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authorChris Robinson <[email protected]>2018-11-22 12:02:02 -0800
committerChris Robinson <[email protected]>2018-11-22 12:02:02 -0800
commitbb9d8db73c3536ccea5fbb928ae27810f7f63e0e (patch)
tree191e50ea10aac045a34ab5d6e240a9ea100b435b /OpenAL32
parentcc938c34b2142c1215584c7f0c49458b9c5ee13a (diff)
Clean up alSource.cpp some
Diffstat (limited to 'OpenAL32')
-rw-r--r--OpenAL32/alSource.cpp1292
1 files changed, 626 insertions, 666 deletions
diff --git a/OpenAL32/alSource.cpp b/OpenAL32/alSource.cpp
index 0739f677..382875d5 100644
--- a/OpenAL32/alSource.cpp
+++ b/OpenAL32/alSource.cpp
@@ -25,6 +25,7 @@
#include <float.h>
#include <cmath>
+#include <limits>
#include <algorithm>
#include "AL/al.h"
@@ -45,16 +46,497 @@
#include "almalloc.h"
-static ALsource *AllocSource(ALCcontext *context);
-static void FreeSource(ALCcontext *context, ALsource *source);
-static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALCcontext *context);
-static ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime);
-static ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime);
-static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context);
-static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALsizei *frac);
-static ALboolean ApplyOffset(ALsource *Source, ALvoice *voice);
+namespace {
-static inline ALsource *LookupSource(ALCcontext *context, ALuint id)
+inline ALvoice *GetSourceVoice(ALsource *source, ALCcontext *context)
+{
+ ALint idx{source->VoiceIdx};
+ if(idx >= 0 && idx < context->VoiceCount)
+ {
+ ALvoice *voice{context->Voices[idx]};
+ if(voice->Source.load(std::memory_order_acquire) == source)
+ return voice;
+ }
+ source->VoiceIdx = -1;
+ return nullptr;
+}
+
+void UpdateSourceProps(ALsource *source, ALvoice *voice, ALCcontext *context)
+{
+ /* Get an unused property container, or allocate a new one as needed. */
+ ALvoiceProps *props{context->FreeVoiceProps.load(std::memory_order_acquire)};
+ if(!props)
+ props = static_cast<ALvoiceProps*>(al_calloc(16,
+ FAM_SIZE(ALvoiceProps, Send, source->Send.size()))
+ );
+ else
+ {
+ ALvoiceProps *next;
+ do {
+ next = props->next.load(std::memory_order_relaxed);
+ } while(context->FreeVoiceProps.compare_exchange_weak(props, next,
+ std::memory_order_acq_rel, std::memory_order_acquire) == 0);
+ }
+
+ /* Copy in current property values. */
+ props->Pitch = source->Pitch;
+ props->Gain = source->Gain;
+ props->OuterGain = source->OuterGain;
+ props->MinGain = source->MinGain;
+ props->MaxGain = source->MaxGain;
+ props->InnerAngle = source->InnerAngle;
+ props->OuterAngle = source->OuterAngle;
+ props->RefDistance = source->RefDistance;
+ props->MaxDistance = source->MaxDistance;
+ props->RolloffFactor = source->RolloffFactor;
+ std::copy_n(source->Position, 3, props->Position);
+ std::copy_n(source->Velocity, 3, props->Velocity);
+ std::copy_n(source->Direction, 3, props->Direction);
+ for(ALsizei i{0};i < 2;i++)
+ std::copy_n(source->Orientation[i], 3, props->Orientation[i]);
+ props->HeadRelative = source->HeadRelative;
+ props->mDistanceModel = source->mDistanceModel;
+ props->Resampler = source->Resampler;
+ props->DirectChannels = source->DirectChannels;
+ props->SpatializeMode = source->Spatialize;
+
+ props->DryGainHFAuto = source->DryGainHFAuto;
+ props->WetGainAuto = source->WetGainAuto;
+ props->WetGainHFAuto = source->WetGainHFAuto;
+ props->OuterGainHF = source->OuterGainHF;
+
+ props->AirAbsorptionFactor = source->AirAbsorptionFactor;
+ props->RoomRolloffFactor = source->RoomRolloffFactor;
+ props->DopplerFactor = source->DopplerFactor;
+
+ std::copy_n(source->StereoPan, 2, props->StereoPan);
+
+ props->Radius = source->Radius;
+
+ props->Direct.Gain = source->Direct.Gain;
+ props->Direct.GainHF = source->Direct.GainHF;
+ props->Direct.HFReference = source->Direct.HFReference;
+ props->Direct.GainLF = source->Direct.GainLF;
+ props->Direct.LFReference = source->Direct.LFReference;
+
+ for(size_t i{0u};i < source->Send.size();i++)
+ {
+ props->Send[i].Slot = source->Send[i].Slot;
+ props->Send[i].Gain = source->Send[i].Gain;
+ props->Send[i].GainHF = source->Send[i].GainHF;
+ props->Send[i].HFReference = source->Send[i].HFReference;
+ props->Send[i].GainLF = source->Send[i].GainLF;
+ props->Send[i].LFReference = source->Send[i].LFReference;
+ }
+
+ /* Set the new container for updating internal parameters. */
+ props = voice->Update.exchange(props, std::memory_order_acq_rel);
+ if(props)
+ {
+ /* If there was an unused update container, put it back in the
+ * freelist.
+ */
+ AtomicReplaceHead(context->FreeVoiceProps, props);
+ }
+}
+
+
+/* GetSourceSampleOffset
+ *
+ * Gets the current read offset for the given Source, in 32.32 fixed-point
+ * samples. The offset is relative to the start of the queue (not the start of
+ * the current buffer).
+ */
+ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime)
+{
+ ALCdevice *device{context->Device};
+ const ALbufferlistitem *Current;
+ ALuint64 readPos;
+ ALuint refcount;
+ ALvoice *voice;
+
+ do {
+ Current = nullptr;
+ readPos = 0;
+ while(((refcount=device->MixCount.load(std::memory_order_acquire))&1))
+ althrd_yield();
+ *clocktime = GetDeviceClockTime(device);
+
+ voice = GetSourceVoice(Source, context);
+ if(voice)
+ {
+ Current = voice->current_buffer.load(std::memory_order_relaxed);
+
+ readPos = (ALuint64)voice->position.load(std::memory_order_relaxed) << 32;
+ readPos |= (ALuint64)voice->position_fraction.load(std::memory_order_relaxed) <<
+ (32-FRACTIONBITS);
+ }
+ std::atomic_thread_fence(std::memory_order_acquire);
+ } while(refcount != device->MixCount.load(std::memory_order_relaxed));
+
+ if(voice)
+ {
+ const ALbufferlistitem *BufferList{Source->queue};
+ while(BufferList && BufferList != Current)
+ {
+ readPos += (ALuint64)BufferList->max_samples << 32;
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
+ }
+ readPos = minu64(readPos, U64(0x7fffffffffffffff));
+ }
+
+ return (ALint64)readPos;
+}
+
+/* GetSourceSecOffset
+ *
+ * Gets the current read offset for the given Source, in seconds. The offset is
+ * relative to the start of the queue (not the start of the current buffer).
+ */
+ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime)
+{
+ ALCdevice *device{context->Device};
+ const ALbufferlistitem *Current;
+ ALuint64 readPos;
+ ALuint refcount;
+ ALvoice *voice;
+
+ do {
+ Current = nullptr;
+ readPos = 0;
+ while(((refcount=device->MixCount.load(std::memory_order_acquire))&1))
+ althrd_yield();
+ *clocktime = GetDeviceClockTime(device);
+
+ voice = GetSourceVoice(Source, context);
+ if(voice)
+ {
+ Current = voice->current_buffer.load(std::memory_order_relaxed);
+
+ readPos = (ALuint64)voice->position.load(std::memory_order_relaxed) << FRACTIONBITS;
+ readPos |= voice->position_fraction.load(std::memory_order_relaxed);
+ }
+ std::atomic_thread_fence(std::memory_order_acquire);
+ } while(refcount != device->MixCount.load(std::memory_order_relaxed));
+
+ ALdouble offset{0.0};
+ if(voice)
+ {
+ const ALbufferlistitem *BufferList{Source->queue};
+ const ALbuffer *BufferFmt{nullptr};
+ while(BufferList && BufferList != Current)
+ {
+ for(ALsizei i{0};!BufferFmt && i < BufferList->num_buffers;++i)
+ BufferFmt = BufferList->buffers[i];
+ readPos += (ALuint64)BufferList->max_samples << FRACTIONBITS;
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
+ }
+
+ while(BufferList && !BufferFmt)
+ {
+ for(ALsizei i{0};!BufferFmt && i < BufferList->num_buffers;++i)
+ BufferFmt = BufferList->buffers[i];
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
+ }
+ assert(BufferFmt != nullptr);
+
+ offset = (ALdouble)readPos / (ALdouble)FRACTIONONE /
+ (ALdouble)BufferFmt->Frequency;
+ }
+
+ return offset;
+}
+
+/* GetSourceOffset
+ *
+ * Gets the current read offset for the given Source, in the appropriate format
+ * (Bytes, Samples or Seconds). The offset is relative to the start of the
+ * queue (not the start of the current buffer).
+ */
+ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
+{
+ ALCdevice *device{context->Device};
+ const ALbufferlistitem *Current;
+ ALuint readPos;
+ ALsizei readPosFrac;
+ ALuint refcount;
+ ALvoice *voice;
+
+ do {
+ Current = nullptr;
+ readPos = readPosFrac = 0;
+ while(((refcount=device->MixCount.load(std::memory_order_acquire))&1))
+ althrd_yield();
+ voice = GetSourceVoice(Source, context);
+ if(voice)
+ {
+ Current = voice->current_buffer.load(std::memory_order_relaxed);
+
+ readPos = voice->position.load(std::memory_order_relaxed);
+ readPosFrac = voice->position_fraction.load(std::memory_order_relaxed);
+ }
+ std::atomic_thread_fence(std::memory_order_acquire);
+ } while(refcount != device->MixCount.load(std::memory_order_relaxed));
+
+ ALdouble offset{0.0};
+ if(voice)
+ {
+ const ALbufferlistitem *BufferList{Source->queue};
+ const ALbuffer *BufferFmt{nullptr};
+ ALboolean readFin{AL_FALSE};
+ ALuint totalBufferLen{0u};
+
+ while(BufferList)
+ {
+ for(ALsizei i{0};!BufferFmt && i < BufferList->num_buffers;++i)
+ BufferFmt = BufferList->buffers[i];
+
+ readFin |= (BufferList == Current);
+ totalBufferLen += BufferList->max_samples;
+ if(!readFin) readPos += BufferList->max_samples;
+
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
+ }
+ assert(BufferFmt != nullptr);
+
+ if(Source->Looping)
+ readPos %= totalBufferLen;
+ else
+ {
+ /* Wrap back to 0 */
+ if(readPos >= totalBufferLen)
+ readPos = readPosFrac = 0;
+ }
+
+ offset = 0.0;
+ switch(name)
+ {
+ case AL_SEC_OFFSET:
+ offset = (readPos + (ALdouble)readPosFrac/FRACTIONONE) / BufferFmt->Frequency;
+ break;
+
+ case AL_SAMPLE_OFFSET:
+ offset = readPos + (ALdouble)readPosFrac/FRACTIONONE;
+ break;
+
+ case AL_BYTE_OFFSET:
+ if(BufferFmt->OriginalType == UserFmtIMA4)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4;
+ ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ ALuint FrameBlockSize = BufferFmt->OriginalAlign;
+
+ /* Round down to nearest ADPCM block */
+ offset = (ALdouble)(readPos / FrameBlockSize * BlockSize);
+ }
+ else if(BufferFmt->OriginalType == UserFmtMSADPCM)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7;
+ ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ ALuint FrameBlockSize = BufferFmt->OriginalAlign;
+
+ /* Round down to nearest ADPCM block */
+ offset = (ALdouble)(readPos / FrameBlockSize * BlockSize);
+ }
+ else
+ {
+ ALuint FrameSize = FrameSizeFromFmt(BufferFmt->FmtChannels,
+ BufferFmt->FmtType);
+ offset = (ALdouble)(readPos * FrameSize);
+ }
+ break;
+ }
+ }
+
+ return offset;
+}
+
+
+/* GetSampleOffset
+ *
+ * Retrieves the sample offset into the Source's queue (from the Sample, Byte
+ * or Second offset supplied by the application). This takes into account the
+ * fact that the buffer format may have been modifed since.
+ */
+ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALsizei *frac)
+{
+ const ALbuffer *BufferFmt{nullptr};
+ const ALbufferlistitem *BufferList;
+
+ /* Find the first valid Buffer in the Queue */
+ BufferList = Source->queue;
+ while(BufferList)
+ {
+ for(ALsizei i{0};i < BufferList->num_buffers && !BufferFmt;i++)
+ BufferFmt = BufferList->buffers[i];
+ if(BufferFmt) break;
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
+ }
+ if(!BufferFmt)
+ {
+ Source->OffsetType = AL_NONE;
+ Source->Offset = 0.0;
+ return AL_FALSE;
+ }
+
+ ALdouble dbloff, dblfrac;
+ switch(Source->OffsetType)
+ {
+ case AL_BYTE_OFFSET:
+ /* Determine the ByteOffset (and ensure it is block aligned) */
+ *offset = (ALuint)Source->Offset;
+ if(BufferFmt->OriginalType == UserFmtIMA4)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4;
+ *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ *offset *= BufferFmt->OriginalAlign;
+ }
+ else if(BufferFmt->OriginalType == UserFmtMSADPCM)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7;
+ *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ *offset *= BufferFmt->OriginalAlign;
+ }
+ else
+ *offset /= FrameSizeFromFmt(BufferFmt->FmtChannels, BufferFmt->FmtType);
+ *frac = 0;
+ break;
+
+ case AL_SAMPLE_OFFSET:
+ dblfrac = modf(Source->Offset, &dbloff);
+ *offset = (ALuint)mind(dbloff, std::numeric_limits<unsigned int>::max());
+ *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0);
+ break;
+
+ case AL_SEC_OFFSET:
+ dblfrac = modf(Source->Offset*BufferFmt->Frequency, &dbloff);
+ *offset = (ALuint)mind(dbloff, std::numeric_limits<unsigned int>::max());
+ *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0);
+ break;
+ }
+ Source->OffsetType = AL_NONE;
+ Source->Offset = 0.0;
+
+ return AL_TRUE;
+}
+
+/* ApplyOffset
+ *
+ * Apply the stored playback offset to the Source. This function will update
+ * the number of buffers "played" given the stored offset.
+ */
+ALboolean ApplyOffset(ALsource *Source, ALvoice *voice)
+{
+ /* Get sample frame offset */
+ ALuint offset{0u};
+ ALsizei frac{0};
+ if(!GetSampleOffset(Source, &offset, &frac))
+ return AL_FALSE;
+
+ ALuint totalBufferLen{0u};
+ ALbufferlistitem *BufferList{Source->queue};
+ while(BufferList && totalBufferLen <= offset)
+ {
+ if((ALuint)BufferList->max_samples > offset-totalBufferLen)
+ {
+ /* Offset is in this buffer */
+ voice->position.store(offset - totalBufferLen, std::memory_order_relaxed);
+ voice->position_fraction.store(frac, std::memory_order_relaxed);
+ voice->current_buffer.store(BufferList, std::memory_order_release);
+ return AL_TRUE;
+ }
+ totalBufferLen += BufferList->max_samples;
+
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
+ }
+
+ /* Offset is out of range of the queue */
+ return AL_FALSE;
+}
+
+
+ALsource *AllocSource(ALCcontext *context)
+{
+ ALCdevice *device{context->Device};
+ std::lock_guard<almtx_t> _{context->SourceLock};
+ if(context->NumSources >= device->SourcesMax)
+ {
+ alSetError(context, AL_OUT_OF_MEMORY, "Exceeding %u source limit", device->SourcesMax);
+ return nullptr;
+ }
+ auto sublist = std::find_if(context->SourceList.begin(), context->SourceList.end(),
+ [](const SourceSubList &entry) -> bool
+ { return entry.FreeMask != 0; }
+ );
+ ALsizei lidx = std::distance(context->SourceList.begin(), sublist);
+ ALsource *source;
+ ALsizei slidx;
+ if(LIKELY(sublist != context->SourceList.end()))
+ {
+ slidx = CTZ64(sublist->FreeMask);
+ source = sublist->Sources + slidx;
+ }
+ else
+ {
+ /* Don't allocate so many list entries that the 32-bit ID could
+ * overflow...
+ */
+ if(UNLIKELY(context->SourceList.size() >= 1<<25))
+ {
+ alSetError(context, AL_OUT_OF_MEMORY, "Too many sources allocated");
+ return nullptr;
+ }
+ context->SourceList.emplace_back();
+ sublist = context->SourceList.end() - 1;
+
+ sublist->FreeMask = ~U64(0);
+ sublist->Sources = static_cast<ALsource*>(al_calloc(16, sizeof(ALsource)*64));
+ if(UNLIKELY(!sublist->Sources))
+ {
+ context->SourceList.pop_back();
+ alSetError(context, AL_OUT_OF_MEMORY, "Failed to allocate source batch");
+ return nullptr;
+ }
+
+ slidx = 0;
+ source = sublist->Sources + slidx;
+ }
+
+ source = new (source) ALsource{device->NumAuxSends};
+
+ /* Add 1 to avoid source ID 0. */
+ source->id = ((lidx<<6) | slidx) + 1;
+
+ context->NumSources += 1;
+ sublist->FreeMask &= ~(U64(1)<<slidx);
+
+ return source;
+}
+
+void FreeSource(ALCcontext *context, ALsource *source)
+{
+ ALuint id = source->id - 1;
+ ALsizei lidx = id >> 6;
+ ALsizei slidx = id & 0x3f;
+
+ ALCdevice *device{context->Device};
+ ALCdevice_Lock(device);
+ ALvoice *voice{GetSourceVoice(source, context)};
+ if(voice)
+ {
+ voice->Source.store(nullptr, std::memory_order_relaxed);
+ voice->Playing.store(false, std::memory_order_release);
+ }
+ ALCdevice_Unlock(device);
+
+ source->~ALsource();
+
+ context->SourceList[lidx].FreeMask |= U64(1) << slidx;
+ context->NumSources--;
+}
+
+
+inline ALsource *LookupSource(ALCcontext *context, ALuint id) noexcept
{
ALuint lidx = (id-1) >> 6;
ALsizei slidx = (id-1) & 0x3f;
@@ -67,7 +549,7 @@ static inline ALsource *LookupSource(ALCcontext *context, ALuint id)
return sublist.Sources + slidx;
}
-static inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
+inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) noexcept
{
ALuint lidx = (id-1) >> 6;
ALsizei slidx = (id-1) & 0x3f;
@@ -80,7 +562,7 @@ static inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
return sublist.Buffers + slidx;
}
-static inline ALfilter *LookupFilter(ALCdevice *device, ALuint id)
+inline ALfilter *LookupFilter(ALCdevice *device, ALuint id) noexcept
{
ALuint lidx = (id-1) >> 6;
ALsizei slidx = (id-1) & 0x3f;
@@ -93,7 +575,7 @@ static inline ALfilter *LookupFilter(ALCdevice *device, ALuint id)
return sublist.Filters + slidx;
}
-static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
+inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) noexcept
{
--id;
if(UNLIKELY(id >= context->EffectSlotList.size()))
@@ -102,7 +584,7 @@ static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
}
-typedef enum SourceProp {
+enum SourceProp {
srcPitch = AL_PITCH,
srcGain = AL_GAIN,
srcMinGain = AL_MIN_GAIN,
@@ -168,41 +650,20 @@ typedef enum SourceProp {
/* ALC_SOFT_device_clock */
srcSampleOffsetClockSOFT = AL_SAMPLE_OFFSET_CLOCK_SOFT,
srcSecOffsetClockSOFT = AL_SEC_OFFSET_CLOCK_SOFT,
-} SourceProp;
-
-static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values);
-static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values);
-static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values);
-
-static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values);
-static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values);
-static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values);
-
-static inline ALvoice *GetSourceVoice(ALsource *source, ALCcontext *context)
-{
- ALint idx = source->VoiceIdx;
- if(idx >= 0 && idx < context->VoiceCount)
- {
- ALvoice *voice = context->Voices[idx];
- if(ATOMIC_LOAD(&voice->Source, almemory_order_acquire) == source)
- return voice;
- }
- source->VoiceIdx = -1;
- return NULL;
-}
+};
/**
* Returns if the last known state for the source was playing or paused. Does
* not sync with the mixer voice.
*/
-static inline bool IsPlayingOrPaused(ALsource *source)
+inline bool IsPlayingOrPaused(ALsource *source)
{ return source->state == AL_PLAYING || source->state == AL_PAUSED; }
/**
* Returns an updated source state using the matching voice's status (or lack
* thereof).
*/
-static inline ALenum GetSourceState(ALsource *source, ALvoice *voice)
+inline ALenum GetSourceState(ALsource *source, ALvoice *voice)
{
if(!voice && source->state == AL_PLAYING)
source->state = AL_STOPPED;
@@ -213,7 +674,7 @@ static inline ALenum GetSourceState(ALsource *source, ALvoice *voice)
* Returns if the source should specify an update, given the context's
* deferring state and the source's last known state.
*/
-static inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
+inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
{
return !context->DeferUpdates.load(std::memory_order_acquire) &&
IsPlayingOrPaused(source);
@@ -221,12 +682,12 @@ static inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
/** Can only be called while the mixer is locked! */
-static void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
+void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
{
AsyncEvent evt = ASYNC_EVENT(EventType_SourceStateChange);
ALbitfieldSOFT enabledevt;
- enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire);
+ enabledevt = context->EnabledEvts.load(std::memory_order_acquire);
if(!(enabledevt&EventType_SourceStateChange)) return;
evt.u.user.type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT;
@@ -247,7 +708,7 @@ static void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
}
-static ALint FloatValsByProp(ALenum prop)
+ALint FloatValsByProp(ALenum prop)
{
if(prop != (ALenum)((SourceProp)prop))
return 0;
@@ -311,7 +772,7 @@ static ALint FloatValsByProp(ALenum prop)
}
return 0;
}
-static ALint DoubleValsByProp(ALenum prop)
+ALint DoubleValsByProp(ALenum prop)
{
if(prop != (ALenum)((SourceProp)prop))
return 0;
@@ -374,7 +835,7 @@ static ALint DoubleValsByProp(ALenum prop)
return 0;
}
-static ALint IntValsByProp(ALenum prop)
+ALint IntValsByProp(ALenum prop)
{
if(prop != (ALenum)((SourceProp)prop))
return 0;
@@ -435,7 +896,7 @@ static ALint IntValsByProp(ALenum prop)
}
return 0;
}
-static ALint Int64ValsByProp(ALenum prop)
+ALint Int64ValsByProp(ALenum prop)
{
if(prop != (ALenum)((SourceProp)prop))
return 0;
@@ -499,6 +960,10 @@ static ALint Int64ValsByProp(ALenum prop)
}
+ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values);
+ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values);
+ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values);
+
#define CHECKVAL(x) do { \
if(!(x)) \
{ \
@@ -510,13 +975,13 @@ static ALint Int64ValsByProp(ALenum prop)
#define DO_UPDATEPROPS() do { \
ALvoice *voice; \
if(SourceShouldUpdate(Source, Context) && \
- (voice=GetSourceVoice(Source, Context)) != NULL) \
+ (voice=GetSourceVoice(Source, Context)) != nullptr) \
UpdateSourceProps(Source, voice, Context); \
else \
Source->PropsClean.clear(std::memory_order_release); \
} while(0)
-static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values)
+ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values)
{
ALint ival;
@@ -743,14 +1208,15 @@ static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp p
SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source float property 0x%04x", prop);
}
-static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values)
+ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values)
{
- ALCdevice *device = Context->Device;
- ALbuffer *buffer = NULL;
- ALfilter *filter = NULL;
- ALeffectslot *slot = NULL;
- ALbufferlistitem *oldlist;
+ ALCdevice *device{Context->Device};
+ ALbuffer *buffer{nullptr};
+ ALfilter *filter{nullptr};
+ ALeffectslot *slot{nullptr};
+ ALbufferlistitem *oldlist{nullptr};
std::unique_lock<almtx_t> slotlock;
+ std::unique_lock<almtx_t> buflock;
ALfloat fvals[6];
switch(prop)
@@ -776,57 +1242,47 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
Source->Looping = (ALboolean)*values;
if(IsPlayingOrPaused(Source))
{
- ALvoice *voice = GetSourceVoice(Source, Context);
+ ALvoice *voice{GetSourceVoice(Source, Context)};
if(voice)
{
if(Source->Looping)
- ATOMIC_STORE(&voice->loop_buffer, Source->queue, almemory_order_release);
+ voice->loop_buffer.store(Source->queue, std::memory_order_release);
else
- ATOMIC_STORE(&voice->loop_buffer, static_cast<ALbufferlistitem*>(nullptr),
- almemory_order_release);
+ voice->loop_buffer.store(nullptr, std::memory_order_release);
/* If the source is playing, wait for the current mix to finish
* to ensure it isn't currently looping back or reaching the
* end.
*/
- while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
+ while((device->MixCount.load(std::memory_order_acquire)&1))
althrd_yield();
}
}
return AL_TRUE;
case AL_BUFFER:
- LockBufferList(device);
- if(!(*values == 0 || (buffer=LookupBuffer(device, *values)) != NULL))
- {
- UnlockBufferList(device);
+ buflock = std::unique_lock<almtx_t>{device->BufferLock};
+ if(!(*values == 0 || (buffer=LookupBuffer(device, *values)) != nullptr))
SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid buffer ID %u",
*values);
- }
if(buffer && buffer->MappedAccess != 0 &&
!(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
- {
- UnlockBufferList(device);
SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE,
"Setting non-persistently mapped buffer %u", buffer->id);
- }
else
{
ALenum state = GetSourceState(Source, GetSourceVoice(Source, Context));
if(state == AL_PLAYING || state == AL_PAUSED)
- {
- UnlockBufferList(device);
SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE,
"Setting buffer on playing or paused source %u", Source->id);
- }
}
oldlist = Source->queue;
- if(buffer != NULL)
+ if(buffer != nullptr)
{
/* Add the selected buffer to a one-item queue */
- ALbufferlistitem *newlist = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN,
+ auto newlist = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN,
FAM_SIZE(ALbufferlistitem, buffers, 1)));
ATOMIC_INIT(&newlist->next, static_cast<ALbufferlistitem*>(nullptr));
newlist->max_samples = buffer->SampleLen;
@@ -842,18 +1298,17 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
{
/* Source is now Undetermined */
Source->SourceType = AL_UNDETERMINED;
- Source->queue = NULL;
+ Source->queue = nullptr;
}
- UnlockBufferList(device);
+ buflock.unlock();
/* Delete all elements in the previous queue */
- while(oldlist != NULL)
+ while(oldlist != nullptr)
{
- ALsizei i;
- ALbufferlistitem *temp = oldlist;
- oldlist = ATOMIC_LOAD(&temp->next, almemory_order_relaxed);
+ ALbufferlistitem *temp{oldlist};
+ oldlist = temp->next.load(std::memory_order_relaxed);
- for(i = 0;i < temp->num_buffers;i++)
+ for(ALsizei i{0};i < temp->num_buffers;i++)
{
if(temp->buffers[i])
DecrementRef(&temp->buffers[i]->ref);
@@ -872,10 +1327,8 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
if(IsPlayingOrPaused(Source))
{
- ALvoice *voice;
-
ALCdevice_Lock(Context->Device);
- voice = GetSourceVoice(Source, Context);
+ ALvoice *voice{GetSourceVoice(Source, Context)};
if(voice)
{
if(ApplyOffset(Source, voice) == AL_FALSE)
@@ -891,7 +1344,7 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
case AL_DIRECT_FILTER:
LockFilterList(device);
- if(!(*values == 0 || (filter=LookupFilter(device, *values)) != NULL))
+ if(!(*values == 0 || (filter=LookupFilter(device, *values)) != nullptr))
{
UnlockFilterList(device);
SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid filter ID %u",
@@ -977,22 +1430,15 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
case AL_AUXILIARY_SEND_FILTER:
slotlock = std::unique_lock<almtx_t>{Context->EffectSlotLock};
- if(!(values[0] == 0 || (slot=LookupEffectSlot(Context, values[0])) != NULL))
- {
- slotlock.unlock();
+ if(!(values[0] == 0 || (slot=LookupEffectSlot(Context, values[0])) != nullptr))
SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid effect ID %u",
values[0]);
- }
if((ALuint)values[1] >= (ALuint)device->NumAuxSends)
- {
- slotlock.unlock();
SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid send %u", values[1]);
- }
LockFilterList(device);
- if(!(values[2] == 0 || (filter=LookupFilter(device, values[2])) != NULL))
+ if(!(values[2] == 0 || (filter=LookupFilter(device, values[2])) != nullptr))
{
UnlockFilterList(device);
- slotlock.unlock();
SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid filter ID %u",
values[2]);
}
@@ -1018,7 +1464,6 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
if(slot != Source->Send[values[1]].Slot && IsPlayingOrPaused(Source))
{
- ALvoice *voice;
/* Add refcount on the new slot, and release the previous slot */
if(slot) IncrementRef(&slot->ref);
if(Source->Send[values[1]].Slot)
@@ -1028,10 +1473,9 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
/* We must force an update if the auxiliary slot changed on an
* active source, in case the slot is about to be deleted.
*/
- if((voice=GetSourceVoice(Source, Context)) != NULL)
- UpdateSourceProps(Source, voice, Context);
- else
- Source->PropsClean.clear(std::memory_order_release);
+ ALvoice *voice{GetSourceVoice(Source, Context)};
+ if(voice) UpdateSourceProps(Source, voice, Context);
+ else Source->PropsClean.clear(std::memory_order_release);
}
else
{
@@ -1096,7 +1540,7 @@ static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
prop);
}
-static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values)
+ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values)
{
ALfloat fvals[6];
ALint ivals[3];
@@ -1202,9 +1646,13 @@ static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp
#undef CHECKVAL
-static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values)
+ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values);
+ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values);
+ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values);
+
+ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values)
{
- ALCdevice *device = Context->Device;
+ ALCdevice *device{Context->Device};
ClockLatency clocktime;
ALuint64 srcclock;
ALint ivals[3];
@@ -1368,7 +1816,7 @@ static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp p
prop);
}
-static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values)
+ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values)
{
ALbufferlistitem *BufferList;
ALdouble dvals[6];
@@ -1385,7 +1833,7 @@ static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
return AL_TRUE;
case AL_BUFFER:
- BufferList = (Source->SourceType == AL_STATIC) ? Source->queue : NULL;
+ BufferList = (Source->SourceType == AL_STATIC) ? Source->queue : nullptr;
*values = (BufferList && BufferList->num_buffers >= 1 && BufferList->buffers[0]) ?
BufferList->buffers[0]->id : 0;
return AL_TRUE;
@@ -1402,8 +1850,8 @@ static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
ALsizei count = 0;
do {
count += BufferList->num_buffers;
- BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
- } while(BufferList != NULL);
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
+ } while(BufferList != nullptr);
*values = count;
}
return AL_TRUE;
@@ -1417,13 +1865,13 @@ static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
}
else
{
- const ALbufferlistitem *BufferList = Source->queue;
- const ALbufferlistitem *Current = NULL;
- ALsizei played = 0;
- ALvoice *voice;
+ const ALbufferlistitem *BufferList{Source->queue};
+ const ALbufferlistitem *Current{nullptr};
+ ALsizei played{0};
- if((voice=GetSourceVoice(Source, Context)) != NULL)
- Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
+ ALvoice *voice{GetSourceVoice(Source, Context)};
+ if(voice != nullptr)
+ Current = voice->current_buffer.load(std::memory_order_relaxed);
else if(Source->state == AL_INITIAL)
Current = BufferList;
@@ -1535,7 +1983,7 @@ static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
prop);
}
-static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values)
+ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values)
{
ALCdevice *device = Context->Device;
ClockLatency clocktime;
@@ -1562,7 +2010,7 @@ static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp
* much since it's that much closer to the source offset it got
* earlier.
*/
- ALuint64 diff = clocktime.ClockTime - srcclock;
+ ALuint64 diff{clocktime.ClockTime - srcclock};
values[1] = clocktime.Latency - minu64(clocktime.Latency, diff);
}
return AL_TRUE;
@@ -1667,6 +2115,7 @@ static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp
prop);
}
+} // namespace
AL_API ALvoid AL_APIENTRY alGenSources(ALsizei n, ALuint *sources)
{
@@ -1686,7 +2135,7 @@ AL_API ALvoid AL_APIENTRY alGenSources(ALsizei n, ALuint *sources)
auto alloc_end = std::find_if_not(tempids.begin(), tempids.end(),
[&context](ALuint &id) -> bool
{
- ALsource *source = AllocSource(context.get());
+ ALsource *source{AllocSource(context.get())};
if(!source) return false;
id = source->id;
return true;
@@ -1729,7 +2178,7 @@ AL_API ALvoid AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
std::for_each(sources, sources_end,
[&context](ALuint sid) -> void
{
- ALsource *src = LookupSource(context.get(), sid);
+ ALsource *src{LookupSource(context.get(), sid)};
if(src) FreeSource(context.get(), src);
}
);
@@ -2262,7 +2711,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
ALCdevice *device{context->Device};
ALCdevice_Lock(device);
/* If the device is disconnected, go right to stopped. */
- if(!ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
+ if(!device->Connected.load(std::memory_order_acquire))
{
/* TODO: Send state change event? */
for(ALsizei i{0};i < n;i++)
@@ -2296,7 +2745,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
*/
ALbufferlistitem *BufferList{source->queue};
while(BufferList && BufferList->max_samples == 0)
- BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+ BufferList = BufferList->next.load(std::memory_order_relaxed);
/* If there's nothing to play, go right to stopped. */
if(UNLIKELY(!BufferList))
@@ -2305,7 +2754,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
* ALvoice since it shouldn't be in a playing or paused state. So
* there's no need to look up its voice and clear the source.
*/
- ALenum oldstate = GetSourceState(source, NULL);
+ ALenum oldstate{GetSourceState(source, nullptr)};
source->OffsetType = AL_NONE;
source->Offset = 0.0;
if(oldstate != AL_STOPPED)
@@ -2320,17 +2769,17 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
switch(GetSourceState(source, voice))
{
case AL_PLAYING:
- assert(voice != NULL);
+ assert(voice != nullptr);
/* A source that's already playing is restarted from the beginning. */
- ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed);
- ATOMIC_STORE(&voice->position, 0u, almemory_order_relaxed);
- ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_release);
+ voice->current_buffer.store(BufferList, std::memory_order_relaxed);
+ voice->position.store(0u, std::memory_order_relaxed);
+ voice->position_fraction.store(0, std::memory_order_release);
continue;
case AL_PAUSED:
- assert(voice != NULL);
+ assert(voice != nullptr);
/* A source that's paused simply resumes. */
- ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
+ voice->Playing.store(true, std::memory_order_release);
source->state = AL_PLAYING;
SendStateChangeEvent(context.get(), source->id, AL_PLAYING);
continue;
@@ -2340,11 +2789,11 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
}
/* Look for an unused voice to play this source with. */
- assert(voice == NULL);
+ assert(voice == nullptr);
ALint vidx{-1};
for(ALsizei j{0};j < context->VoiceCount;j++)
{
- if(ATOMIC_LOAD(&context->Voices[j]->Source, almemory_order_acquire) == NULL)
+ if(context->Voices[j]->Source.load(std::memory_order_acquire) == nullptr)
{
vidx = j;
break;
@@ -2362,18 +2811,17 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
* starts playing.
*/
if(source->Looping)
- ATOMIC_STORE(&voice->loop_buffer, source->queue, almemory_order_relaxed);
+ voice->loop_buffer.store(source->queue, std::memory_order_relaxed);
else
- ATOMIC_STORE(&voice->loop_buffer, static_cast<ALbufferlistitem*>(nullptr),
- almemory_order_relaxed);
- ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed);
- ATOMIC_STORE(&voice->position, 0u, almemory_order_relaxed);
- ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_relaxed);
+ voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
+ voice->current_buffer.store(BufferList, std::memory_order_relaxed);
+ voice->position.store(0u, std::memory_order_relaxed);
+ voice->position_fraction.store(0, std::memory_order_relaxed);
bool start_fading{false};
if(ApplyOffset(source, voice) != AL_FALSE)
- start_fading = ATOMIC_LOAD(&voice->position, almemory_order_relaxed) != 0 ||
- ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed) != 0 ||
- ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed) != BufferList;
+ start_fading = voice->position.load(std::memory_order_relaxed) != 0 ||
+ voice->position_fraction.load(std::memory_order_relaxed) != 0 ||
+ voice->current_buffer.load(std::memory_order_relaxed) != BufferList;
for(ALsizei j{0};j < BufferList->num_buffers;j++)
{
@@ -2407,8 +2855,8 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
NfcFilterCreate(&voice->Direct.Params[j].NFCtrlFilter, 0.0f, w1);
}
- ATOMIC_STORE(&voice->Source, source, almemory_order_relaxed);
- ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
+ voice->Source.store(source, std::memory_order_relaxed);
+ voice->Playing.store(true, std::memory_order_release);
source->state = AL_PLAYING;
source->VoiceIdx = vidx;
@@ -2552,11 +3000,9 @@ AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALu
if(!source)
SETERR_RETURN(context.get(), AL_INVALID_NAME,, "Invalid source ID %u", src);
+ /* Can't queue on a Static Source */
if(source->SourceType == AL_STATIC)
- {
- /* Can't queue on a Static Source */
SETERR_RETURN(context.get(), AL_INVALID_OPERATION,, "Queueing onto static source %u", src);
- }
/* Check for a valid Buffer, for its frequency and format */
ALCdevice *device{context->Device};
@@ -2579,9 +3025,12 @@ AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALu
for(ALsizei i{0};i < nb;i++)
{
ALbuffer *buffer{nullptr};
- if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == NULL)
- SETERR_GOTO(context.get(), AL_INVALID_NAME, buffer_error,
- "Queueing invalid buffer ID %u", buffers[i]);
+ if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == nullptr)
+ {
+ alSetError(context.get(), AL_INVALID_NAME, "Queueing invalid buffer ID %u",
+ buffers[i]);
+ goto buffer_error;
+ }
if(!BufferListStart)
{
@@ -2605,10 +3054,13 @@ AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALu
IncrementRef(&buffer->ref);
if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
- SETERR_GOTO(context.get(), AL_INVALID_OPERATION, buffer_error,
- "Queueing non-persistently mapped buffer %u", buffer->id);
+ {
+ alSetError(context.get(), AL_INVALID_OPERATION,
+ "Queueing non-persistently mapped buffer %u", buffer->id);
+ goto buffer_error;
+ }
- if(BufferFmt == NULL)
+ if(BufferFmt == nullptr)
BufferFmt = buffer;
else if(BufferFmt->Frequency != buffer->Frequency ||
BufferFmt->FmtChannels != buffer->FmtChannels ||
@@ -2625,7 +3077,7 @@ AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALu
ALbufferlistitem *next = BufferListStart->next.load(std::memory_order_relaxed);
for(i = 0;i < BufferListStart->num_buffers;i++)
{
- if((buffer=BufferListStart->buffers[i]) != NULL)
+ if((buffer=BufferListStart->buffers[i]) != nullptr)
DecrementRef(&buffer->ref);
}
al_free(BufferListStart);
@@ -2665,11 +3117,9 @@ AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, co
if(!source)
SETERR_RETURN(context.get(), AL_INVALID_NAME,, "Invalid source ID %u", src);
+ /* Can't queue on a Static Source */
if(source->SourceType == AL_STATIC)
- {
- /* Can't queue on a Static Source */
SETERR_RETURN(context.get(), AL_INVALID_OPERATION,, "Queueing onto static source %u", src);
- }
/* Check for a valid Buffer, for its frequency and format */
ALCdevice *device{context->Device};
@@ -2698,8 +3148,11 @@ AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, co
{
ALbuffer *buffer{nullptr};
if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == nullptr)
- SETERR_GOTO(context.get(), AL_INVALID_NAME, buffer_error,
- "Queueing invalid buffer ID %u", buffers[i]);
+ {
+ alSetError(context.get(), AL_INVALID_NAME, "Queueing invalid buffer ID %u",
+ buffers[i]);
+ goto buffer_error;
+ }
BufferList->buffers[BufferList->num_buffers++] = buffer;
if(!buffer) continue;
@@ -2709,10 +3162,13 @@ AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, co
BufferList->max_samples = maxi(BufferList->max_samples, buffer->SampleLen);
if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
- SETERR_GOTO(context.get(), AL_INVALID_OPERATION, buffer_error,
- "Queueing non-persistently mapped buffer %u", buffer->id);
+ {
+ alSetError(context.get(), AL_INVALID_OPERATION,
+ "Queueing non-persistently mapped buffer %u", buffer->id);
+ goto buffer_error;
+ }
- if(BufferFmt == NULL)
+ if(BufferFmt == nullptr)
BufferFmt = buffer;
else if(BufferFmt->Frequency != buffer->Frequency ||
BufferFmt->FmtChannels != buffer->FmtChannels ||
@@ -2726,11 +3182,10 @@ AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, co
* each buffer we had. */
while(BufferListStart)
{
- ALbufferlistitem *next = ATOMIC_LOAD(&BufferListStart->next,
- almemory_order_relaxed);
+ ALbufferlistitem *next{BufferListStart->next.load(std::memory_order_relaxed)};
for(i = 0;i < BufferListStart->num_buffers;i++)
{
- if((buffer=BufferListStart->buffers[i]) != NULL)
+ if((buffer=BufferListStart->buffers[i]) != nullptr)
DecrementRef(&buffer->ref);
}
al_free(BufferListStart);
@@ -2750,9 +3205,9 @@ AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, co
else
{
ALbufferlistitem *next;
- while((next=ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed)) != NULL)
+ while((next=BufferList->next.load(std::memory_order_relaxed)) != nullptr)
BufferList = next;
- ATOMIC_STORE(&BufferList->next, BufferListStart, almemory_order_release);
+ BufferList->next.store(BufferListStart, std::memory_order_release);
}
}
@@ -2793,7 +3248,7 @@ AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint
/* If the next bufferlist to check is NULL or is the current one, it's
* trying to unqueue pending buffers.
*/
- ALbufferlistitem *next = BufferList->next.load(std::memory_order_relaxed);
+ ALbufferlistitem *next{BufferList->next.load(std::memory_order_relaxed)};
if(!next || next == Current)
SETERR_RETURN(context.get(), AL_INVALID_VALUE,, "Unqueueing pending buffers");
BufferList = next;
@@ -2803,11 +3258,11 @@ AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint
while(nb > 0)
{
- ALbufferlistitem *head = source->queue;
- ALbufferlistitem *next = head->next.load(std::memory_order_relaxed);
+ ALbufferlistitem *head{source->queue};
+ ALbufferlistitem *next{head->next.load(std::memory_order_relaxed)};
for(i = 0;i < head->num_buffers && nb > 0;i++,nb--)
{
- ALbuffer *buffer = head->buffers[i];
+ ALbuffer *buffer{head->buffers[i]};
if(!buffer)
*(buffers++) = 0;
else
@@ -2821,11 +3276,11 @@ AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint
/* This head has some buffers left over, so move them to the front
* and update the sample and buffer count.
*/
- ALsizei max_length = 0;
- ALsizei j = 0;
+ ALsizei max_length{0};
+ ALsizei j{0};
while(i < head->num_buffers)
{
- ALbuffer *buffer = head->buffers[i++];
+ ALbuffer *buffer{head->buffers[i++]};
if(buffer) max_length = maxi(max_length, buffer->SampleLen);
head->buffers[j++] = buffer;
}
@@ -2911,7 +3366,7 @@ ALsource::ALsource(ALsizei num_sends)
SourceType = AL_UNDETERMINED;
state = AL_INITIAL;
- queue = NULL;
+ queue = nullptr;
VoiceIdx = -1;
}
@@ -2919,9 +3374,9 @@ ALsource::ALsource(ALsizei num_sends)
ALsource::~ALsource()
{
ALbufferlistitem *BufferList{queue};
- while(BufferList != NULL)
+ while(BufferList != nullptr)
{
- ALbufferlistitem *next = BufferList->next.load(std::memory_order_relaxed);
+ ALbufferlistitem *next{BufferList->next.load(std::memory_order_relaxed)};
for(ALsizei i{0};i < BufferList->num_buffers;i++)
{
if(BufferList->buffers[i])
@@ -2942,512 +3397,17 @@ ALsource::~ALsource()
);
}
-static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALCcontext *context)
-{
- /* Get an unused property container, or allocate a new one as needed. */
- ALvoiceProps *props{context->FreeVoiceProps.load(std::memory_order_acquire)};
- if(!props)
- props = static_cast<ALvoiceProps*>(al_calloc(16,
- FAM_SIZE(struct ALvoiceProps, Send, source->Send.size())));
- else
- {
- struct ALvoiceProps *next;
- do {
- next = props->next.load(std::memory_order_relaxed);
- } while(context->FreeVoiceProps.compare_exchange_weak(props, next,
- std::memory_order_acq_rel, std::memory_order_acquire) == 0);
- }
-
- /* Copy in current property values. */
- props->Pitch = source->Pitch;
- props->Gain = source->Gain;
- props->OuterGain = source->OuterGain;
- props->MinGain = source->MinGain;
- props->MaxGain = source->MaxGain;
- props->InnerAngle = source->InnerAngle;
- props->OuterAngle = source->OuterAngle;
- props->RefDistance = source->RefDistance;
- props->MaxDistance = source->MaxDistance;
- props->RolloffFactor = source->RolloffFactor;
- for(ALsizei i{0};i < 3;i++)
- props->Position[i] = source->Position[i];
- for(ALsizei i{0};i < 3;i++)
- props->Velocity[i] = source->Velocity[i];
- for(ALsizei i{0};i < 3;i++)
- props->Direction[i] = source->Direction[i];
- for(ALsizei i{0};i < 2;i++)
- {
- for(ALsizei j{0};j < 3;j++)
- props->Orientation[i][j] = source->Orientation[i][j];
- }
- props->HeadRelative = source->HeadRelative;
- props->mDistanceModel = source->mDistanceModel;
- props->Resampler = source->Resampler;
- props->DirectChannels = source->DirectChannels;
- props->SpatializeMode = source->Spatialize;
-
- props->DryGainHFAuto = source->DryGainHFAuto;
- props->WetGainAuto = source->WetGainAuto;
- props->WetGainHFAuto = source->WetGainHFAuto;
- props->OuterGainHF = source->OuterGainHF;
-
- props->AirAbsorptionFactor = source->AirAbsorptionFactor;
- props->RoomRolloffFactor = source->RoomRolloffFactor;
- props->DopplerFactor = source->DopplerFactor;
-
- props->StereoPan[0] = source->StereoPan[0];
- props->StereoPan[1] = source->StereoPan[1];
-
- props->Radius = source->Radius;
-
- props->Direct.Gain = source->Direct.Gain;
- props->Direct.GainHF = source->Direct.GainHF;
- props->Direct.HFReference = source->Direct.HFReference;
- props->Direct.GainLF = source->Direct.GainLF;
- props->Direct.LFReference = source->Direct.LFReference;
-
- for(size_t i{0u};i < source->Send.size();i++)
- {
- props->Send[i].Slot = source->Send[i].Slot;
- props->Send[i].Gain = source->Send[i].Gain;
- props->Send[i].GainHF = source->Send[i].GainHF;
- props->Send[i].HFReference = source->Send[i].HFReference;
- props->Send[i].GainLF = source->Send[i].GainLF;
- props->Send[i].LFReference = source->Send[i].LFReference;
- }
-
- /* Set the new container for updating internal parameters. */
- props = voice->Update.exchange(props, std::memory_order_acq_rel);
- if(props)
- {
- /* If there was an unused update container, put it back in the
- * freelist.
- */
- AtomicReplaceHead(context->FreeVoiceProps, props);
- }
-}
-
void UpdateAllSourceProps(ALCcontext *context)
{
for(ALsizei i{0};i < context->VoiceCount;++i)
{
- ALvoice *voice = context->Voices[i];
- ALsource *source = voice->Source.load(std::memory_order_acquire);
+ ALvoice *voice{context->Voices[i]};
+ ALsource *source{voice->Source.load(std::memory_order_acquire)};
if(source && !source->PropsClean.test_and_set(std::memory_order_acq_rel))
UpdateSourceProps(source, voice, context);
}
}
-
-/* GetSourceSampleOffset
- *
- * Gets the current read offset for the given Source, in 32.32 fixed-point
- * samples. The offset is relative to the start of the queue (not the start of
- * the current buffer).
- */
-static ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime)
-{
- ALCdevice *device = context->Device;
- const ALbufferlistitem *Current;
- ALuint64 readPos;
- ALuint refcount;
- ALvoice *voice;
-
- do {
- Current = NULL;
- readPos = 0;
- while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
- althrd_yield();
- *clocktime = GetDeviceClockTime(device);
-
- voice = GetSourceVoice(Source, context);
- if(voice)
- {
- Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
-
- readPos = (ALuint64)ATOMIC_LOAD(&voice->position, almemory_order_relaxed) << 32;
- readPos |= (ALuint64)ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed) <<
- (32-FRACTIONBITS);
- }
- std::atomic_thread_fence(std::memory_order_acquire);
- } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed));
-
- if(voice)
- {
- const ALbufferlistitem *BufferList = Source->queue;
- while(BufferList && BufferList != Current)
- {
- readPos += (ALuint64)BufferList->max_samples << 32;
- BufferList = BufferList->next.load(std::memory_order_relaxed);
- }
- readPos = minu64(readPos, U64(0x7fffffffffffffff));
- }
-
- return (ALint64)readPos;
-}
-
-/* GetSourceSecOffset
- *
- * Gets the current read offset for the given Source, in seconds. The offset is
- * relative to the start of the queue (not the start of the current buffer).
- */
-static ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime)
-{
- ALCdevice *device = context->Device;
- const ALbufferlistitem *Current;
- ALuint64 readPos;
- ALuint refcount;
- ALdouble offset;
- ALvoice *voice;
-
- do {
- Current = NULL;
- readPos = 0;
- while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
- althrd_yield();
- *clocktime = GetDeviceClockTime(device);
-
- voice = GetSourceVoice(Source, context);
- if(voice)
- {
- Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
-
- readPos = (ALuint64)ATOMIC_LOAD(&voice->position, almemory_order_relaxed) <<
- FRACTIONBITS;
- readPos |= ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed);
- }
- std::atomic_thread_fence(std::memory_order_acquire);
- } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed));
-
- offset = 0.0;
- if(voice)
- {
- const ALbufferlistitem *BufferList = Source->queue;
- const ALbuffer *BufferFmt = NULL;
- while(BufferList && BufferList != Current)
- {
- ALsizei i = 0;
- while(!BufferFmt && i < BufferList->num_buffers)
- BufferFmt = BufferList->buffers[i++];
- readPos += (ALuint64)BufferList->max_samples << FRACTIONBITS;
- BufferList = BufferList->next.load(std::memory_order_relaxed);
- }
-
- while(BufferList && !BufferFmt)
- {
- ALsizei i = 0;
- while(!BufferFmt && i < BufferList->num_buffers)
- BufferFmt = BufferList->buffers[i++];
- BufferList = BufferList->next.load(std::memory_order_relaxed);
- }
- assert(BufferFmt != NULL);
-
- offset = (ALdouble)readPos / (ALdouble)FRACTIONONE /
- (ALdouble)BufferFmt->Frequency;
- }
-
- return offset;
-}
-
-/* GetSourceOffset
- *
- * Gets the current read offset for the given Source, in the appropriate format
- * (Bytes, Samples or Seconds). The offset is relative to the start of the
- * queue (not the start of the current buffer).
- */
-static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
-{
- ALCdevice *device = context->Device;
- const ALbufferlistitem *Current;
- ALuint readPos;
- ALsizei readPosFrac;
- ALuint refcount;
- ALdouble offset;
- ALvoice *voice;
-
- do {
- Current = NULL;
- readPos = readPosFrac = 0;
- while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
- althrd_yield();
- voice = GetSourceVoice(Source, context);
- if(voice)
- {
- Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
-
- readPos = ATOMIC_LOAD(&voice->position, almemory_order_relaxed);
- readPosFrac = ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed);
- }
- std::atomic_thread_fence(std::memory_order_acquire);
- } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed));
-
- offset = 0.0;
- if(voice)
- {
- const ALbufferlistitem *BufferList = Source->queue;
- const ALbuffer *BufferFmt = NULL;
- ALboolean readFin = AL_FALSE;
- ALuint totalBufferLen = 0;
-
- while(BufferList != NULL)
- {
- ALsizei i = 0;
- while(!BufferFmt && i < BufferList->num_buffers)
- BufferFmt = BufferList->buffers[i++];
-
- readFin |= (BufferList == Current);
- totalBufferLen += BufferList->max_samples;
- if(!readFin) readPos += BufferList->max_samples;
-
- BufferList = BufferList->next.load(std::memory_order_relaxed);
- }
- assert(BufferFmt != NULL);
-
- if(Source->Looping)
- readPos %= totalBufferLen;
- else
- {
- /* Wrap back to 0 */
- if(readPos >= totalBufferLen)
- readPos = readPosFrac = 0;
- }
-
- offset = 0.0;
- switch(name)
- {
- case AL_SEC_OFFSET:
- offset = (readPos + (ALdouble)readPosFrac/FRACTIONONE) / BufferFmt->Frequency;
- break;
-
- case AL_SAMPLE_OFFSET:
- offset = readPos + (ALdouble)readPosFrac/FRACTIONONE;
- break;
-
- case AL_BYTE_OFFSET:
- if(BufferFmt->OriginalType == UserFmtIMA4)
- {
- ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4;
- ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels);
- ALuint FrameBlockSize = BufferFmt->OriginalAlign;
-
- /* Round down to nearest ADPCM block */
- offset = (ALdouble)(readPos / FrameBlockSize * BlockSize);
- }
- else if(BufferFmt->OriginalType == UserFmtMSADPCM)
- {
- ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7;
- ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels);
- ALuint FrameBlockSize = BufferFmt->OriginalAlign;
-
- /* Round down to nearest ADPCM block */
- offset = (ALdouble)(readPos / FrameBlockSize * BlockSize);
- }
- else
- {
- ALuint FrameSize = FrameSizeFromFmt(BufferFmt->FmtChannels,
- BufferFmt->FmtType);
- offset = (ALdouble)(readPos * FrameSize);
- }
- break;
- }
- }
-
- return offset;
-}
-
-
-/* ApplyOffset
- *
- * Apply the stored playback offset to the Source. This function will update
- * the number of buffers "played" given the stored offset.
- */
-static ALboolean ApplyOffset(ALsource *Source, ALvoice *voice)
-{
- ALbufferlistitem *BufferList;
- ALuint totalBufferLen;
- ALuint offset = 0;
- ALsizei frac = 0;
-
- /* Get sample frame offset */
- if(!GetSampleOffset(Source, &offset, &frac))
- return AL_FALSE;
-
- totalBufferLen = 0;
- BufferList = Source->queue;
- while(BufferList && totalBufferLen <= offset)
- {
- if((ALuint)BufferList->max_samples > offset-totalBufferLen)
- {
- /* Offset is in this buffer */
- ATOMIC_STORE(&voice->position, offset - totalBufferLen, almemory_order_relaxed);
- ATOMIC_STORE(&voice->position_fraction, frac, almemory_order_relaxed);
- ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_release);
- return AL_TRUE;
- }
- totalBufferLen += BufferList->max_samples;
-
- BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
- }
-
- /* Offset is out of range of the queue */
- return AL_FALSE;
-}
-
-
-/* GetSampleOffset
- *
- * Retrieves the sample offset into the Source's queue (from the Sample, Byte
- * or Second offset supplied by the application). This takes into account the
- * fact that the buffer format may have been modifed since.
- */
-static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALsizei *frac)
-{
- const ALbuffer *BufferFmt = NULL;
- const ALbufferlistitem *BufferList;
- ALdouble dbloff, dblfrac;
-
- /* Find the first valid Buffer in the Queue */
- BufferList = Source->queue;
- while(BufferList)
- {
- ALsizei i;
- for(i = 0;i < BufferList->num_buffers && !BufferFmt;i++)
- BufferFmt = BufferList->buffers[i];
- if(BufferFmt) break;
- BufferList = BufferList->next.load(std::memory_order_relaxed);
- }
- if(!BufferFmt)
- {
- Source->OffsetType = AL_NONE;
- Source->Offset = 0.0;
- return AL_FALSE;
- }
-
- switch(Source->OffsetType)
- {
- case AL_BYTE_OFFSET:
- /* Determine the ByteOffset (and ensure it is block aligned) */
- *offset = (ALuint)Source->Offset;
- if(BufferFmt->OriginalType == UserFmtIMA4)
- {
- ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4;
- *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels);
- *offset *= BufferFmt->OriginalAlign;
- }
- else if(BufferFmt->OriginalType == UserFmtMSADPCM)
- {
- ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7;
- *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels);
- *offset *= BufferFmt->OriginalAlign;
- }
- else
- *offset /= FrameSizeFromFmt(BufferFmt->FmtChannels, BufferFmt->FmtType);
- *frac = 0;
- break;
-
- case AL_SAMPLE_OFFSET:
- dblfrac = modf(Source->Offset, &dbloff);
- *offset = (ALuint)mind(dbloff, UINT_MAX);
- *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0);
- break;
-
- case AL_SEC_OFFSET:
- dblfrac = modf(Source->Offset*BufferFmt->Frequency, &dbloff);
- *offset = (ALuint)mind(dbloff, UINT_MAX);
- *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0);
- break;
- }
- Source->OffsetType = AL_NONE;
- Source->Offset = 0.0;
-
- return AL_TRUE;
-}
-
-
-static ALsource *AllocSource(ALCcontext *context)
-{
- ALCdevice *device{context->Device};
- almtx_lock(&context->SourceLock);
- if(context->NumSources >= device->SourcesMax)
- {
- almtx_unlock(&context->SourceLock);
- alSetError(context, AL_OUT_OF_MEMORY, "Exceeding %u source limit", device->SourcesMax);
- return nullptr;
- }
- auto sublist = std::find_if(context->SourceList.begin(), context->SourceList.end(),
- [](const SourceSubList &entry) -> bool
- { return entry.FreeMask != 0; }
- );
- ALsizei lidx = std::distance(context->SourceList.begin(), sublist);
- ALsource *source;
- ALsizei slidx;
- if(LIKELY(sublist != context->SourceList.end()))
- {
- slidx = CTZ64(sublist->FreeMask);
- source = sublist->Sources + slidx;
- }
- else
- {
- /* Don't allocate so many list entries that the 32-bit ID could
- * overflow...
- */
- if(UNLIKELY(context->SourceList.size() >= 1<<25))
- {
- almtx_unlock(&device->BufferLock);
- alSetError(context, AL_OUT_OF_MEMORY, "Too many sources allocated");
- return nullptr;
- }
- context->SourceList.emplace_back();
- sublist = context->SourceList.end() - 1;
-
- sublist->FreeMask = ~U64(0);
- sublist->Sources = static_cast<ALsource*>(al_calloc(16, sizeof(ALsource)*64));
- if(UNLIKELY(!sublist->Sources))
- {
- context->SourceList.pop_back();
- almtx_unlock(&context->SourceLock);
- alSetError(context, AL_OUT_OF_MEMORY, "Failed to allocate source batch");
- return nullptr;
- }
-
- slidx = 0;
- source = sublist->Sources + slidx;
- }
-
- source = new (source) ALsource{device->NumAuxSends};
-
- /* Add 1 to avoid source ID 0. */
- source->id = ((lidx<<6) | slidx) + 1;
-
- context->NumSources++;
- sublist->FreeMask &= ~(U64(1)<<slidx);
- almtx_unlock(&context->SourceLock);
-
- return source;
-}
-
-static void FreeSource(ALCcontext *context, ALsource *source)
-{
- ALCdevice *device = context->Device;
- ALuint id = source->id - 1;
- ALsizei lidx = id >> 6;
- ALsizei slidx = id & 0x3f;
- ALvoice *voice;
-
- ALCdevice_Lock(device);
- if((voice=GetSourceVoice(source, context)) != NULL)
- {
- ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), almemory_order_relaxed);
- ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
- }
- ALCdevice_Unlock(device);
-
- source->~ALsource();
-
- context->SourceList[lidx].FreeMask |= U64(1) << slidx;
- context->NumSources--;
-}
-
/* ReleaseALSources
*
* Destroys all sources in the source map.
@@ -3460,8 +3420,8 @@ ALvoid ReleaseALSources(ALCcontext *context)
ALuint64 usemask = ~sublist.FreeMask;
while(usemask)
{
- ALsizei idx = CTZ64(usemask);
- ALsource *source = sublist.Sources + idx;
+ ALsizei idx{CTZ64(usemask)};
+ ALsource *source{sublist.Sources + idx};
source->~ALsource();
++leftover;