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authorChris Robinson <[email protected]>2019-06-05 19:58:58 -0700
committerChris Robinson <[email protected]>2019-06-05 19:58:58 -0700
commitf9da06fc6a265e3ab2f548a9533b222e7a183637 (patch)
treed430e2bdf5d4a20f8f4a29efda8901d861417d01 /OpenAL32
parent1ce310c6d1719c6f71664385e136b5510602ac21 (diff)
Use a span for the effect state's output target
Diffstat (limited to 'OpenAL32')
-rw-r--r--OpenAL32/alAuxEffectSlot.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenAL32/alAuxEffectSlot.cpp b/OpenAL32/alAuxEffectSlot.cpp
index 4c7b3507..249f7cf3 100644
--- a/OpenAL32/alAuxEffectSlot.cpp
+++ b/OpenAL32/alAuxEffectSlot.cpp
@@ -643,8 +643,7 @@ ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect
FPUCtl mixer_mode{};
ALCdevice *Device{Context->Device};
std::unique_lock<std::mutex> statelock{Device->StateLock};
- State->mOutBuffer = Device->Dry.Buffer;
- State->mOutChannels = Device->Dry.NumChannels;
+ State->mOutTarget = {Device->Dry.Buffer, Device->Dry.NumChannels};
if(State->deviceUpdate(Device) == AL_FALSE)
{
statelock.unlock();