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authorChris Robinson <[email protected]>2020-03-25 21:06:24 -0700
committerChris Robinson <[email protected]>2020-03-25 21:06:24 -0700
commita27096dd6305bbbdc470371ce8807e1e1bf331c1 (patch)
treebcb90f4fe0a88be98edb0838a05989331002dc0c /alc/alu.cpp
parentcae78e79e81afbc47a9a5802c4cfcc62dbc07f8e (diff)
Dynamically allocate voice channel data
Rather than allocating for a full 8 channels for each voice, when the vast majority will only need 1 or 2. The voice channel data is relatively big since it needs to hold HRTF coefficients and history, and this will allow increasing the maximum number of buffer channels without an obscene memory increase.
Diffstat (limited to 'alc/alu.cpp')
-rw-r--r--alc/alu.cpp31
1 files changed, 15 insertions, 16 deletions
diff --git a/alc/alu.cpp b/alc/alu.cpp
index 17eff6a5..13e57a09 100644
--- a/alc/alu.cpp
+++ b/alc/alu.cpp
@@ -744,17 +744,16 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
const auto Frequency = static_cast<ALfloat>(Device->Frequency);
const ALuint NumSends{Device->NumAuxSends};
- const ALuint num_channels{voice->mNumChannels};
+ const size_t num_channels{voice->mChans.size()};
ASSUME(num_channels > 0);
- auto clear_target = [NumSends](ALvoice::ChannelData &chandata) -> void
+ for(auto &chandata : voice->mChans)
{
chandata.mDryParams.Hrtf.Target = HrtfFilter{};
chandata.mDryParams.Gains.Target.fill(0.0f);
std::for_each(chandata.mWetParams.begin(), chandata.mWetParams.begin()+NumSends,
[](SendParams &params) -> void { params.Gains.Target.fill(0.0f); });
- };
- std::for_each(voice->mChans.begin(), voice->mChans.begin()+num_channels, clear_target);
+ }
DirectMode DirectChannels{props->DirectChannels};
const ChanMap *chans{nullptr};
@@ -922,7 +921,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
static const uint8_t ChansPerOrder[MAX_AMBI_ORDER+1]{1, 3, 5, 7,};
static const uint8_t OrderOffset[MAX_AMBI_ORDER+1]{0, 1, 4, 9,};
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
{
const size_t acn{index_map[c]};
const size_t order{AmbiIndex::OrderFromChannel[acn]};
@@ -954,7 +953,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
*/
voice->mDirect.Buffer = Device->RealOut.Buffer;
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
{
ALuint idx{GetChannelIdxByName(Device->RealOut, chans[c].channel)};
if(idx != INVALID_CHANNEL_INDEX)
@@ -979,7 +978,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
/* Auxiliary sends still use normal channel panning since they mix to
* B-Format, which can't channel-match.
*/
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
{
ALfloat coeffs[MAX_AMBI_CHANNELS];
CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
@@ -1013,7 +1012,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
voice->mChans[0].mDryParams.Hrtf.Target.Gain = DryGain.Base * downmix_gain;
/* Remaining channels use the same results as the first. */
- for(ALuint c{1};c < num_channels;c++)
+ for(size_t c{1};c < num_channels;c++)
{
/* Skip LFE */
if(chans[c].channel == LFE) continue;
@@ -1026,7 +1025,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
ALfloat coeffs[MAX_AMBI_CHANNELS];
CalcDirectionCoeffs({xpos, ypos, zpos}, Spread, coeffs);
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
{
/* Skip LFE */
if(chans[c].channel == LFE)
@@ -1045,7 +1044,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
* relative location around the listener, providing "virtual
* speaker" responses.
*/
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
{
/* Skip LFE */
if(chans[c].channel == LFE)
@@ -1091,7 +1090,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
const ALfloat w0{SPEEDOFSOUNDMETRESPERSEC / (mdist * Frequency)};
/* Adjust NFC filters. */
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
voice->mChans[c].mDryParams.NFCtrlFilter.adjust(w0);
voice->mFlags |= VOICE_HAS_NFC;
@@ -1110,7 +1109,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
CalcAngleCoeffs(ScaleAzimuthFront(az, 1.5f), ev, Spread, coeffs);
}
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
{
/* Special-case LFE */
if(chans[c].channel == LFE)
@@ -1142,13 +1141,13 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
* infinite distance, which results in a w0 of 0.
*/
constexpr float w0{0.0f};
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
voice->mChans[c].mDryParams.NFCtrlFilter.adjust(w0);
voice->mFlags |= VOICE_HAS_NFC;
}
- for(ALuint c{0};c < num_channels;c++)
+ for(size_t c{0};c < num_channels;c++)
{
/* Special-case LFE */
if(chans[c].channel == LFE)
@@ -1193,7 +1192,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
auto &highpass = voice->mChans[0].mDryParams.HighPass;
lowpass.setParamsFromSlope(BiquadType::HighShelf, hfNorm, DryGain.HF, 1.0f);
highpass.setParamsFromSlope(BiquadType::LowShelf, lfNorm, DryGain.LF, 1.0f);
- for(ALuint c{1};c < num_channels;c++)
+ for(size_t c{1};c < num_channels;c++)
{
voice->mChans[c].mDryParams.LowPass.copyParamsFrom(lowpass);
voice->mChans[c].mDryParams.HighPass.copyParamsFrom(highpass);
@@ -1212,7 +1211,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
auto &highpass = voice->mChans[0].mWetParams[i].HighPass;
lowpass.setParamsFromSlope(BiquadType::HighShelf, hfNorm, WetGain[i].HF, 1.0f);
highpass.setParamsFromSlope(BiquadType::LowShelf, lfNorm, WetGain[i].LF, 1.0f);
- for(ALuint c{1};c < num_channels;c++)
+ for(size_t c{1};c < num_channels;c++)
{
voice->mChans[c].mWetParams[i].LowPass.copyParamsFrom(lowpass);
voice->mChans[c].mWetParams[i].HighPass.copyParamsFrom(highpass);