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authorChris Robinson <[email protected]>2009-12-08 14:18:07 -0800
committerChris Robinson <[email protected]>2009-12-08 14:18:07 -0800
commit84d2d623b644880eb4d677d45e257ffb00f6244c (patch)
tree67702ebf113415bbc3a95361d122c2b41fdb32f3 /alsoftrc.sample
parent1694e5bd12d021169cf6cf541c5a5d0c652c8989 (diff)
Add a head-dampening option
This simulates occlusion of the player's head for sounds coming from behind, when outputing to mono or stereo
Diffstat (limited to 'alsoftrc.sample')
-rw-r--r--alsoftrc.sample8
1 files changed, 8 insertions, 0 deletions
diff --git a/alsoftrc.sample b/alsoftrc.sample
index 8efae414..6f25d3eb 100644
--- a/alsoftrc.sample
+++ b/alsoftrc.sample
@@ -48,6 +48,14 @@
# stereo modes.
#cf_level = 0
+## head_dampen:
+# Sets the amount of dampening on sounds emanating from behind the listener.
+# This is used to simulate the natural occlusion of the head, which is
+# typically missing with mono and stereo output, and as such, only works on
+# mono and stereo output modes. Valid values range from 0 to 1 (inclusive),
+# and higher values provide a stronger effect.
+#head_dampen = 0.25
+
## frequency:
# Sets the output frequency.
#frequency = 44100