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authorChris Robinson <[email protected]>2020-09-05 19:11:57 -0700
committerChris Robinson <[email protected]>2020-09-05 19:11:57 -0700
commit9975aeb37f0bcb9a35b1cba7a755abc4774883d0 (patch)
treebd4f60088f5495e5626e69fb4d51afdcc7999bc8 /al/event.cpp
parent7851f7d4ceff78f2722a4a2e3957c75dec26da1d (diff)
Add methods to start and stop effect slot processing
A newly-created effect slot is in an AL_INITIAL state, in which processing is stopped but will automatically become AL_PLAYING after successfully setting an AL_EFFECTSLOT_EFFECT value (including AL_EFFECT_NULL or 0). Calling Play[v] or Stop[v] will set the effect slot to AL_PLAYING or AL_STOPPED respectively. While stopped, the effect won't produce audio and will not be processed.
Diffstat (limited to 'al/event.cpp')
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