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authorChris Robinson <[email protected]>2022-03-05 01:14:26 -0800
committerChris Robinson <[email protected]>2022-03-05 01:14:26 -0800
commit2dc9cf170c08f0b7f35ec46cb17c829888e7392c (patch)
tree76865c75ba9cd0dce3452988ff28ac7636a82872 /al/eax_eax_call.h
parent7bec22abb61fa1b87e157dd6b577ba174d3273d3 (diff)
Simplify committing EAX properties
Based on DirectSound's EAX behavior, committing any EAX property commits *all* deferred property changes, not just the object being changed. So applying EAX changes can be handled in one place.
Diffstat (limited to 'al/eax_eax_call.h')
-rw-r--r--al/eax_eax_call.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/al/eax_eax_call.h b/al/eax_eax_call.h
index dd89795a..7b990d87 100644
--- a/al/eax_eax_call.h
+++ b/al/eax_eax_call.h
@@ -33,7 +33,6 @@ public:
ALuint property_size);
bool is_get() const noexcept { return is_get_; }
- bool is_deferred() const noexcept { return is_deferred_; }
int get_version() const noexcept { return version_; }
EaxEaxCallPropertySetId get_property_set_id() const noexcept { return property_set_id_; }
ALuint get_property_id() const noexcept { return property_id_; }
@@ -83,7 +82,6 @@ public:
private:
const bool is_get_;
- const bool is_deferred_;
int version_;
EaxFxSlotIndex fx_slot_index_;
EaxEaxCallPropertySetId property_set_id_;