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authorChris Robinson <[email protected]>2014-10-12 09:03:08 -0700
committerChris Robinson <[email protected]>2014-10-12 09:17:13 -0700
commit4320a1483b22eff1cc49b13570054064b321473b (patch)
tree8c41a696d5859db726837016297860817ec3e562 /env-vars.txt
parenta77387b5490e8f40c682118c2a1c192cddc06939 (diff)
Make alcSuspendContext and alcProcessContext batch updates
This behavior better matches Creative's hardware drivers and Rapture3D's OpenAL driver. A compatibility environment variable is provided to restore the old no-op behavior for any app that behaves badly from this change (set __ALSOFT_SUSPEND_CONTEXT to "ignore"). If too many apps have a problem with this, the default behavior may need to be changed to ignore, with the env var providing an option to defer/batch instead.
Diffstat (limited to 'env-vars.txt')
-rw-r--r--env-vars.txt10
1 files changed, 10 insertions, 0 deletions
diff --git a/env-vars.txt b/env-vars.txt
index 47dce032..487067d5 100644
--- a/env-vars.txt
+++ b/env-vars.txt
@@ -69,3 +69,13 @@ sound (i.e., sounds that are supposed to be behind you sound like they're in
front, and vice-versa). Setting this to "true" or "1" will negate the localized
Z coordinate to attempt to fix output for apps that have incorrect front/back
panning.
+
+__ALSOFT_SUSPEND_CONTEXT
+Due to the OpenAL spec not being very clear about them, behavior of the
+alcSuspendContext and alcProcessContext methods has varied, and because of
+that, previous versions of OpenAL Soft had them no-op. Creative's hardware
+drivers and the Rapture3D driver, however, use these methods to batch changes
+and protect against partial updates, which some applications make use of. In an
+attempt to standardize on that behavior, OpenAL Soft has changed those methods
+accordingly. Setting this to "ignore" restores the previous no-op behavior for
+applications that interact poorly with the new behavior.