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authorChris Robinson <[email protected]>2010-05-24 03:28:00 -0700
committerChris Robinson <[email protected]>2010-05-24 03:28:00 -0700
commit15ce7fb8f7f889c766357c68ad4447bd7193969d (patch)
treef196a4513632205d6e53f0f192289b2df4a98770 /OpenAL32
parent80a22b648448efe6209cbb9d7b7abdb9147d6bca (diff)
Cleanup some variables and names
Diffstat (limited to 'OpenAL32')
-rw-r--r--OpenAL32/alBuffer.c23
1 files changed, 11 insertions, 12 deletions
diff --git a/OpenAL32/alBuffer.c b/OpenAL32/alBuffer.c
index 43d1b13e..f8d8f6c9 100644
--- a/OpenAL32/alBuffer.c
+++ b/OpenAL32/alBuffer.c
@@ -391,16 +391,16 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
case AL_FORMAT_MONO_IMA4:
case AL_FORMAT_STEREO_IMA4: {
- int OrigChans = ((format==AL_FORMAT_MONO_IMA4) ? 1 : 2);
- ALenum NewFormat = ((OrigChans==1) ? AL_FORMAT_MONO_FLOAT32 :
- AL_FORMAT_STEREO_FLOAT32);
+ int Channels = ((format==AL_FORMAT_MONO_IMA4) ? 1 : 2);
+ ALenum NewFormat = ((Channels==1) ? AL_FORMAT_MONO_FLOAT32 :
+ AL_FORMAT_STEREO_FLOAT32);
ALuint NewBytes = aluBytesFromFormat(NewFormat);
ALsizei newsize;
// Here is where things vary:
// nVidia and Apple use 64+1 samples per channel per block => block_size=36*chans bytes
// Most PC sound software uses 2040+1 samples per channel per block -> block_size=1024*chans bytes
- if((size%(36*OrigChans)) != 0)
+ if((size%(36*Channels)) != 0)
{
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -410,11 +410,11 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
newsize *= 65;
// Allocate extra padding samples
- temp = realloc(ALBuf->data, (BUFFER_PADDING*OrigChans + newsize)*NewBytes);
+ temp = realloc(ALBuf->data, (BUFFER_PADDING*Channels + newsize)*NewBytes);
if(temp)
{
ALBuf->data = temp;
- ConvertDataIMA4(ALBuf->data, data, OrigChans, newsize/65);
+ ConvertDataIMA4(ALBuf->data, data, Channels, newsize/65);
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = format;
@@ -422,10 +422,10 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
ALBuf->frequency = freq;
ALBuf->LoopStart = 0;
- ALBuf->LoopEnd = newsize / OrigChans;
+ ALBuf->LoopEnd = newsize / Channels;
ALBuf->OriginalSize = size;
- ALBuf->OriginalAlign = 36 * OrigChans;
+ ALBuf->OriginalAlign = 36 * Channels;
}
else
alSetError(Context, AL_OUT_OF_MEMORY);
@@ -479,13 +479,12 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
} break;
case AL_FORMAT_REAR_MULAW: {
- int OrigChans = 2;
ALenum NewFormat = AL_FORMAT_QUAD32;
- ALuint NewBytes = aluBytesFromFormat(NewFormat);
ALuint NewChannels = aluChannelsFromFormat(NewFormat);
+ ALuint NewBytes = aluBytesFromFormat(NewFormat);
ALsizei newsize;
- if((size%(1*OrigChans)) != 0)
+ if((size%(1*2)) != 0)
{
alSetError(Context, AL_INVALID_VALUE);
break;
@@ -509,7 +508,7 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid
ALBuf->LoopEnd = newsize / NewChannels;
ALBuf->OriginalSize = size;
- ALBuf->OriginalAlign = 1 * OrigChans;
+ ALBuf->OriginalAlign = 1 * 2;
}
else
alSetError(Context, AL_OUT_OF_MEMORY);