diff options
author | Chris Robinson <[email protected]> | 2014-05-07 19:16:49 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2014-05-07 19:16:49 -0700 |
commit | a2bddb7b40960b3a8680afa0ab31e99d204dece1 (patch) | |
tree | 999977561aff4cec16ee966c494666371a60fde7 /common | |
parent | 3e274c3a5784daa313fb5f7663f1b1fc55f5cefc (diff) |
Move RWLock and UIntMap implementations to common
This should make the code in common completely self-reliant.
Diffstat (limited to 'common')
-rw-r--r-- | common/rwlock.c | 62 | ||||
-rw-r--r-- | common/uintmap.c | 144 |
2 files changed, 206 insertions, 0 deletions
diff --git a/common/rwlock.c b/common/rwlock.c new file mode 100644 index 00000000..b967db0a --- /dev/null +++ b/common/rwlock.c @@ -0,0 +1,62 @@ + +#include "config.h" + +#include "rwlock.h" + +#include "bool.h" +#include "atomic.h" +#include "threads.h" + + +/* A simple spinlock. Yield the thread while the given integer is set by + * another. Could probably be improved... */ +static void Lock(volatile int *l) +{ + while(ExchangeInt(l, true) == true) + althrd_yield(); +} + +static void Unlock(volatile int *l) +{ + ExchangeInt(l, false); +} + + +void RWLockInit(RWLock *lock) +{ + lock->read_count = 0; + lock->write_count = 0; + lock->read_lock = false; + lock->read_entry_lock = false; + lock->write_lock = false; +} + +void ReadLock(RWLock *lock) +{ + Lock(&lock->read_entry_lock); + Lock(&lock->read_lock); + if(IncrementRef(&lock->read_count) == 1) + Lock(&lock->write_lock); + Unlock(&lock->read_lock); + Unlock(&lock->read_entry_lock); +} + +void ReadUnlock(RWLock *lock) +{ + if(DecrementRef(&lock->read_count) == 0) + Unlock(&lock->write_lock); +} + +void WriteLock(RWLock *lock) +{ + if(IncrementRef(&lock->write_count) == 1) + Lock(&lock->read_lock); + Lock(&lock->write_lock); +} + +void WriteUnlock(RWLock *lock) +{ + Unlock(&lock->write_lock); + if(DecrementRef(&lock->write_count) == 0) + Unlock(&lock->read_lock); +} diff --git a/common/uintmap.c b/common/uintmap.c new file mode 100644 index 00000000..b7a9a29c --- /dev/null +++ b/common/uintmap.c @@ -0,0 +1,144 @@ + +#include "config.h" + +#include "uintmap.h" + +#include <stdlib.h> +#include <string.h> + + +extern inline void LockUIntMapRead(UIntMap *map); +extern inline void UnlockUIntMapRead(UIntMap *map); +extern inline void LockUIntMapWrite(UIntMap *map); +extern inline void UnlockUIntMapWrite(UIntMap *map); + + +void InitUIntMap(UIntMap *map, ALsizei limit) +{ + map->array = NULL; + map->size = 0; + map->maxsize = 0; + map->limit = limit; + RWLockInit(&map->lock); +} + +void ResetUIntMap(UIntMap *map) +{ + WriteLock(&map->lock); + free(map->array); + map->array = NULL; + map->size = 0; + map->maxsize = 0; + WriteUnlock(&map->lock); +} + +ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value) +{ + ALsizei pos = 0; + + WriteLock(&map->lock); + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->array[mid].key < key) + low = mid + 1; + else + high = mid; + } + if(map->array[low].key < key) + low++; + pos = low; + } + + if(pos == map->size || map->array[pos].key != key) + { + if(map->size == map->limit) + { + WriteUnlock(&map->lock); + return AL_OUT_OF_MEMORY; + } + + if(map->size == map->maxsize) + { + ALvoid *temp = NULL; + ALsizei newsize; + + newsize = (map->maxsize ? (map->maxsize<<1) : 4); + if(newsize >= map->maxsize) + temp = realloc(map->array, newsize*sizeof(map->array[0])); + if(!temp) + { + WriteUnlock(&map->lock); + return AL_OUT_OF_MEMORY; + } + map->array = temp; + map->maxsize = newsize; + } + + if(pos < map->size) + memmove(&map->array[pos+1], &map->array[pos], + (map->size-pos)*sizeof(map->array[0])); + map->size++; + } + map->array[pos].key = key; + map->array[pos].value = value; + WriteUnlock(&map->lock); + + return AL_NO_ERROR; +} + +ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key) +{ + ALvoid *ptr = NULL; + WriteLock(&map->lock); + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->array[mid].key < key) + low = mid + 1; + else + high = mid; + } + if(map->array[low].key == key) + { + ptr = map->array[low].value; + if(low < map->size-1) + memmove(&map->array[low], &map->array[low+1], + (map->size-1-low)*sizeof(map->array[0])); + map->size--; + } + } + WriteUnlock(&map->lock); + return ptr; +} + +ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key) +{ + ALvoid *ptr = NULL; + ReadLock(&map->lock); + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->array[mid].key < key) + low = mid + 1; + else + high = mid; + } + if(map->array[low].key == key) + ptr = map->array[low].value; + } + ReadUnlock(&map->lock); + return ptr; +} |