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author | Chris Robinson <[email protected]> | 2018-02-08 00:05:29 -0800 |
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committer | Chris Robinson <[email protected]> | 2018-02-08 00:05:29 -0800 |
commit | 4cd04f192d77d8e83a5d286e1edb1bcaf5f33ffd (patch) | |
tree | 8bb2dc34af38033c546335fc5cc7099886d740b6 /cmake/FindDSound.cmake | |
parent | f5f996c14a7d7c46f0967eee01af9b6b77caa4a7 (diff) |
Alter tha curve of the density-related delay scale
The delay scale is roughly linear with respect to room size, however the
density is not linear with room size. The density is calculated by taking the
room size cubed, then normalized by some factor. Unnormalizing the density and
taking the cube root restores the original room size to use as a delay scale.
The patch also alters the delay and all-pass line lengths to be based on a 1
meter room size, so the the room size recovered from the density acts as a
direct multiple for the desired target length.
Note that the room scale range is unchanged (5m to 50m), so the minimum and
maximum delays are the same. It should also be noted that 50m may not be the
correct room size for a density value of 1. A density value of 1 corresponds to
an environment size of roughly 2.52m when converted from EAX (DENSITY_SCALE
should be 16 rather than 125000), but sizes that low result in undesirable
resonance in the feedback, indicating other changes are necessary for that to
work.
Diffstat (limited to 'cmake/FindDSound.cmake')
0 files changed, 0 insertions, 0 deletions