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authorChris Robinson <[email protected]>2014-12-16 07:20:27 -0800
committerChris Robinson <[email protected]>2014-12-16 07:20:27 -0800
commit3b8f54d572b586cd60e6b0c8d839c71edeabbdae (patch)
tree18ceb20f443075707db5a56db4dcc5e40c5b72f3 /OpenAL32/alSource.c
parent97f6d302fe61529ca590d67af9c32bb42e75cdf5 (diff)
Use aluVector in some more places
Diffstat (limited to 'OpenAL32/alSource.c')
-rw-r--r--OpenAL32/alSource.c42
1 files changed, 15 insertions, 27 deletions
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index be3768f3..b05b85c5 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -519,9 +519,7 @@ static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SrcFloatProp
CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
LockContext(Context);
- Source->Position[0] = values[0];
- Source->Position[1] = values[1];
- Source->Position[2] = values[2];
+ aluVectorSet(&Source->Position, values[0], values[1], values[2], 1.0f);
UnlockContext(Context);
ATOMIC_STORE(&Source->NeedsUpdate, AL_TRUE);
return AL_TRUE;
@@ -530,9 +528,7 @@ static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SrcFloatProp
CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
LockContext(Context);
- Source->Velocity[0] = values[0];
- Source->Velocity[1] = values[1];
- Source->Velocity[2] = values[2];
+ aluVectorSet(&Source->Velocity, values[0], values[1], values[2], 0.0f);
UnlockContext(Context);
ATOMIC_STORE(&Source->NeedsUpdate, AL_TRUE);
return AL_TRUE;
@@ -541,9 +537,7 @@ static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SrcFloatProp
CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
LockContext(Context);
- Source->Direction[0] = values[0];
- Source->Direction[1] = values[1];
- Source->Direction[2] = values[2];
+ aluVectorSet(&Source->Direction, values[0], values[1], values[2], 0.0f);
UnlockContext(Context);
ATOMIC_STORE(&Source->NeedsUpdate, AL_TRUE);
return AL_TRUE;
@@ -1054,25 +1048,25 @@ static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SrcFloatProp
case AL_POSITION:
LockContext(Context);
- values[0] = Source->Position[0];
- values[1] = Source->Position[1];
- values[2] = Source->Position[2];
+ values[0] = Source->Position.v[0];
+ values[1] = Source->Position.v[1];
+ values[2] = Source->Position.v[2];
UnlockContext(Context);
return AL_TRUE;
case AL_VELOCITY:
LockContext(Context);
- values[0] = Source->Velocity[0];
- values[1] = Source->Velocity[1];
- values[2] = Source->Velocity[2];
+ values[0] = Source->Velocity.v[0];
+ values[1] = Source->Velocity.v[1];
+ values[2] = Source->Velocity.v[2];
UnlockContext(Context);
return AL_TRUE;
case AL_DIRECTION:
LockContext(Context);
- values[0] = Source->Direction[0];
- values[1] = Source->Direction[1];
- values[2] = Source->Direction[2];
+ values[0] = Source->Direction.v[0];
+ values[1] = Source->Direction.v[1];
+ values[2] = Source->Direction.v[2];
UnlockContext(Context);
return AL_TRUE;
@@ -2464,15 +2458,9 @@ static ALvoid InitSourceParams(ALsource *Source)
Source->InnerAngle = 360.0f;
Source->OuterAngle = 360.0f;
Source->Pitch = 1.0f;
- Source->Position[0] = 0.0f;
- Source->Position[1] = 0.0f;
- Source->Position[2] = 0.0f;
- Source->Velocity[0] = 0.0f;
- Source->Velocity[1] = 0.0f;
- Source->Velocity[2] = 0.0f;
- Source->Direction[0] = 0.0f;
- Source->Direction[1] = 0.0f;
- Source->Direction[2] = 0.0f;
+ aluVectorSet(&Source->Position, 0.0f, 0.0f, 0.0f, 1.0f);
+ aluVectorSet(&Source->Velocity, 0.0f, 0.0f, 0.0f, 0.0f);
+ aluVectorSet(&Source->Direction, 0.0f, 0.0f, 0.0f, 0.0f);
Source->Orientation[0][0] = 0.0f;
Source->Orientation[0][1] = 0.0f;
Source->Orientation[0][2] = -1.0f;