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author | Chris Robinson <[email protected]> | 2019-06-03 22:58:56 -0700 |
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committer | Chris Robinson <[email protected]> | 2019-06-03 22:58:56 -0700 |
commit | f0bc9d8a9b45a86cf0736a3f118b28ae6fdb90f0 (patch) | |
tree | 268a2f8e04f8b95b3141c2155d97694c0a45f948 /OpenAL32 | |
parent | c76fb714ccd44584f18c1be7c8366c462c493831 (diff) |
Improve alignment handling for the alignment allocator
Diffstat (limited to 'OpenAL32')
-rw-r--r-- | OpenAL32/alAuxEffectSlot.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenAL32/alAuxEffectSlot.cpp b/OpenAL32/alAuxEffectSlot.cpp index 44503436..ae038581 100644 --- a/OpenAL32/alAuxEffectSlot.cpp +++ b/OpenAL32/alAuxEffectSlot.cpp @@ -246,7 +246,7 @@ ALeffectslotArray *ALeffectslot::CreatePtrArray(size_t count) noexcept /* Allocate space for twice as many pointers, so the mixer has scratch * space to store a sorted list during mixing. */ - void *ptr{al_calloc(DEF_ALIGN, ALeffectslotArray::Sizeof(count*2))}; + void *ptr{al_calloc(alignof(ALeffectslotArray), ALeffectslotArray::Sizeof(count*2))}; return new (ptr) ALeffectslotArray{count}; } |