diff options
author | Chris Robinson <[email protected]> | 2019-03-09 16:48:07 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2019-03-09 16:48:07 -0800 |
commit | ef0f3351321a7488e60faa838a4628cfecf230b8 (patch) | |
tree | a28d31d1eb4fdf785a6f2fceeaa7cface4a02973 /OpenAL32 | |
parent | cde4500e24a8f5067d87711bf778cde99f26d990 (diff) |
Add a Stopping state for voices
This currently doesn't do much, except have the mixer progress it to Stopped.
It's valid to have without a source or buffers, and in the future will allow
fading out when a source is paused or stopped.
Diffstat (limited to 'OpenAL32')
-rw-r--r-- | OpenAL32/Include/alu.h | 10 | ||||
-rw-r--r-- | OpenAL32/alSource.cpp | 49 |
2 files changed, 46 insertions, 13 deletions
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h index 13362dea..fbf21c47 100644 --- a/OpenAL32/Include/alu.h +++ b/OpenAL32/Include/alu.h @@ -207,10 +207,16 @@ struct ALvoiceProps : public ALvoicePropsBase { #define VOICE_HAS_NFC (1u<<4) struct ALvoice { + enum State { + Stopped = 0, + Playing = 1, + Stopping = 2 + }; + std::atomic<ALvoiceProps*> Update{nullptr}; std::atomic<ALuint> SourceID{0u}; - std::atomic<bool> Playing{false}; + std::atomic<State> PlayState{Stopped}; ALvoicePropsBase Props; @@ -440,7 +446,7 @@ inline std::array<ALfloat,MAX_AMBI_CHANNELS> GetAmbiIdentityRow(size_t i) noexce } -ALboolean MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const ALsizei SamplesToDo); +void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const ALsizei SamplesToDo); void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples); /* Caller must lock the device state, and the mixer must not be running. */ diff --git a/OpenAL32/alSource.cpp b/OpenAL32/alSource.cpp index e014a388..feab5213 100644 --- a/OpenAL32/alSource.cpp +++ b/OpenAL32/alSource.cpp @@ -534,7 +534,13 @@ void FreeSource(ALCcontext *context, ALsource *source) voice->current_buffer.store(nullptr, std::memory_order_relaxed); voice->loop_buffer.store(nullptr, std::memory_order_relaxed); voice->SourceID.store(0u, std::memory_order_relaxed); - voice->Playing.store(false, std::memory_order_release); + std::atomic_thread_fence(std::memory_order_release); + /* Don't set the voice to stopping if it was already stopped or + * stopping. + */ + ALvoice::State oldvstate{ALvoice::Playing}; + voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping, + std::memory_order_acq_rel, std::memory_order_acquire); } backlock.unlock(); @@ -2724,7 +2730,12 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) auto voices_end = context->Voices + context->VoiceCount.load(std::memory_order_relaxed); auto free_voices = std::accumulate(context->Voices, voices_end, ALsizei{0}, [](const ALsizei count, const ALvoice *voice) noexcept -> ALsizei - { return (voice->SourceID.load(std::memory_order_relaxed) == 0u) ? count+1 : count; } + { + if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Stopped && + voice->SourceID.load(std::memory_order_relaxed) == 0u) + return count + 1; + return count; + } ); if(UNLIKELY(n > free_voices)) { @@ -2790,7 +2801,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) case AL_PAUSED: assert(voice != nullptr); /* A source that's paused simply resumes. */ - voice->Playing.store(true, std::memory_order_release); + voice->PlayState.store(ALvoice::Playing, std::memory_order_release); source->state = AL_PLAYING; SendStateChangeEvent(context.get(), source->id, AL_PLAYING); return; @@ -2804,12 +2815,15 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) auto voices_end = context->Voices + context->VoiceCount.load(std::memory_order_relaxed); auto voice_iter = std::find_if(context->Voices, voices_end, [](const ALvoice *voice) noexcept -> bool - { return voice->SourceID.load(std::memory_order_relaxed) == 0u; } + { + return voice->PlayState.load(std::memory_order_acquire) == ALvoice::Stopped && + voice->SourceID.load(std::memory_order_relaxed) == 0u; + } ); assert(voice_iter != voices_end); auto vidx = static_cast<ALint>(std::distance(context->Voices, voice_iter)); voice = *voice_iter; - voice->Playing.store(false, std::memory_order_release); + voice->PlayState.store(ALvoice::Stopped, std::memory_order_release); source->PropsClean.test_and_set(std::memory_order_acquire); UpdateSourceProps(source, voice, context.get()); @@ -2840,8 +2854,9 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) } /* Clear previous samples. */ - for(auto &samples : voice->PrevSamples) - std::fill(std::begin(samples), std::end(samples), 0.0f); + std::for_each(voice->PrevSamples.begin(), voice->PrevSamples.begin()+voice->NumChannels, + [](std::array<ALfloat,MAX_RESAMPLE_PADDING> &samples) -> void + { std::fill(std::begin(samples), std::end(samples), 0.0f); }); /* Clear the stepping value so the mixer knows not to mix this until * the update gets applied. @@ -2881,7 +2896,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) } voice->SourceID.store(source->id, std::memory_order_relaxed); - voice->Playing.store(true, std::memory_order_release); + voice->PlayState.store(ALvoice::Playing, std::memory_order_release); source->state = AL_PLAYING; source->VoiceIdx = vidx; @@ -2916,7 +2931,13 @@ AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources) { ALsource *source{LookupSource(context.get(), sources[i])}; ALvoice *voice{GetSourceVoice(source, context.get())}; - if(voice) voice->Playing.store(false, std::memory_order_release); + if(voice) + { + std::atomic_thread_fence(std::memory_order_release); + ALvoice::State oldvstate{ALvoice::Playing}; + voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping, + std::memory_order_acq_rel, std::memory_order_acquire); + } if(GetSourceState(source, voice) == AL_PLAYING) { source->state = AL_PAUSED; @@ -2956,7 +2977,10 @@ AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources) voice->current_buffer.store(nullptr, std::memory_order_relaxed); voice->loop_buffer.store(nullptr, std::memory_order_relaxed); voice->SourceID.store(0u, std::memory_order_relaxed); - voice->Playing.store(false, std::memory_order_release); + std::atomic_thread_fence(std::memory_order_release); + ALvoice::State oldvstate{ALvoice::Playing}; + voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping, + std::memory_order_acq_rel, std::memory_order_acquire); voice = nullptr; } ALenum oldstate{GetSourceState(source, voice)}; @@ -3001,7 +3025,10 @@ AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources) voice->current_buffer.store(nullptr, std::memory_order_relaxed); voice->loop_buffer.store(nullptr, std::memory_order_relaxed); voice->SourceID.store(0u, std::memory_order_relaxed); - voice->Playing.store(false, std::memory_order_release); + std::atomic_thread_fence(std::memory_order_release); + ALvoice::State oldvstate{ALvoice::Playing}; + voice->PlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping, + std::memory_order_acq_rel, std::memory_order_acquire); voice = nullptr; } if(GetSourceState(source, voice) != AL_INITIAL) |