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authorChris Robinson <[email protected]>2017-03-02 00:49:03 -0800
committerChris Robinson <[email protected]>2017-03-02 01:02:40 -0800
commit6d7a790183552aa783d6043c755a10693d2f9369 (patch)
treea6012f98349ea598f365f3c92337ef841bdb3942 /OpenAL32/alSource.c
parent0e8ca50d7ad6b30793772a4451b974e2d28895cf (diff)
Add a boolean to specify if a voice should be playing
Diffstat (limited to 'OpenAL32/alSource.c')
-rw-r--r--OpenAL32/alSource.c54
1 files changed, 39 insertions, 15 deletions
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 40aa855c..14329bc2 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -1637,8 +1637,11 @@ AL_API ALvoid AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
FreeThunkEntry(Source->id);
ALCdevice_Lock(device);
- voice = GetSourceVoice(Source, context);
- if(voice) voice->Source = NULL;
+ if((voice=GetSourceVoice(Source, context)) != NULL)
+ {
+ voice->Source = NULL;
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ }
ALCdevice_Unlock(device);
DeinitSource(Source, device->NumAuxSends);
@@ -2963,6 +2966,8 @@ void UpdateAllSourceProps(ALCcontext *context)
*/
ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
{
+ ALCdevice *device = Context->Device;
+ ALuint refcount;
ALvoice *voice;
WriteLock(&Source->queue_lock);
@@ -2994,11 +2999,12 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
{
case AL_PLAYING:
assert(voice != NULL);
- /* A source that's already playing is restarted. */
+ /* A source that's already playing is restarted from the beginning. */
ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed);
ATOMIC_STORE(&voice->position, 0, almemory_order_relaxed);
ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_release);
- /* fall-through */
+ goto done;
+
case AL_PAUSED:
assert(voice != NULL);
/* A source that's paused simply resumes. Make sure it uses the
@@ -3006,12 +3012,16 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
* it stopped at.
*/
voice->Moving = AL_FALSE;
+ ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
goto done;
default:
break;
}
+ Source->NeedsUpdate = AL_FALSE;
+ UpdateSourceProps(Source, device->NumAuxSends);
+
/* Make sure this source isn't already active, and if not, look for an
* unused voice to put it in.
*/
@@ -3021,22 +3031,20 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
if(Context->Voices[i]->Source == NULL)
{
voice = Context->Voices[i];
- voice->Source = Source;
break;
}
}
if(voice == NULL)
- {
voice = Context->Voices[Context->VoiceCount++];
- voice->Source = Source;
- }
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ ATOMIC_THREAD_FENCE(almemory_order_acquire);
/* A source that's not playing or paused has any offset applied when it
* starts playing.
*/
ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed);
ATOMIC_STORE(&voice->position, 0, almemory_order_relaxed);
- ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_release);
+ ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_relaxed);
if(Source->OffsetType != AL_NONE)
ApplyOffset(Source, voice);
@@ -3061,19 +3069,30 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
}
}
- Source->NeedsUpdate = AL_FALSE;
- UpdateSourceProps(Source, device->NumAuxSends);
+ voice->Source = Source;
+ ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
}
else if(state == AL_PAUSED)
{
ALenum playing = AL_PLAYING;
+ if((voice=GetSourceVoice(Source, Context)) != NULL)
+ {
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
+ althrd_yield();
+ }
ATOMIC_COMPARE_EXCHANGE_STRONG_SEQ(ALenum, &Source->state, &playing, AL_PAUSED);
}
else if(state == AL_STOPPED)
{
do_stop:
- voice = GetSourceVoice(Source, Context);
- if(voice) voice->Source = NULL;
+ if((voice=GetSourceVoice(Source, Context)) != NULL)
+ {
+ voice->Source = NULL;
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
+ althrd_yield();
+ }
if(ATOMIC_LOAD(&Source->state, almemory_order_acquire) != AL_INITIAL)
ATOMIC_STORE(&Source->state, AL_STOPPED, almemory_order_relaxed);
Source->OffsetType = AL_NONE;
@@ -3081,8 +3100,13 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
}
else if(state == AL_INITIAL)
{
- voice = GetSourceVoice(Source, Context);
- if(voice) voice->Source = NULL;
+ if((voice=GetSourceVoice(Source, Context)) != NULL)
+ {
+ voice->Source = NULL;
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
+ althrd_yield();
+ }
if(ATOMIC_LOAD(&Source->state, almemory_order_acquire) != AL_INITIAL)
ATOMIC_STORE(&Source->state, AL_INITIAL, almemory_order_relaxed);
Source->OffsetType = AL_NONE;