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authorChris Robinson <[email protected]>2019-07-19 22:55:20 -0700
committerChris Robinson <[email protected]>2019-07-19 22:55:20 -0700
commit9959d661a02b8d140dfc43b2aa1c6bfa40a5af18 (patch)
treeffdb43da4c024bd9c1df895cf278137b79f58a5f /common/win_main_utf8.h
parent29cf87f34d67cf73307d0ec5d61c14b520fcdc1c (diff)
Restructure codec send/receive calls
In particular, after an initial fill of the codec's internal buffer, each receive_frame call is followed by one or more send_packet calls. For asynchronous codecs, this has the effect of letting the codec work while the handler thread is waiting for an AVFrame structure to become available or waiting for more decoded data to be needed. For synchronous codecs, this makes the send_packet calls use up time that would be spent waiting.
Diffstat (limited to 'common/win_main_utf8.h')
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