diff options
author | Chris Robinson <[email protected]> | 2017-05-04 12:17:50 -0700 |
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committer | Chris Robinson <[email protected]> | 2017-05-04 12:27:10 -0700 |
commit | b639bc99132015217ff173680e1a43f44fad2ce3 (patch) | |
tree | e437b8aad0d56b719dceb5baf4da4efcad86e838 /OpenAL32 | |
parent | 7829ad8fc9802442759b80014a695d7425fdf6de (diff) |
Add a property to force source spatialization on or off
Diffstat (limited to 'OpenAL32')
-rw-r--r-- | OpenAL32/Include/alSource.h | 1 | ||||
-rw-r--r-- | OpenAL32/Include/alu.h | 7 | ||||
-rw-r--r-- | OpenAL32/alSource.c | 2 |
3 files changed, 10 insertions, 0 deletions
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h index f9cbc55b..7d2ff59a 100644 --- a/OpenAL32/Include/alSource.h +++ b/OpenAL32/Include/alSource.h @@ -45,6 +45,7 @@ typedef struct ALsource { enum DistanceModel DistanceModel; enum Resampler Resampler; ALboolean DirectChannels; + enum SpatializeMode Spatialize; ALboolean DryGainHFAuto; ALboolean WetGainAuto; diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h index 168a754f..cccc9719 100644 --- a/OpenAL32/Include/alu.h +++ b/OpenAL32/Include/alu.h @@ -40,6 +40,12 @@ struct ALvoice; struct ALeffectslot; +enum SpatializeMode { + SpatializeOff, + SpatializeOn, + SpatializeAuto +}; + enum Resampler { PointResampler, LinearResampler, @@ -189,6 +195,7 @@ struct ALvoiceProps { enum DistanceModel DistanceModel; enum Resampler Resampler; ALboolean DirectChannels; + enum SpatializeMode SpatializeMode; ALboolean DryGainHFAuto; ALboolean WetGainAuto; diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c index a1ba0ebc..9ef9a4eb 100644 --- a/OpenAL32/alSource.c +++ b/OpenAL32/alSource.c @@ -2984,6 +2984,7 @@ static void InitSourceParams(ALsource *Source, ALsizei num_sends) Source->DistanceModel = DefaultDistanceModel; Source->Resampler = ResamplerDefault; Source->DirectChannels = AL_FALSE; + Source->Spatialize = SpatializeAuto; Source->StereoPan[0] = DEG2RAD( 30.0f); Source->StereoPan[1] = DEG2RAD(-30.0f); @@ -3093,6 +3094,7 @@ static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_send props->DistanceModel = source->DistanceModel; props->Resampler = source->Resampler; props->DirectChannels = source->DirectChannels; + props->SpatializeMode = source->Spatialize; props->DryGainHFAuto = source->DryGainHFAuto; props->WetGainAuto = source->WetGainAuto; |