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authorChris Robinson <[email protected]>2017-05-05 03:19:50 -0700
committerChris Robinson <[email protected]>2017-05-05 04:54:07 -0700
commitdb6f14748c0fce4d43d2e2c27a4c2847638297d1 (patch)
tree89762c7da402e6c2049957a7de4f3ab21b5bed73 /OpenAL32
parentd82e3be8f753763aaea29fd273d02afb5d7cc1ea (diff)
Rename RollOff to Rolloff
Diffstat (limited to 'OpenAL32')
-rw-r--r--OpenAL32/Include/alSource.h2
-rw-r--r--OpenAL32/Include/alu.h2
-rw-r--r--OpenAL32/alSource.c8
3 files changed, 6 insertions, 6 deletions
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index 7d2ff59a..03034ce8 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -35,7 +35,7 @@ typedef struct ALsource {
ALfloat OuterAngle;
ALfloat RefDistance;
ALfloat MaxDistance;
- ALfloat RollOffFactor;
+ ALfloat RolloffFactor;
ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Direction[3];
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index 5cd233b9..8e2fe1e9 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -186,7 +186,7 @@ struct ALvoiceProps {
ALfloat OuterAngle;
ALfloat RefDistance;
ALfloat MaxDistance;
- ALfloat RollOffFactor;
+ ALfloat RolloffFactor;
ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Direction[3];
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 6030bd3c..46f23a75 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -504,7 +504,7 @@ static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp p
case AL_ROLLOFF_FACTOR:
CHECKVAL(*values >= 0.0f);
- Source->RollOffFactor = *values;
+ Source->RolloffFactor = *values;
DO_UPDATEPROPS();
return AL_TRUE;
@@ -1143,7 +1143,7 @@ static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp p
return AL_TRUE;
case AL_ROLLOFF_FACTOR:
- *values = Source->RollOffFactor;
+ *values = Source->RolloffFactor;
return AL_TRUE;
case AL_REFERENCE_DISTANCE:
@@ -2988,7 +2988,7 @@ static void InitSourceParams(ALsource *Source, ALsizei num_sends)
Source->Orientation[1][2] = 0.0f;
Source->RefDistance = 1.0f;
Source->MaxDistance = FLT_MAX;
- Source->RollOffFactor = 1.0f;
+ Source->RolloffFactor = 1.0f;
Source->Gain = 1.0f;
Source->MinGain = 0.0f;
Source->MaxGain = 1.0f;
@@ -3099,7 +3099,7 @@ static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_send
props->OuterAngle = source->OuterAngle;
props->RefDistance = source->RefDistance;
props->MaxDistance = source->MaxDistance;
- props->RollOffFactor = source->RollOffFactor;
+ props->RolloffFactor = source->RolloffFactor;
for(i = 0;i < 3;i++)
props->Position[i] = source->Position[i];
for(i = 0;i < 3;i++)