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authorChris Robinson <[email protected]>2018-11-24 16:58:49 -0800
committerChris Robinson <[email protected]>2018-11-24 16:58:49 -0800
commit9e10f632c7a5d66b0f896753e197970eec3ab7cf (patch)
treee8370fd4a8ebffa3fc110aaffe4aab218ac284ec /OpenAL32/alEffect.cpp
parent16a60dc371254ba4936f4f5c13c32d060b9911ac (diff)
Replace remaining uses of std::vector with al::vector
Which uses a custom allocator that uses our allocation functions.
Diffstat (limited to 'OpenAL32/alEffect.cpp')
-rw-r--r--OpenAL32/alEffect.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenAL32/alEffect.cpp b/OpenAL32/alEffect.cpp
index e25e2007..2bc60e24 100644
--- a/OpenAL32/alEffect.cpp
+++ b/OpenAL32/alEffect.cpp
@@ -312,7 +312,7 @@ AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
/* Store the allocated buffer IDs in a separate local list, to avoid
* modifying the user storage in case of failure.
*/
- std::vector<ALuint> ids;
+ al::vector<ALuint> ids;
ids.reserve(n);
do {
ALeffect *effect = AllocEffect(context.get());