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authorChris Robinson <[email protected]>2022-04-16 13:40:46 -0700
committerChris Robinson <[email protected]>2022-04-16 13:40:46 -0700
commit5c0eabc5264a58e8fe9f78da6198587d78770d01 (patch)
tree10bc306702434a10213d14be236a2231f65f53b4 /al/effects/reverb.cpp
parentadccf0aec935ff9b30e57aa8f4a1eb006beb92c2 (diff)
Silence reverb with EAX by default
Diffstat (limited to 'al/effects/reverb.cpp')
-rw-r--r--al/effects/reverb.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/al/effects/reverb.cpp b/al/effects/reverb.cpp
index 81990686..197ea500 100644
--- a/al/effects/reverb.cpp
+++ b/al/effects/reverb.cpp
@@ -804,6 +804,12 @@ void EaxReverbEffect::set_eax_defaults()
eax1_ = EAX1REVERB_PRESETS[EAX_ENVIRONMENT_GENERIC];
eax1_d_ = eax1_;
eax_ = EAXREVERB_PRESETS[EAX_ENVIRONMENT_GENERIC];
+ /* HACK: EAX2 has a default room volume of -10,000dB (silence), although
+ * newer versions use -1,000dB. What should be happening is properties for
+ * each EAX version is tracked separately, with the last version used for
+ * the properties to apply (presumably v2 or nothing being the default).
+ */
+ eax_.lRoom = EAXREVERB_MINROOM;
eax_d_ = eax_;
}