diff options
author | Chris Robinson <[email protected]> | 2017-03-02 00:49:03 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2017-03-02 01:02:40 -0800 |
commit | 6d7a790183552aa783d6043c755a10693d2f9369 (patch) | |
tree | a6012f98349ea598f365f3c92337ef841bdb3942 /OpenAL32/alSource.c | |
parent | 0e8ca50d7ad6b30793772a4451b974e2d28895cf (diff) |
Add a boolean to specify if a voice should be playing
Diffstat (limited to 'OpenAL32/alSource.c')
-rw-r--r-- | OpenAL32/alSource.c | 54 |
1 files changed, 39 insertions, 15 deletions
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c index 40aa855c..14329bc2 100644 --- a/OpenAL32/alSource.c +++ b/OpenAL32/alSource.c @@ -1637,8 +1637,11 @@ AL_API ALvoid AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources) FreeThunkEntry(Source->id); ALCdevice_Lock(device); - voice = GetSourceVoice(Source, context); - if(voice) voice->Source = NULL; + if((voice=GetSourceVoice(Source, context)) != NULL) + { + voice->Source = NULL; + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + } ALCdevice_Unlock(device); DeinitSource(Source, device->NumAuxSends); @@ -2963,6 +2966,8 @@ void UpdateAllSourceProps(ALCcontext *context) */ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state) { + ALCdevice *device = Context->Device; + ALuint refcount; ALvoice *voice; WriteLock(&Source->queue_lock); @@ -2994,11 +2999,12 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state) { case AL_PLAYING: assert(voice != NULL); - /* A source that's already playing is restarted. */ + /* A source that's already playing is restarted from the beginning. */ ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed); ATOMIC_STORE(&voice->position, 0, almemory_order_relaxed); ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_release); - /* fall-through */ + goto done; + case AL_PAUSED: assert(voice != NULL); /* A source that's paused simply resumes. Make sure it uses the @@ -3006,12 +3012,16 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state) * it stopped at. */ voice->Moving = AL_FALSE; + ATOMIC_STORE(&voice->Playing, true, almemory_order_release); goto done; default: break; } + Source->NeedsUpdate = AL_FALSE; + UpdateSourceProps(Source, device->NumAuxSends); + /* Make sure this source isn't already active, and if not, look for an * unused voice to put it in. */ @@ -3021,22 +3031,20 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state) if(Context->Voices[i]->Source == NULL) { voice = Context->Voices[i]; - voice->Source = Source; break; } } if(voice == NULL) - { voice = Context->Voices[Context->VoiceCount++]; - voice->Source = Source; - } + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + ATOMIC_THREAD_FENCE(almemory_order_acquire); /* A source that's not playing or paused has any offset applied when it * starts playing. */ ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed); ATOMIC_STORE(&voice->position, 0, almemory_order_relaxed); - ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_release); + ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_relaxed); if(Source->OffsetType != AL_NONE) ApplyOffset(Source, voice); @@ -3061,19 +3069,30 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state) } } - Source->NeedsUpdate = AL_FALSE; - UpdateSourceProps(Source, device->NumAuxSends); + voice->Source = Source; + ATOMIC_STORE(&voice->Playing, true, almemory_order_release); } else if(state == AL_PAUSED) { ALenum playing = AL_PLAYING; + if((voice=GetSourceVoice(Source, Context)) != NULL) + { + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1)) + althrd_yield(); + } ATOMIC_COMPARE_EXCHANGE_STRONG_SEQ(ALenum, &Source->state, &playing, AL_PAUSED); } else if(state == AL_STOPPED) { do_stop: - voice = GetSourceVoice(Source, Context); - if(voice) voice->Source = NULL; + if((voice=GetSourceVoice(Source, Context)) != NULL) + { + voice->Source = NULL; + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1)) + althrd_yield(); + } if(ATOMIC_LOAD(&Source->state, almemory_order_acquire) != AL_INITIAL) ATOMIC_STORE(&Source->state, AL_STOPPED, almemory_order_relaxed); Source->OffsetType = AL_NONE; @@ -3081,8 +3100,13 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state) } else if(state == AL_INITIAL) { - voice = GetSourceVoice(Source, Context); - if(voice) voice->Source = NULL; + if((voice=GetSourceVoice(Source, Context)) != NULL) + { + voice->Source = NULL; + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1)) + althrd_yield(); + } if(ATOMIC_LOAD(&Source->state, almemory_order_acquire) != AL_INITIAL) ATOMIC_STORE(&Source->state, AL_INITIAL, almemory_order_relaxed); Source->OffsetType = AL_NONE; |