diff options
author | Chris Robinson <[email protected]> | 2018-02-24 09:24:18 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2018-02-24 09:24:18 -0800 |
commit | a1ef5e38b6ee6db718fa7652d7831d2f86ec6b1c (patch) | |
tree | 4e857865010f24f010d4b264a5aa71fb8cb2b0a3 /OpenAL32/alSource.c | |
parent | 14bdc6c2ef295dd4c7a22faab1e834def125177d (diff) |
Handle source state change events
Diffstat (limited to 'OpenAL32/alSource.c')
-rw-r--r-- | OpenAL32/alSource.c | 67 |
1 files changed, 56 insertions, 11 deletions
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c index 2323da3e..bb3a62c3 100644 --- a/OpenAL32/alSource.c +++ b/OpenAL32/alSource.c @@ -32,6 +32,7 @@ #include "alSource.h" #include "alBuffer.h" #include "alAuxEffectSlot.h" +#include "ringbuffer.h" #include "backends/base.h" @@ -232,6 +233,36 @@ static inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context) IsPlayingOrPaused(source); } + +/** Can only be called while the mixer is locked! */ +static void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state) +{ + ALbitfieldSOFT enabledevt; + AsyncEvent evt; + + enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire); + if(!(enabledevt&EventType_SourceStateChange)) return; + + evt.EnumType = EventType_SourceStateChange; + evt.Type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT; + evt.ObjectId = id; + evt.Param = state; + snprintf(evt.Message, sizeof(evt.Message), "Source ID %u state changed to %s", id, + (state==AL_INITIAL) ? "AL_INITIAL" : + (state==AL_PLAYING) ? "AL_PLAYING" : + (state==AL_PAUSED) ? "AL_PAUSED" : + (state==AL_STOPPED) ? "AL_STOPPED" : "<unknown>" + ); + /* The mixer may have queued a state change that's not yet been processed, + * and we don't want state change messages to occur out of order, so send + * it through the async queue to ensure proper ordering. + */ + if(ll_ringbuffer_write_space(context->AsyncEvents) > 0) + ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1); + alsem_post(&context->EventSem); +} + + static ALint FloatValsByProp(ALenum prop) { if(prop != (ALenum)((SourceProp)prop)) @@ -2396,10 +2427,13 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) /* If the device is disconnected, go right to stopped. */ if(!ATOMIC_LOAD(&device->Connected, almemory_order_acquire)) { + /* TODO: Send state change event? */ for(i = 0;i < n;i++) { source = LookupSource(context, sources[i]); ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed); + source->OffsetType = AL_NONE; + source->Offset = 0.0; } ALCdevice_Unlock(device); goto done; @@ -2443,15 +2477,18 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) } /* If there's nothing to play, go right to stopped. */ - if(!BufferList) + if(UNLIKELY(!BufferList)) { /* NOTE: A source without any playable buffers should not have an * ALvoice since it shouldn't be in a playing or paused state. So * there's no need to look up its voice and clear the source. */ + ALenum oldstate = GetSourceState(source, NULL); ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed); source->OffsetType = AL_NONE; source->Offset = 0.0; + if(oldstate != AL_STOPPED) + SendStateChangeEvent(context, source->id, AL_STOPPED); continue; } @@ -2471,6 +2508,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) /* A source that's paused simply resumes. */ ATOMIC_STORE(&voice->Playing, true, almemory_order_release); ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release); + SendStateChangeEvent(context, source->id, AL_PLAYING); continue; default: @@ -2543,6 +2581,8 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) ATOMIC_STORE(&voice->Playing, true, almemory_order_release); ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release); source->VoiceIdx = vidx; + + SendStateChangeEvent(context, source->id, AL_PLAYING); } ALCdevice_Unlock(device); @@ -2581,13 +2621,12 @@ AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources) { source = LookupSource(context, sources[i]); if((voice=GetSourceVoice(source, context)) != NULL) - { ATOMIC_STORE(&voice->Playing, false, almemory_order_release); - while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1)) - althrd_yield(); - } if(GetSourceState(source, voice) == AL_PLAYING) + { ATOMIC_STORE(&source->state, AL_PAUSED, almemory_order_release); + SendStateChangeEvent(context, source->id, AL_PAUSED); + } } ALCdevice_Unlock(device); @@ -2624,16 +2663,20 @@ AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources) ALCdevice_Lock(device); for(i = 0;i < n;i++) { + ALenum oldstate; source = LookupSource(context, sources[i]); if((voice=GetSourceVoice(source, context)) != NULL) { ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed); ATOMIC_STORE(&voice->Playing, false, almemory_order_release); - while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1)) - althrd_yield(); + voice = NULL; } - if(ATOMIC_LOAD(&source->state, almemory_order_acquire) != AL_INITIAL) + oldstate = GetSourceState(source, voice); + if(oldstate != AL_INITIAL && oldstate != AL_STOPPED) + { ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed); + SendStateChangeEvent(context, source->id, AL_STOPPED); + } source->OffsetType = AL_NONE; source->Offset = 0.0; } @@ -2677,11 +2720,13 @@ AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources) { ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed); ATOMIC_STORE(&voice->Playing, false, almemory_order_release); - while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1)) - althrd_yield(); + voice = NULL; } - if(ATOMIC_LOAD(&source->state, almemory_order_acquire) != AL_INITIAL) + if(GetSourceState(source, voice) != AL_INITIAL) + { ATOMIC_STORE(&source->state, AL_INITIAL, almemory_order_relaxed); + SendStateChangeEvent(context, source->id, AL_INITIAL); + } source->OffsetType = AL_NONE; source->Offset = 0.0; } |