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author | Chris Robinson <[email protected]> | 2020-09-05 19:11:57 -0700 |
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committer | Chris Robinson <[email protected]> | 2020-09-05 19:11:57 -0700 |
commit | 9975aeb37f0bcb9a35b1cba7a755abc4774883d0 (patch) | |
tree | bd4f60088f5495e5626e69fb4d51afdcc7999bc8 /al/event.cpp | |
parent | 7851f7d4ceff78f2722a4a2e3957c75dec26da1d (diff) |
Add methods to start and stop effect slot processing
A newly-created effect slot is in an AL_INITIAL state, in which processing is
stopped but will automatically become AL_PLAYING after successfully setting an
AL_EFFECTSLOT_EFFECT value (including AL_EFFECT_NULL or 0). Calling Play[v] or
Stop[v] will set the effect slot to AL_PLAYING or AL_STOPPED respectively.
While stopped, the effect won't produce audio and will not be processed.
Diffstat (limited to 'al/event.cpp')
0 files changed, 0 insertions, 0 deletions