params.Reverb.ReflectionsDelay = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -429,7 +429,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_LATE_REVERB_GAIN:
if(flValue >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN &&
flValue <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN)
- ALEffect->Reverb.LateReverbGain = flValue;
+ ALEffect->Params.Reverb.LateReverbGain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -437,7 +437,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_LATE_REVERB_DELAY:
if(flValue >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY &&
flValue <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY)
- ALEffect->Reverb.LateReverbDelay = flValue;
+ ALEffect->Params.Reverb.LateReverbDelay = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -445,7 +445,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
if(flValue >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF &&
flValue <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF)
- ALEffect->Reverb.AirAbsorptionGainHF = flValue;
+ ALEffect->Params.Reverb.AirAbsorptionGainHF = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -453,7 +453,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_ECHO_TIME:
if(flValue >= AL_EAXREVERB_MIN_ECHO_TIME &&
flValue <= AL_EAXREVERB_MAX_ECHO_TIME)
- ALEffect->Reverb.EchoTime = flValue;
+ ALEffect->Params.Reverb.EchoTime = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -461,7 +461,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_ECHO_DEPTH:
if(flValue >= AL_EAXREVERB_MIN_ECHO_DEPTH &&
flValue <= AL_EAXREVERB_MAX_ECHO_DEPTH)
- ALEffect->Reverb.EchoDepth = flValue;
+ ALEffect->Params.Reverb.EchoDepth = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -469,7 +469,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_MODULATION_TIME:
if(flValue >= AL_EAXREVERB_MIN_MODULATION_TIME &&
flValue <= AL_EAXREVERB_MAX_MODULATION_TIME)
- ALEffect->Reverb.ModulationTime = flValue;
+ ALEffect->Params.Reverb.ModulationTime = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -477,7 +477,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_MODULATION_DEPTH:
if(flValue >= AL_EAXREVERB_MIN_MODULATION_DEPTH &&
flValue <= AL_EAXREVERB_MAX_MODULATION_DEPTH)
- ALEffect->Reverb.ModulationDepth = flValue;
+ ALEffect->Params.Reverb.ModulationDepth = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -485,7 +485,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_HFREFERENCE:
if(flValue >= AL_EAXREVERB_MIN_HFREFERENCE &&
flValue <= AL_EAXREVERB_MAX_HFREFERENCE)
- ALEffect->Reverb.HFReference = flValue;
+ ALEffect->Params.Reverb.HFReference = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -493,14 +493,14 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_EAXREVERB_LFREFERENCE:
if(flValue >= AL_EAXREVERB_MIN_LFREFERENCE &&
flValue <= AL_EAXREVERB_MAX_LFREFERENCE)
- ALEffect->Reverb.LFReference = flValue;
+ ALEffect->Params.Reverb.LFReference = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
if(flValue >= 0.0f && flValue <= 10.0f)
- ALEffect->Reverb.RoomRolloffFactor = flValue;
+ ALEffect->Params.Reverb.RoomRolloffFactor = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -517,7 +517,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_DENSITY:
if(flValue >= AL_REVERB_MIN_DENSITY &&
flValue <= AL_REVERB_MAX_DENSITY)
- ALEffect->Reverb.Density = flValue;
+ ALEffect->Params.Reverb.Density = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -525,7 +525,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_DIFFUSION:
if(flValue >= AL_REVERB_MIN_DIFFUSION &&
flValue <= AL_REVERB_MAX_DIFFUSION)
- ALEffect->Reverb.Diffusion = flValue;
+ ALEffect->Params.Reverb.Diffusion = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -533,7 +533,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_GAIN:
if(flValue >= AL_REVERB_MIN_GAIN &&
flValue <= AL_REVERB_MAX_GAIN)
- ALEffect->Reverb.Gain = flValue;
+ ALEffect->Params.Reverb.Gain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -541,7 +541,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_GAINHF:
if(flValue >= AL_REVERB_MIN_GAINHF &&
flValue <= AL_REVERB_MAX_GAINHF)
- ALEffect->Reverb.GainHF = flValue;
+ ALEffect->Params.Reverb.GainHF = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -549,7 +549,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_DECAY_TIME:
if(flValue >= AL_REVERB_MIN_DECAY_TIME &&
flValue <= AL_REVERB_MAX_DECAY_TIME)
- ALEffect->Reverb.DecayTime = flValue;
+ ALEffect->Params.Reverb.DecayTime = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -557,7 +557,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_DECAY_HFRATIO:
if(flValue >= AL_REVERB_MIN_DECAY_HFRATIO &&
flValue <= AL_REVERB_MAX_DECAY_HFRATIO)
- ALEffect->Reverb.DecayHFRatio = flValue;
+ ALEffect->Params.Reverb.DecayHFRatio = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -565,7 +565,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_REFLECTIONS_GAIN:
if(flValue >= AL_REVERB_MIN_REFLECTIONS_GAIN &&
flValue <= AL_REVERB_MAX_REFLECTIONS_GAIN)
- ALEffect->Reverb.ReflectionsGain = flValue;
+ ALEffect->Params.Reverb.ReflectionsGain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -573,7 +573,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_REFLECTIONS_DELAY:
if(flValue >= AL_REVERB_MIN_REFLECTIONS_DELAY &&
flValue <= AL_REVERB_MAX_REFLECTIONS_DELAY)
- ALEffect->Reverb.ReflectionsDelay = flValue;
+ ALEffect->Params.Reverb.ReflectionsDelay = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -581,7 +581,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_LATE_REVERB_GAIN:
if(flValue >= AL_REVERB_MIN_LATE_REVERB_GAIN &&
flValue <= AL_REVERB_MAX_LATE_REVERB_GAIN)
- ALEffect->Reverb.LateReverbGain = flValue;
+ ALEffect->Params.Reverb.LateReverbGain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -589,7 +589,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_LATE_REVERB_DELAY:
if(flValue >= AL_REVERB_MIN_LATE_REVERB_DELAY &&
flValue <= AL_REVERB_MAX_LATE_REVERB_DELAY)
- ALEffect->Reverb.LateReverbDelay = flValue;
+ ALEffect->Params.Reverb.LateReverbDelay = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -597,7 +597,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_AIR_ABSORPTION_GAINHF:
if(flValue >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF &&
flValue <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF)
- ALEffect->Reverb.AirAbsorptionGainHF = flValue;
+ ALEffect->Params.Reverb.AirAbsorptionGainHF = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -605,7 +605,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
if(flValue >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR &&
flValue <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR)
- ALEffect->Reverb.RoomRolloffFactor = flValue;
+ ALEffect->Params.Reverb.RoomRolloffFactor = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -621,35 +621,35 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
{
case AL_ECHO_DELAY:
if(flValue >= AL_ECHO_MIN_DELAY && flValue <= AL_ECHO_MAX_DELAY)
- ALEffect->Echo.Delay = flValue;
+ ALEffect->Params.Echo.Delay = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
case AL_ECHO_LRDELAY:
if(flValue >= AL_ECHO_MIN_LRDELAY && flValue <= AL_ECHO_MAX_LRDELAY)
- ALEffect->Echo.LRDelay = flValue;
+ ALEffect->Params.Echo.LRDelay = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
case AL_ECHO_DAMPING:
if(flValue >= AL_ECHO_MIN_DAMPING && flValue <= AL_ECHO_MAX_DAMPING)
- ALEffect->Echo.Damping = flValue;
+ ALEffect->Params.Echo.Damping = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
case AL_ECHO_FEEDBACK:
if(flValue >= AL_ECHO_MIN_FEEDBACK && flValue <= AL_ECHO_MAX_FEEDBACK)
- ALEffect->Echo.Feedback = flValue;
+ ALEffect->Params.Echo.Feedback = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
case AL_ECHO_SPREAD:
if(flValue >= AL_ECHO_MIN_SPREAD && flValue <= AL_ECHO_MAX_SPREAD)
- ALEffect->Echo.Spread = flValue;
+ ALEffect->Params.Echo.Spread = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -666,7 +666,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_RING_MODULATOR_FREQUENCY:
if(flValue >= AL_RING_MODULATOR_MIN_FREQUENCY &&
flValue <= AL_RING_MODULATOR_MAX_FREQUENCY)
- ALEffect->Modulator.Frequency = flValue;
+ ALEffect->Params.Modulator.Frequency = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -674,7 +674,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
if(flValue >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF &&
flValue <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)
- ALEffect->Modulator.HighPassCutoff = flValue;
+ ALEffect->Params.Modulator.HighPassCutoff = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -691,7 +691,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue
{
case AL_DEDICATED_GAIN:
if(flValue >= 0.0f)
- ALEffect->Dedicated.Gain = flValue;
+ ALEffect->Params.Dedicated.Gain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -752,9 +752,9 @@ AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflVa
case AL_EAXREVERB_REFLECTIONS_PAN:
if(!isnan(pflValues[0]) && !isnan(pflValues[1]) && !isnan(pflValues[2]))
{
- ALEffect->Reverb.ReflectionsPan[0] = pflValues[0];
- ALEffect->Reverb.ReflectionsPan[1] = pflValues[1];
- ALEffect->Reverb.ReflectionsPan[2] = pflValues[2];
+ ALEffect->Params.Reverb.ReflectionsPan[0] = pflValues[0];
+ ALEffect->Params.Reverb.ReflectionsPan[1] = pflValues[1];
+ ALEffect->Params.Reverb.ReflectionsPan[2] = pflValues[2];
}
else
alSetError(Context, AL_INVALID_VALUE);
@@ -762,9 +762,9 @@ AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflVa
case AL_EAXREVERB_LATE_REVERB_PAN:
if(!isnan(pflValues[0]) && !isnan(pflValues[1]) && !isnan(pflValues[2]))
{
- ALEffect->Reverb.LateReverbPan[0] = pflValues[0];
- ALEffect->Reverb.LateReverbPan[1] = pflValues[1];
- ALEffect->Reverb.LateReverbPan[2] = pflValues[2];
+ ALEffect->Params.Reverb.LateReverbPan[0] = pflValues[0];
+ ALEffect->Params.Reverb.LateReverbPan[1] = pflValues[1];
+ ALEffect->Params.Reverb.LateReverbPan[2] = pflValues[2];
}
else
alSetError(Context, AL_INVALID_VALUE);
@@ -874,7 +874,7 @@ AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piVal
switch(param)
{
case AL_EAXREVERB_DECAY_HFLIMIT:
- *piValue = ALEffect->Reverb.DecayHFLimit;
+ *piValue = ALEffect->Params.Reverb.DecayHFLimit;
break;
default:
@@ -887,7 +887,7 @@ AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piVal
switch(param)
{
case AL_REVERB_DECAY_HFLIMIT:
- *piValue = ALEffect->Reverb.DecayHFLimit;
+ *piValue = ALEffect->Params.Reverb.DecayHFLimit;
break;
default:
@@ -909,13 +909,13 @@ AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piVal
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
- *piValue = (ALint)ALEffect->Modulator.Frequency;
+ *piValue = (ALint)ALEffect->Params.Modulator.Frequency;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- *piValue = (ALint)ALEffect->Modulator.HighPassCutoff;
+ *piValue = (ALint)ALEffect->Params.Modulator.HighPassCutoff;
break;
case AL_RING_MODULATOR_WAVEFORM:
- *piValue = ALEffect->Modulator.Waveform;
+ *piValue = ALEffect->Params.Modulator.Waveform;
break;
default:
@@ -1024,83 +1024,83 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
switch(param)
{
case AL_EAXREVERB_DENSITY:
- *pflValue = ALEffect->Reverb.Density;
+ *pflValue = ALEffect->Params.Reverb.Density;
break;
case AL_EAXREVERB_DIFFUSION:
- *pflValue = ALEffect->Reverb.Diffusion;
+ *pflValue = ALEffect->Params.Reverb.Diffusion;
break;
case AL_EAXREVERB_GAIN:
- *pflValue = ALEffect->Reverb.Gain;
+ *pflValue = ALEffect->Params.Reverb.Gain;
break;
case AL_EAXREVERB_GAINHF:
- *pflValue = ALEffect->Reverb.GainHF;
+ *pflValue = ALEffect->Params.Reverb.GainHF;
break;
case AL_EAXREVERB_GAINLF:
- *pflValue = ALEffect->Reverb.GainLF;
+ *pflValue = ALEffect->Params.Reverb.GainLF;
break;
case AL_EAXREVERB_DECAY_TIME:
- *pflValue = ALEffect->Reverb.DecayTime;
+ *pflValue = ALEffect->Params.Reverb.DecayTime;
break;
case AL_EAXREVERB_DECAY_HFRATIO:
- *pflValue = ALEffect->Reverb.DecayHFRatio;
+ *pflValue = ALEffect->Params.Reverb.DecayHFRatio;
break;
case AL_EAXREVERB_DECAY_LFRATIO:
- *pflValue = ALEffect->Reverb.DecayLFRatio;
+ *pflValue = ALEffect->Params.Reverb.DecayLFRatio;
break;
case AL_EAXREVERB_REFLECTIONS_GAIN:
- *pflValue = ALEffect->Reverb.ReflectionsGain;
+ *pflValue = ALEffect->Params.Reverb.ReflectionsGain;
break;
case AL_EAXREVERB_REFLECTIONS_DELAY:
- *pflValue = ALEffect->Reverb.ReflectionsDelay;
+ *pflValue = ALEffect->Params.Reverb.ReflectionsDelay;
break;
case AL_EAXREVERB_LATE_REVERB_GAIN:
- *pflValue = ALEffect->Reverb.LateReverbGain;
+ *pflValue = ALEffect->Params.Reverb.LateReverbGain;
break;
case AL_EAXREVERB_LATE_REVERB_DELAY:
- *pflValue = ALEffect->Reverb.LateReverbDelay;
+ *pflValue = ALEffect->Params.Reverb.LateReverbDelay;
break;
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
- *pflValue = ALEffect->Reverb.AirAbsorptionGainHF;
+ *pflValue = ALEffect->Params.Reverb.AirAbsorptionGainHF;
break;
case AL_EAXREVERB_ECHO_TIME:
- *pflValue = ALEffect->Reverb.EchoTime;
+ *pflValue = ALEffect->Params.Reverb.EchoTime;
break;
case AL_EAXREVERB_ECHO_DEPTH:
- *pflValue = ALEffect->Reverb.EchoDepth;
+ *pflValue = ALEffect->Params.Reverb.EchoDepth;
break;
case AL_EAXREVERB_MODULATION_TIME:
- *pflValue = ALEffect->Reverb.ModulationTime;
+ *pflValue = ALEffect->Params.Reverb.ModulationTime;
break;
case AL_EAXREVERB_MODULATION_DEPTH:
- *pflValue = ALEffect->Reverb.ModulationDepth;
+ *pflValue = ALEffect->Params.Reverb.ModulationDepth;
break;
case AL_EAXREVERB_HFREFERENCE:
- *pflValue = ALEffect->Reverb.HFReference;
+ *pflValue = ALEffect->Params.Reverb.HFReference;
break;
case AL_EAXREVERB_LFREFERENCE:
- *pflValue = ALEffect->Reverb.LFReference;
+ *pflValue = ALEffect->Params.Reverb.LFReference;
break;
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
- *pflValue = ALEffect->Reverb.RoomRolloffFactor;
+ *pflValue = ALEffect->Params.Reverb.RoomRolloffFactor;
break;
default:
@@ -1113,51 +1113,51 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
switch(param)
{
case AL_REVERB_DENSITY:
- *pflValue = ALEffect->Reverb.Density;
+ *pflValue = ALEffect->Params.Reverb.Density;
break;
case AL_REVERB_DIFFUSION:
- *pflValue = ALEffect->Reverb.Diffusion;
+ *pflValue = ALEffect->Params.Reverb.Diffusion;
break;
case AL_REVERB_GAIN:
- *pflValue = ALEffect->Reverb.Gain;
+ *pflValue = ALEffect->Params.Reverb.Gain;
break;
case AL_REVERB_GAINHF:
- *pflValue = ALEffect->Reverb.GainHF;
+ *pflValue = ALEffect->Params.Reverb.GainHF;
break;
case AL_REVERB_DECAY_TIME:
- *pflValue = ALEffect->Reverb.DecayTime;
+ *pflValue = ALEffect->Params.Reverb.DecayTime;
break;
case AL_REVERB_DECAY_HFRATIO:
- *pflValue = ALEffect->Reverb.DecayHFRatio;
+ *pflValue = ALEffect->Params.Reverb.DecayHFRatio;
break;
case AL_REVERB_REFLECTIONS_GAIN:
- *pflValue = ALEffect->Reverb.ReflectionsGain;
+ *pflValue = ALEffect->Params.Reverb.ReflectionsGain;
break;
case AL_REVERB_REFLECTIONS_DELAY:
- *pflValue = ALEffect->Reverb.ReflectionsDelay;
+ *pflValue = ALEffect->Params.Reverb.ReflectionsDelay;
break;
case AL_REVERB_LATE_REVERB_GAIN:
- *pflValue = ALEffect->Reverb.LateReverbGain;
+ *pflValue = ALEffect->Params.Reverb.LateReverbGain;
break;
case AL_REVERB_LATE_REVERB_DELAY:
- *pflValue = ALEffect->Reverb.LateReverbDelay;
+ *pflValue = ALEffect->Params.Reverb.LateReverbDelay;
break;
case AL_REVERB_AIR_ABSORPTION_GAINHF:
- *pflValue = ALEffect->Reverb.AirAbsorptionGainHF;
+ *pflValue = ALEffect->Params.Reverb.AirAbsorptionGainHF;
break;
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
- *pflValue = ALEffect->Reverb.RoomRolloffFactor;
+ *pflValue = ALEffect->Params.Reverb.RoomRolloffFactor;
break;
default:
@@ -1170,23 +1170,23 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
switch(param)
{
case AL_ECHO_DELAY:
- *pflValue = ALEffect->Echo.Delay;
+ *pflValue = ALEffect->Params.Echo.Delay;
break;
case AL_ECHO_LRDELAY:
- *pflValue = ALEffect->Echo.LRDelay;
+ *pflValue = ALEffect->Params.Echo.LRDelay;
break;
case AL_ECHO_DAMPING:
- *pflValue = ALEffect->Echo.Damping;
+ *pflValue = ALEffect->Params.Echo.Damping;
break;
case AL_ECHO_FEEDBACK:
- *pflValue = ALEffect->Echo.Feedback;
+ *pflValue = ALEffect->Params.Echo.Feedback;
break;
case AL_ECHO_SPREAD:
- *pflValue = ALEffect->Echo.Spread;
+ *pflValue = ALEffect->Params.Echo.Spread;
break;
default:
@@ -1199,10 +1199,10 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
- *pflValue = ALEffect->Modulator.Frequency;
+ *pflValue = ALEffect->Params.Modulator.Frequency;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- *pflValue = ALEffect->Modulator.HighPassCutoff;
+ *pflValue = ALEffect->Params.Modulator.HighPassCutoff;
break;
default:
@@ -1216,7 +1216,7 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pfl
switch(param)
{
case AL_DEDICATED_GAIN:
- *pflValue = ALEffect->Dedicated.Gain;
+ *pflValue = ALEffect->Params.Dedicated.Gain;
break;
default:
@@ -1273,14 +1273,14 @@ AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pf
break;
case AL_EAXREVERB_REFLECTIONS_PAN:
- pflValues[0] = ALEffect->Reverb.ReflectionsPan[0];
- pflValues[1] = ALEffect->Reverb.ReflectionsPan[1];
- pflValues[2] = ALEffect->Reverb.ReflectionsPan[2];
+ pflValues[0] = ALEffect->Params.Reverb.ReflectionsPan[0];
+ pflValues[1] = ALEffect->Params.Reverb.ReflectionsPan[1];
+ pflValues[2] = ALEffect->Params.Reverb.ReflectionsPan[2];
break;
case AL_EAXREVERB_LATE_REVERB_PAN:
- pflValues[0] = ALEffect->Reverb.LateReverbPan[0];
- pflValues[1] = ALEffect->Reverb.LateReverbPan[1];
- pflValues[2] = ALEffect->Reverb.LateReverbPan[2];
+ pflValues[0] = ALEffect->Params.Reverb.LateReverbPan[0];
+ pflValues[1] = ALEffect->Params.Reverb.LateReverbPan[1];
+ pflValues[2] = ALEffect->Params.Reverb.LateReverbPan[2];
break;
default:
@@ -1394,49 +1394,49 @@ static void InitEffectParams(ALeffect *effect, ALenum type)
*/
case AL_EFFECT_EAXREVERB:
case AL_EFFECT_REVERB:
- effect->Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
- effect->Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
- effect->Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
- effect->Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
- effect->Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
- effect->Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
- effect->Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
- effect->Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
- effect->Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
- effect->Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
- effect->Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
- effect->Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
- effect->Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
- effect->Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
- effect->Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
- effect->Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
- effect->Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
- effect->Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
- effect->Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
- effect->Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
- effect->Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
- effect->Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
- effect->Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
- effect->Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
- effect->Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
- effect->Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
- effect->Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
+ effect->Params.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
+ effect->Params.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
+ effect->Params.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
+ effect->Params.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
+ effect->Params.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
+ effect->Params.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
+ effect->Params.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
+ effect->Params.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
+ effect->Params.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
+ effect->Params.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
+ effect->Params.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
+ effect->Params.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
+ effect->Params.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
+ effect->Params.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
+ effect->Params.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
+ effect->Params.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
+ effect->Params.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
+ effect->Params.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
+ effect->Params.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
+ effect->Params.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
+ effect->Params.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
+ effect->Params.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
+ effect->Params.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
+ effect->Params.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
+ effect->Params.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
+ effect->Params.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
+ effect->Params.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
break;
case AL_EFFECT_ECHO:
- effect->Echo.Delay = AL_ECHO_DEFAULT_DELAY;
- effect->Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
- effect->Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
- effect->Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
- effect->Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
+ effect->Params.Echo.Delay = AL_ECHO_DEFAULT_DELAY;
+ effect->Params.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
+ effect->Params.Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
+ effect->Params.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
+ effect->Params.Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
break;
case AL_EFFECT_RING_MODULATOR:
- effect->Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
- effect->Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
- effect->Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM;
+ effect->Params.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
+ effect->Params.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
+ effect->Params.Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM;
break;
case AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT:
case AL_EFFECT_DEDICATED_DIALOGUE:
- effect->Dedicated.Gain = 1.0f;
+ effect->Params.Dedicated.Gain = 1.0f;
break;
}
}