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authorChris Robinson <[email protected]>2023-09-14 07:31:25 -0700
committerChris Robinson <[email protected]>2023-09-14 07:31:25 -0700
commitf098f253324d4d9b0669e061fab006295d826a53 (patch)
tree6dada40a46c7b774be224eacaebd6ac64cec1b5c /alc/effects/distortion.cpp
parent2ea092d6ad43c636713f53532d7e68bd5444b91d (diff)
Store channel positions as vectors instead of angles
To avoid extraneous conversions between angles and vectors
Diffstat (limited to 'alc/effects/distortion.cpp')
-rw-r--r--alc/effects/distortion.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/alc/effects/distortion.cpp b/alc/effects/distortion.cpp
index b4e2167e..392d81c8 100644
--- a/alc/effects/distortion.cpp
+++ b/alc/effects/distortion.cpp
@@ -95,7 +95,7 @@ void DistortionState::update(const ContextBase *context, const EffectSlot *slot,
bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
mBandpass.setParamsFromBandwidth(BiquadType::BandPass, cutoff/frequency/4.0f, 1.0f, bandwidth);
- static constexpr auto coeffs = CalcDirectionCoeffs({0.0f, 0.0f, -1.0f});
+ static constexpr auto coeffs = CalcDirectionCoeffs(std::array{0.0f, 0.0f, -1.0f});
mOutTarget = target.Main->Buffer;
ComputePanGains(target.Main, coeffs.data(), slot->Gain*props->Distortion.Gain, mGain);