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authorChris Robinson <[email protected]>2011-10-15 10:33:30 -0700
committerChris Robinson <[email protected]>2011-10-15 10:33:30 -0700
commit628356a2942322656dc82c01f91cddec4ceb2a27 (patch)
treedc51127856c6ada54acd2116850f5167d03bfe56 /OpenAL32
parent0fba3b0e1e0c71dce3b34295f1b7f805236641b8 (diff)
Set AL_STOPPED after setting AL_PLAYING when a source has nothing to play
Diffstat (limited to 'OpenAL32')
-rw-r--r--OpenAL32/alSource.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 9080b46b..7d0aa978 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -1871,14 +1871,6 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
BufferList = BufferList->next;
}
- /* If there's nothing to play, or device is disconnected, go right to
- * stopped */
- if(!BufferList || !Context->Device->Connected)
- {
- SetSourceState(Source, Context, AL_STOPPED);
- return;
- }
-
if(Source->state != AL_PLAYING)
{
for(j = 0;j < MAXCHANNELS;j++)
@@ -1907,6 +1899,14 @@ ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state)
if(Source->lOffset != -1)
ApplyOffset(Source);
+ /* If there's nothing to play, or device is disconnected, go right to
+ * stopped */
+ if(!BufferList || !Context->Device->Connected)
+ {
+ SetSourceState(Source, Context, AL_STOPPED);
+ return;
+ }
+
for(j = 0;j < Context->ActiveSourceCount;j++)
{
if(Context->ActiveSources[j] == Source)