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authorChris Robinson <[email protected]>2017-03-05 01:13:26 -0800
committerChris Robinson <[email protected]>2017-03-05 01:20:19 -0800
commitc0404916150c48769d08ac32921b9a6a66dc0c0a (patch)
tree3b8677153ef2d606b9a8e7985422e3ffc3223f4f /examples/alffplay.c
parent40c5fe4c3341ddda52fe7ab2ca54e0e33414e7f1 (diff)
Update alffplay for newer ffmpeg and convert to C++
Diffstat (limited to 'examples/alffplay.c')
-rw-r--r--examples/alffplay.c1573
1 files changed, 0 insertions, 1573 deletions
diff --git a/examples/alffplay.c b/examples/alffplay.c
deleted file mode 100644
index b61828f0..00000000
--- a/examples/alffplay.c
+++ /dev/null
@@ -1,1573 +0,0 @@
-/*
- * alffplay.c
- *
- * A pedagogical video player that really works! Now with seeking features.
- *
- * Code based on FFplay, Copyright (c) 2003 Fabrice Bellard, and a tutorial by
- * Martin Bohme <[email protected]>.
- *
- * Requires C99.
- */
-
-#include <stdio.h>
-#include <math.h>
-
-#include <libavcodec/avcodec.h>
-#include <libavformat/avformat.h>
-#include <libavformat/avio.h>
-#include <libavutil/time.h>
-#include <libavutil/avstring.h>
-#include <libavutil/channel_layout.h>
-#include <libswscale/swscale.h>
-#include <libswresample/swresample.h>
-
-#include <SDL.h>
-#include <SDL_thread.h>
-#include <SDL_video.h>
-
-#include "threads.h"
-#include "bool.h"
-
-#include "AL/al.h"
-#include "AL/alc.h"
-#include "AL/alext.h"
-
-
-static bool has_direct_out = false;
-static bool has_latency_check = false;
-static LPALGETSOURCEDVSOFT alGetSourcedvSOFT;
-
-#define AUDIO_BUFFER_TIME 100 /* In milliseconds, per-buffer */
-#define AUDIO_BUFFER_QUEUE_SIZE 8 /* Number of buffers to queue */
-#define MAX_AUDIOQ_SIZE (5 * 16 * 1024) /* Bytes of compressed audio data to keep queued */
-#define MAX_VIDEOQ_SIZE (5 * 256 * 1024) /* Bytes of compressed video data to keep queued */
-#define AV_SYNC_THRESHOLD 0.01
-#define AV_NOSYNC_THRESHOLD 10.0
-#define SAMPLE_CORRECTION_MAX_DIFF 0.1
-#define AUDIO_DIFF_AVG_NB 20
-#define VIDEO_PICTURE_QUEUE_SIZE 16
-
-enum {
- FF_UPDATE_EVENT = SDL_USEREVENT,
- FF_REFRESH_EVENT,
- FF_QUIT_EVENT
-};
-
-
-typedef struct PacketQueue {
- AVPacketList *first_pkt, *last_pkt;
- volatile int nb_packets;
- volatile int size;
- volatile bool flushing;
- almtx_t mutex;
- alcnd_t cond;
-} PacketQueue;
-
-typedef struct VideoPicture {
- SDL_Texture *bmp;
- int width, height; /* Logical image size (actual size may be larger) */
- volatile bool updated;
- double pts;
-} VideoPicture;
-
-typedef struct AudioState {
- AVStream *st;
-
- PacketQueue q;
- AVPacket pkt;
-
- /* Used for clock difference average computation */
- double diff_accum;
- double diff_avg_coef;
- double diff_threshold;
-
- /* Time (in seconds) of the next sample to be buffered */
- double current_pts;
-
- /* Decompressed sample frame, and swresample context for conversion */
- AVFrame *decoded_aframe;
- struct SwrContext *swres_ctx;
-
- /* Conversion format, for what gets fed to OpenAL */
- int dst_ch_layout;
- enum AVSampleFormat dst_sample_fmt;
-
- /* Storage of converted samples */
- uint8_t *samples;
- ssize_t samples_len; /* In samples */
- ssize_t samples_pos;
- int samples_max;
-
- /* OpenAL format */
- ALenum format;
- ALint frame_size;
-
- ALuint source;
- ALuint buffer[AUDIO_BUFFER_QUEUE_SIZE];
- ALuint buffer_idx;
- almtx_t src_mutex;
-
- althrd_t thread;
-} AudioState;
-
-typedef struct VideoState {
- AVStream *st;
-
- PacketQueue q;
-
- double clock;
- double frame_timer;
- double frame_last_pts;
- double frame_last_delay;
- double current_pts;
- /* time (av_gettime) at which we updated current_pts - used to have running video pts */
- int64_t current_pts_time;
-
- /* Decompressed video frame, and swscale context for conversion */
- AVFrame *decoded_vframe;
- struct SwsContext *swscale_ctx;
-
- VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
- int pictq_size, pictq_rindex, pictq_windex;
- almtx_t pictq_mutex;
- alcnd_t pictq_cond;
-
- althrd_t thread;
-} VideoState;
-
-typedef struct MovieState {
- AVFormatContext *pFormatCtx;
- int videoStream, audioStream;
-
- volatile bool seek_req;
- int64_t seek_pos;
- volatile bool direct_req;
-
- int av_sync_type;
-
- int64_t external_clock_base;
-
- AudioState audio;
- VideoState video;
-
- althrd_t parse_thread;
-
- char filename[1024];
-
- volatile bool quit;
-} MovieState;
-
-enum {
- AV_SYNC_AUDIO_MASTER,
- AV_SYNC_VIDEO_MASTER,
- AV_SYNC_EXTERNAL_MASTER,
-
- DEFAULT_AV_SYNC_TYPE = AV_SYNC_EXTERNAL_MASTER
-};
-
-static AVPacket flush_pkt = { .data = (uint8_t*)"FLUSH" };
-
-static void packet_queue_init(PacketQueue *q)
-{
- memset(q, 0, sizeof(PacketQueue));
- almtx_init(&q->mutex, almtx_plain);
- alcnd_init(&q->cond);
-}
-static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
-{
- AVPacketList *pkt1;
- if(pkt != &flush_pkt && !pkt->buf && av_dup_packet(pkt) < 0)
- return -1;
-
- pkt1 = av_malloc(sizeof(AVPacketList));
- if(!pkt1) return -1;
- pkt1->pkt = *pkt;
- pkt1->next = NULL;
-
- almtx_lock(&q->mutex);
- if(!q->last_pkt)
- q->first_pkt = pkt1;
- else
- q->last_pkt->next = pkt1;
- q->last_pkt = pkt1;
- q->nb_packets++;
- q->size += pkt1->pkt.size;
- almtx_unlock(&q->mutex);
-
- alcnd_signal(&q->cond);
- return 0;
-}
-static int packet_queue_get(PacketQueue *q, AVPacket *pkt, MovieState *state)
-{
- AVPacketList *pkt1;
- int ret = -1;
-
- almtx_lock(&q->mutex);
- while(!state->quit)
- {
- pkt1 = q->first_pkt;
- if(pkt1)
- {
- q->first_pkt = pkt1->next;
- if(!q->first_pkt)
- q->last_pkt = NULL;
- q->nb_packets--;
- q->size -= pkt1->pkt.size;
- *pkt = pkt1->pkt;
- av_free(pkt1);
- ret = 1;
- break;
- }
-
- if(q->flushing)
- {
- ret = 0;
- break;
- }
- alcnd_wait(&q->cond, &q->mutex);
- }
- almtx_unlock(&q->mutex);
- return ret;
-}
-static void packet_queue_clear(PacketQueue *q)
-{
- AVPacketList *pkt, *pkt1;
-
- almtx_lock(&q->mutex);
- for(pkt = q->first_pkt;pkt != NULL;pkt = pkt1)
- {
- pkt1 = pkt->next;
- if(pkt->pkt.data != flush_pkt.data)
- av_free_packet(&pkt->pkt);
- av_freep(&pkt);
- }
- q->last_pkt = NULL;
- q->first_pkt = NULL;
- q->nb_packets = 0;
- q->size = 0;
- almtx_unlock(&q->mutex);
-}
-static void packet_queue_flush(PacketQueue *q)
-{
- almtx_lock(&q->mutex);
- q->flushing = true;
- almtx_unlock(&q->mutex);
- alcnd_signal(&q->cond);
-}
-static void packet_queue_deinit(PacketQueue *q)
-{
- packet_queue_clear(q);
- alcnd_destroy(&q->cond);
- almtx_destroy(&q->mutex);
-}
-
-
-static double get_audio_clock(AudioState *state)
-{
- double pts;
-
- almtx_lock(&state->src_mutex);
- /* The audio clock is the timestamp of the sample currently being heard.
- * It's based on 4 components:
- * 1 - The timestamp of the next sample to buffer (state->current_pts)
- * 2 - The length of the source's buffer queue (AL_SEC_LENGTH_SOFT)
- * 3 - The offset OpenAL is currently at in the source (the first value
- * from AL_SEC_OFFSET_LATENCY_SOFT)
- * 4 - The latency between OpenAL and the DAC (the second value from
- * AL_SEC_OFFSET_LATENCY_SOFT)
- *
- * Subtracting the length of the source queue from the next sample's
- * timestamp gives the timestamp of the sample at start of the source
- * queue. Adding the source offset to that results in the timestamp for
- * OpenAL's current position, and subtracting the source latency from that
- * gives the timestamp of the sample currently at the DAC.
- */
- pts = state->current_pts;
- if(state->source)
- {
- ALdouble offset[2] = { 0.0, 0.0 };
- ALdouble queue_len = 0.0;
- ALint status;
-
- /* NOTE: The source state must be checked last, in case an underrun
- * occurs and the source stops between retrieving the offset+latency
- * and getting the state. */
- if(has_latency_check)
- {
- alGetSourcedvSOFT(state->source, AL_SEC_OFFSET_LATENCY_SOFT, offset);
- alGetSourcedvSOFT(state->source, AL_SEC_LENGTH_SOFT, &queue_len);
- }
- else
- {
- ALint ioffset, ilen;
- alGetSourcei(state->source, AL_SAMPLE_OFFSET, &ioffset);
- alGetSourcei(state->source, AL_SAMPLE_LENGTH_SOFT, &ilen);
- offset[0] = (double)ioffset / state->st->codec->sample_rate;
- queue_len = (double)ilen / state->st->codec->sample_rate;
- }
- alGetSourcei(state->source, AL_SOURCE_STATE, &status);
-
- /* If the source is AL_STOPPED, then there was an underrun and all
- * buffers are processed, so ignore the source queue. The audio thread
- * will put the source into an AL_INITIAL state and clear the queue
- * when it starts recovery. */
- if(status != AL_STOPPED)
- pts = pts - queue_len + offset[0];
- if(status == AL_PLAYING)
- pts = pts - offset[1];
- }
- almtx_unlock(&state->src_mutex);
-
- return (pts >= 0.0) ? pts : 0.0;
-}
-static double get_video_clock(VideoState *state)
-{
- double delta = (av_gettime() - state->current_pts_time) / 1000000.0;
- return state->current_pts + delta;
-}
-static double get_external_clock(MovieState *movState)
-{
- return (av_gettime()-movState->external_clock_base) / 1000000.0;
-}
-
-double get_master_clock(MovieState *movState)
-{
- if(movState->av_sync_type == AV_SYNC_VIDEO_MASTER)
- return get_video_clock(&movState->video);
- if(movState->av_sync_type == AV_SYNC_AUDIO_MASTER)
- return get_audio_clock(&movState->audio);
- return get_external_clock(movState);
-}
-
-/* Return how many samples to skip to maintain sync (negative means to
- * duplicate samples). */
-static int synchronize_audio(MovieState *movState)
-{
- double diff, avg_diff;
- double ref_clock;
-
- if(movState->av_sync_type == AV_SYNC_AUDIO_MASTER)
- return 0;
-
- ref_clock = get_master_clock(movState);
- diff = ref_clock - get_audio_clock(&movState->audio);
-
- if(!(fabs(diff) < AV_NOSYNC_THRESHOLD))
- {
- /* Difference is TOO big; reset diff stuff */
- movState->audio.diff_accum = 0.0;
- return 0;
- }
-
- /* Accumulate the diffs */
- movState->audio.diff_accum = movState->audio.diff_accum*movState->audio.diff_avg_coef + diff;
- avg_diff = movState->audio.diff_accum*(1.0 - movState->audio.diff_avg_coef);
- if(fabs(avg_diff) < movState->audio.diff_threshold)
- return 0;
-
- /* Constrain the per-update difference to avoid exceedingly large skips */
- if(!(diff <= SAMPLE_CORRECTION_MAX_DIFF))
- diff = SAMPLE_CORRECTION_MAX_DIFF;
- else if(!(diff >= -SAMPLE_CORRECTION_MAX_DIFF))
- diff = -SAMPLE_CORRECTION_MAX_DIFF;
- return (int)(diff*movState->audio.st->codec->sample_rate);
-}
-
-static int audio_decode_frame(MovieState *movState)
-{
- AVPacket *pkt = &movState->audio.pkt;
-
- while(!movState->quit)
- {
- while(!movState->quit && pkt->size == 0)
- {
- av_free_packet(pkt);
-
- /* Get the next packet */
- int err;
- if((err=packet_queue_get(&movState->audio.q, pkt, movState)) <= 0)
- {
- if(err == 0)
- break;
- return err;
- }
- if(pkt->data == flush_pkt.data)
- {
- avcodec_flush_buffers(movState->audio.st->codec);
- movState->audio.diff_accum = 0.0;
- movState->audio.current_pts = av_q2d(movState->audio.st->time_base)*pkt->pts;
-
- alSourceRewind(movState->audio.source);
- alSourcei(movState->audio.source, AL_BUFFER, 0);
-
- av_new_packet(pkt, 0);
-
- return -1;
- }
-
- /* If provided, update w/ pts */
- if(pkt->pts != AV_NOPTS_VALUE)
- movState->audio.current_pts = av_q2d(movState->audio.st->time_base)*pkt->pts;
- }
-
- AVFrame *frame = movState->audio.decoded_aframe;
- int got_frame = 0;
- int len1 = avcodec_decode_audio4(movState->audio.st->codec, frame,
- &got_frame, pkt);
- if(len1 < 0)
- {
- av_shrink_packet(pkt, 0);
- continue;
- }
-
- if(len1 <= pkt->size)
- {
- /* Move the unread data to the front and clear the end bits */
- int remaining = pkt->size - len1;
- memmove(pkt->data, &pkt->data[len1], remaining);
- av_shrink_packet(pkt, remaining);
- }
-
- if(!got_frame || frame->nb_samples <= 0)
- {
- av_frame_unref(frame);
- continue;
- }
-
- if(frame->nb_samples > movState->audio.samples_max)
- {
- av_freep(&movState->audio.samples);
- av_samples_alloc(
- &movState->audio.samples, NULL, movState->audio.st->codec->channels,
- frame->nb_samples, movState->audio.dst_sample_fmt, 0
- );
- movState->audio.samples_max = frame->nb_samples;
- }
- /* Return the amount of sample frames converted */
- int data_size = swr_convert(movState->audio.swres_ctx,
- &movState->audio.samples, frame->nb_samples,
- (const uint8_t**)frame->data, frame->nb_samples
- );
-
- av_frame_unref(frame);
- return data_size;
- }
-
- return -1;
-}
-
-static int read_audio(MovieState *movState, uint8_t *samples, int length)
-{
- int sample_skip = synchronize_audio(movState);
- int audio_size = 0;
-
- /* Read the next chunk of data, refill the buffer, and queue it
- * on the source */
- length /= movState->audio.frame_size;
- while(audio_size < length)
- {
- if(movState->audio.samples_len <= 0 || movState->audio.samples_pos >= movState->audio.samples_len)
- {
- int frame_len = audio_decode_frame(movState);
- if(frame_len < 0) return -1;
-
- movState->audio.samples_len = frame_len;
- if(movState->audio.samples_len == 0)
- break;
-
- movState->audio.samples_pos = (movState->audio.samples_len < sample_skip) ?
- movState->audio.samples_len : sample_skip;
- sample_skip -= movState->audio.samples_pos;
-
- movState->audio.current_pts += (double)movState->audio.samples_pos /
- (double)movState->audio.st->codec->sample_rate;
- continue;
- }
-
- int rem = length - audio_size;
- if(movState->audio.samples_pos >= 0)
- {
- int n = movState->audio.frame_size;
- int len = movState->audio.samples_len - movState->audio.samples_pos;
- if(rem > len) rem = len;
- memcpy(samples + audio_size*n,
- movState->audio.samples + movState->audio.samples_pos*n,
- rem*n);
- }
- else
- {
- int n = movState->audio.frame_size;
- int len = -movState->audio.samples_pos;
- if(rem > len) rem = len;
-
- /* Add samples by copying the first sample */
- if(n == 1)
- {
- uint8_t sample = ((uint8_t*)movState->audio.samples)[0];
- uint8_t *q = (uint8_t*)samples + audio_size;
- for(int i = 0;i < rem;i++)
- *(q++) = sample;
- }
- else if(n == 2)
- {
- uint16_t sample = ((uint16_t*)movState->audio.samples)[0];
- uint16_t *q = (uint16_t*)samples + audio_size;
- for(int i = 0;i < rem;i++)
- *(q++) = sample;
- }
- else if(n == 4)
- {
- uint32_t sample = ((uint32_t*)movState->audio.samples)[0];
- uint32_t *q = (uint32_t*)samples + audio_size;
- for(int i = 0;i < rem;i++)
- *(q++) = sample;
- }
- else if(n == 8)
- {
- uint64_t sample = ((uint64_t*)movState->audio.samples)[0];
- uint64_t *q = (uint64_t*)samples + audio_size;
- for(int i = 0;i < rem;i++)
- *(q++) = sample;
- }
- else
- {
- uint8_t *sample = movState->audio.samples;
- uint8_t *q = samples + audio_size*n;
- for(int i = 0;i < rem;i++)
- {
- memcpy(q, sample, n);
- q += n;
- }
- }
- }
-
- movState->audio.samples_pos += rem;
- movState->audio.current_pts += (double)rem / movState->audio.st->codec->sample_rate;
- audio_size += rem;
- }
-
- return audio_size * movState->audio.frame_size;
-}
-
-static int audio_thread(void *userdata)
-{
- MovieState *movState = (MovieState*)userdata;
- uint8_t *samples = NULL;
- ALsizei buffer_len;
- ALenum fmt;
-
- alGenBuffers(AUDIO_BUFFER_QUEUE_SIZE, movState->audio.buffer);
- alGenSources(1, &movState->audio.source);
-
- alSourcei(movState->audio.source, AL_SOURCE_RELATIVE, AL_TRUE);
- alSourcei(movState->audio.source, AL_ROLLOFF_FACTOR, 0);
-
- av_new_packet(&movState->audio.pkt, 0);
-
- /* Find a suitable format for OpenAL. */
- movState->audio.format = AL_NONE;
- if(movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_U8 ||
- movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_U8P)
- {
- movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_U8;
- movState->audio.frame_size = 1;
- if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_7POINT1 &&
- alIsExtensionPresent("AL_EXT_MCFORMATS") &&
- (fmt=alGetEnumValue("AL_FORMAT_71CHN8")) != AL_NONE && fmt != -1)
- {
- movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
- movState->audio.frame_size *= 8;
- movState->audio.format = fmt;
- }
- if((movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1 ||
- movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
- alIsExtensionPresent("AL_EXT_MCFORMATS") &&
- (fmt=alGetEnumValue("AL_FORMAT_51CHN8")) != AL_NONE && fmt != -1)
- {
- movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
- movState->audio.frame_size *= 6;
- movState->audio.format = fmt;
- }
- if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_MONO)
- {
- movState->audio.dst_ch_layout = AV_CH_LAYOUT_MONO;
- movState->audio.frame_size *= 1;
- movState->audio.format = AL_FORMAT_MONO8;
- }
- if(movState->audio.format == AL_NONE)
- {
- movState->audio.dst_ch_layout = AV_CH_LAYOUT_STEREO;
- movState->audio.frame_size *= 2;
- movState->audio.format = AL_FORMAT_STEREO8;
- }
- }
- if((movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLT ||
- movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLTP) &&
- alIsExtensionPresent("AL_EXT_FLOAT32"))
- {
- movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_FLT;
- movState->audio.frame_size = 4;
- if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_7POINT1 &&
- alIsExtensionPresent("AL_EXT_MCFORMATS") &&
- (fmt=alGetEnumValue("AL_FORMAT_71CHN32")) != AL_NONE && fmt != -1)
- {
- movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
- movState->audio.frame_size *= 8;
- movState->audio.format = fmt;
- }
- if((movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1 ||
- movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
- alIsExtensionPresent("AL_EXT_MCFORMATS") &&
- (fmt=alGetEnumValue("AL_FORMAT_51CHN32")) != AL_NONE && fmt != -1)
- {
- movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
- movState->audio.frame_size *= 6;
- movState->audio.format = fmt;
- }
- if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_MONO)
- {
- movState->audio.dst_ch_layout = AV_CH_LAYOUT_MONO;
- movState->audio.frame_size *= 1;
- movState->audio.format = AL_FORMAT_MONO_FLOAT32;
- }
- if(movState->audio.format == AL_NONE)
- {
- movState->audio.dst_ch_layout = AV_CH_LAYOUT_STEREO;
- movState->audio.frame_size *= 2;
- movState->audio.format = AL_FORMAT_STEREO_FLOAT32;
- }
- }
- if(movState->audio.format == AL_NONE)
- {
- movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_S16;
- movState->audio.frame_size = 2;
- if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_7POINT1 &&
- alIsExtensionPresent("AL_EXT_MCFORMATS") &&
- (fmt=alGetEnumValue("AL_FORMAT_71CHN16")) != AL_NONE && fmt != -1)
- {
- movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
- movState->audio.frame_size *= 8;
- movState->audio.format = fmt;
- }
- if((movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1 ||
- movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
- alIsExtensionPresent("AL_EXT_MCFORMATS") &&
- (fmt=alGetEnumValue("AL_FORMAT_51CHN16")) != AL_NONE && fmt != -1)
- {
- movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
- movState->audio.frame_size *= 6;
- movState->audio.format = fmt;
- }
- if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_MONO)
- {
- movState->audio.dst_ch_layout = AV_CH_LAYOUT_MONO;
- movState->audio.frame_size *= 1;
- movState->audio.format = AL_FORMAT_MONO16;
- }
- if(movState->audio.format == AL_NONE)
- {
- movState->audio.dst_ch_layout = AV_CH_LAYOUT_STEREO;
- movState->audio.frame_size *= 2;
- movState->audio.format = AL_FORMAT_STEREO16;
- }
- }
- buffer_len = AUDIO_BUFFER_TIME * movState->audio.st->codec->sample_rate / 1000 *
- movState->audio.frame_size;
- samples = av_malloc(buffer_len);
-
- movState->audio.samples = NULL;
- movState->audio.samples_max = 0;
- movState->audio.samples_pos = 0;
- movState->audio.samples_len = 0;
-
- if(!(movState->audio.decoded_aframe=av_frame_alloc()))
- {
- fprintf(stderr, "Failed to allocate audio frame\n");
- goto finish;
- }
-
- movState->audio.swres_ctx = swr_alloc_set_opts(NULL,
- movState->audio.dst_ch_layout,
- movState->audio.dst_sample_fmt,
- movState->audio.st->codec->sample_rate,
- movState->audio.st->codec->channel_layout ?
- movState->audio.st->codec->channel_layout :
- (uint64_t)av_get_default_channel_layout(movState->audio.st->codec->channels),
- movState->audio.st->codec->sample_fmt,
- movState->audio.st->codec->sample_rate,
- 0, NULL
- );
- if(!movState->audio.swres_ctx || swr_init(movState->audio.swres_ctx) != 0)
- {
- fprintf(stderr, "Failed to initialize audio converter\n");
- goto finish;
- }
-
- almtx_lock(&movState->audio.src_mutex);
- while(alGetError() == AL_NO_ERROR && !movState->quit)
- {
- /* First remove any processed buffers. */
- ALint processed;
- alGetSourcei(movState->audio.source, AL_BUFFERS_PROCESSED, &processed);
- alSourceUnqueueBuffers(movState->audio.source, processed, (ALuint[AUDIO_BUFFER_QUEUE_SIZE]){});
-
- /* Refill the buffer queue. */
- ALint queued;
- alGetSourcei(movState->audio.source, AL_BUFFERS_QUEUED, &queued);
- while(queued < AUDIO_BUFFER_QUEUE_SIZE)
- {
- int audio_size;
-
- /* Read the next chunk of data, fill the buffer, and queue it on
- * the source */
- audio_size = read_audio(movState, samples, buffer_len);
- if(audio_size < 0) break;
-
- ALuint bufid = movState->audio.buffer[movState->audio.buffer_idx++];
- movState->audio.buffer_idx %= AUDIO_BUFFER_QUEUE_SIZE;
-
- alBufferData(bufid, movState->audio.format, samples, audio_size,
- movState->audio.st->codec->sample_rate);
- alSourceQueueBuffers(movState->audio.source, 1, &bufid);
- queued++;
- }
-
- /* Check that the source is playing. */
- ALint state;
- alGetSourcei(movState->audio.source, AL_SOURCE_STATE, &state);
- if(state == AL_STOPPED)
- {
- /* AL_STOPPED means there was an underrun. Double-check that all
- * processed buffers are removed, then rewind the source to get it
- * back into an AL_INITIAL state. */
- alGetSourcei(movState->audio.source, AL_BUFFERS_PROCESSED, &processed);
- alSourceUnqueueBuffers(movState->audio.source, processed, (ALuint[AUDIO_BUFFER_QUEUE_SIZE]){});
- alSourceRewind(movState->audio.source);
- continue;
- }
-
- almtx_unlock(&movState->audio.src_mutex);
-
- /* (re)start the source if needed, and wait for a buffer to finish */
- if(state != AL_PLAYING && state != AL_PAUSED)
- {
- alGetSourcei(movState->audio.source, AL_BUFFERS_QUEUED, &queued);
- if(queued > 0) alSourcePlay(movState->audio.source);
- }
- SDL_Delay(AUDIO_BUFFER_TIME);
-
- if(movState->direct_req)
- {
- if(has_direct_out)
- {
- alGetSourcei(movState->audio.source, AL_DIRECT_CHANNELS_SOFT, &state);
- state = !state;
- alSourcei(movState->audio.source, AL_DIRECT_CHANNELS_SOFT,
- state ? AL_TRUE : AL_FALSE);
- printf("Direct channels %s\n", state ? "on" : "off");
- fflush(stdout);
- }
- movState->direct_req = false;
- }
-
- almtx_lock(&movState->audio.src_mutex);
- }
- almtx_unlock(&movState->audio.src_mutex);
-
-finish:
- av_frame_free(&movState->audio.decoded_aframe);
- swr_free(&movState->audio.swres_ctx);
-
- av_freep(&samples);
- av_freep(&movState->audio.samples);
-
- alDeleteSources(1, &movState->audio.source);
- alDeleteBuffers(AUDIO_BUFFER_QUEUE_SIZE, movState->audio.buffer);
-
- return 0;
-}
-
-
-static Uint32 sdl_refresh_timer_cb(Uint32 interval, void *opaque)
-{
- (void)interval;
-
- SDL_PushEvent(&(SDL_Event){ .user={.type=FF_REFRESH_EVENT, .data1=opaque} });
- return 0; /* 0 means stop timer */
-}
-
-/* Schedule a video refresh in 'delay' ms */
-static void schedule_refresh(MovieState *movState, int delay)
-{
- SDL_AddTimer(delay, sdl_refresh_timer_cb, movState);
-}
-
-static void video_display(MovieState *movState, SDL_Window *screen, SDL_Renderer *renderer)
-{
- VideoPicture *vp = &movState->video.pictq[movState->video.pictq_rindex];
-
- if(!vp->bmp)
- return;
-
- float aspect_ratio;
- int win_w, win_h;
- int w, h, x, y;
-
- if(movState->video.st->codec->sample_aspect_ratio.num == 0)
- aspect_ratio = 0.0f;
- else
- {
- aspect_ratio = av_q2d(movState->video.st->codec->sample_aspect_ratio) *
- movState->video.st->codec->width /
- movState->video.st->codec->height;
- }
- if(aspect_ratio <= 0.0f)
- {
- aspect_ratio = (float)movState->video.st->codec->width /
- (float)movState->video.st->codec->height;
- }
-
- SDL_GetWindowSize(screen, &win_w, &win_h);
- h = win_h;
- w = ((int)rint(h * aspect_ratio) + 3) & ~3;
- if(w > win_w)
- {
- w = win_w;
- h = ((int)rint(w / aspect_ratio) + 3) & ~3;
- }
- x = (win_w - w) / 2;
- y = (win_h - h) / 2;
-
- SDL_RenderCopy(renderer, vp->bmp,
- &(SDL_Rect){ .x=0, .y=0, .w=vp->width, .h=vp->height },
- &(SDL_Rect){ .x=x, .y=y, .w=w, .h=h }
- );
- SDL_RenderPresent(renderer);
-}
-
-static void video_refresh_timer(MovieState *movState, SDL_Window *screen, SDL_Renderer *renderer)
-{
- if(!movState->video.st)
- {
- schedule_refresh(movState, 100);
- return;
- }
-
- almtx_lock(&movState->video.pictq_mutex);
-retry:
- if(movState->video.pictq_size == 0)
- schedule_refresh(movState, 1);
- else
- {
- VideoPicture *vp = &movState->video.pictq[movState->video.pictq_rindex];
- double actual_delay, delay, sync_threshold, ref_clock, diff;
-
- movState->video.current_pts = vp->pts;
- movState->video.current_pts_time = av_gettime();
-
- delay = vp->pts - movState->video.frame_last_pts; /* the pts from last time */
- if(delay <= 0 || delay >= 1.0)
- {
- /* if incorrect delay, use previous one */
- delay = movState->video.frame_last_delay;
- }
- /* save for next time */
- movState->video.frame_last_delay = delay;
- movState->video.frame_last_pts = vp->pts;
-
- /* Update delay to sync to clock if not master source. */
- if(movState->av_sync_type != AV_SYNC_VIDEO_MASTER)
- {
- ref_clock = get_master_clock(movState);
- diff = vp->pts - ref_clock;
-
- /* Skip or repeat the frame. Take delay into account. */
- sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
- if(fabs(diff) < AV_NOSYNC_THRESHOLD)
- {
- if(diff <= -sync_threshold)
- delay = 0;
- else if(diff >= sync_threshold)
- delay = 2 * delay;
- }
- }
-
- movState->video.frame_timer += delay;
- /* Compute the REAL delay. */
- actual_delay = movState->video.frame_timer - (av_gettime() / 1000000.0);
- if(!(actual_delay >= 0.010))
- {
- /* We don't have time to handle this picture, just skip to the next one. */
- movState->video.pictq_rindex = (movState->video.pictq_rindex+1)%VIDEO_PICTURE_QUEUE_SIZE;
- movState->video.pictq_size--;
- alcnd_signal(&movState->video.pictq_cond);
- goto retry;
- }
- schedule_refresh(movState, (int)(actual_delay*1000.0 + 0.5));
-
- /* Show the picture! */
- video_display(movState, screen, renderer);
-
- /* Update queue for next picture. */
- movState->video.pictq_rindex = (movState->video.pictq_rindex+1)%VIDEO_PICTURE_QUEUE_SIZE;
- movState->video.pictq_size--;
- alcnd_signal(&movState->video.pictq_cond);
- }
- almtx_unlock(&movState->video.pictq_mutex);
-}
-
-
-static void update_picture(MovieState *movState, bool *first_update, SDL_Window *screen, SDL_Renderer *renderer)
-{
- VideoPicture *vp = &movState->video.pictq[movState->video.pictq_windex];
-
- /* allocate or resize the buffer! */
- if(!vp->bmp || vp->width != movState->video.st->codec->width ||
- vp->height != movState->video.st->codec->height)
- {
- if(vp->bmp)
- SDL_DestroyTexture(vp->bmp);
- vp->bmp = SDL_CreateTexture(
- renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
- movState->video.st->codec->coded_width, movState->video.st->codec->coded_height
- );
- if(!vp->bmp)
- fprintf(stderr, "Failed to create YV12 texture!\n");
- vp->width = movState->video.st->codec->width;
- vp->height = movState->video.st->codec->height;
-
- if(*first_update && vp->width > 0 && vp->height > 0)
- {
- /* For the first update, set the window size to the video size. */
- *first_update = false;
-
- int w = vp->width;
- int h = vp->height;
- if(movState->video.st->codec->sample_aspect_ratio.num != 0 &&
- movState->video.st->codec->sample_aspect_ratio.den != 0)
- {
- double aspect_ratio = av_q2d(movState->video.st->codec->sample_aspect_ratio);
- if(aspect_ratio >= 1.0)
- w = (int)(w*aspect_ratio + 0.5);
- else if(aspect_ratio > 0.0)
- h = (int)(h/aspect_ratio + 0.5);
- }
- SDL_SetWindowSize(screen, w, h);
- }
- }
-
- if(vp->bmp)
- {
- AVFrame *frame = movState->video.decoded_vframe;
- void *pixels = NULL;
- int pitch = 0;
-
- if(movState->video.st->codec->pix_fmt == AV_PIX_FMT_YUV420P)
- SDL_UpdateYUVTexture(vp->bmp, NULL,
- frame->data[0], frame->linesize[0],
- frame->data[1], frame->linesize[1],
- frame->data[2], frame->linesize[2]
- );
- else if(SDL_LockTexture(vp->bmp, NULL, &pixels, &pitch) != 0)
- fprintf(stderr, "Failed to lock texture\n");
- else
- {
- // Convert the image into YUV format that SDL uses
- int coded_w = movState->video.st->codec->coded_width;
- int coded_h = movState->video.st->codec->coded_height;
- int w = movState->video.st->codec->width;
- int h = movState->video.st->codec->height;
- if(!movState->video.swscale_ctx)
- movState->video.swscale_ctx = sws_getContext(
- w, h, movState->video.st->codec->pix_fmt,
- w, h, AV_PIX_FMT_YUV420P, SWS_X, NULL, NULL, NULL
- );
-
- /* point pict at the queue */
- AVPicture pict;
- pict.data[0] = pixels;
- pict.data[2] = pict.data[0] + coded_w*coded_h;
- pict.data[1] = pict.data[2] + coded_w*coded_h/4;
-
- pict.linesize[0] = pitch;
- pict.linesize[2] = pitch / 2;
- pict.linesize[1] = pitch / 2;
-
- sws_scale(movState->video.swscale_ctx, (const uint8_t**)frame->data,
- frame->linesize, 0, h, pict.data, pict.linesize);
- SDL_UnlockTexture(vp->bmp);
- }
- }
-
- almtx_lock(&movState->video.pictq_mutex);
- vp->updated = true;
- almtx_unlock(&movState->video.pictq_mutex);
- alcnd_signal(&movState->video.pictq_cond);
-}
-
-static int queue_picture(MovieState *movState, double pts)
-{
- /* Wait until we have space for a new pic */
- almtx_lock(&movState->video.pictq_mutex);
- while(movState->video.pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !movState->quit)
- alcnd_wait(&movState->video.pictq_cond, &movState->video.pictq_mutex);
- almtx_unlock(&movState->video.pictq_mutex);
-
- if(movState->quit)
- return -1;
-
- VideoPicture *vp = &movState->video.pictq[movState->video.pictq_windex];
-
- /* We have to create/update the picture in the main thread */
- vp->updated = false;
- SDL_PushEvent(&(SDL_Event){ .user={.type=FF_UPDATE_EVENT, .data1=movState} });
-
- /* Wait until the picture is updated. */
- almtx_lock(&movState->video.pictq_mutex);
- while(!vp->updated && !movState->quit)
- alcnd_wait(&movState->video.pictq_cond, &movState->video.pictq_mutex);
- almtx_unlock(&movState->video.pictq_mutex);
- if(movState->quit)
- return -1;
- vp->pts = pts;
-
- movState->video.pictq_windex = (movState->video.pictq_windex+1)%VIDEO_PICTURE_QUEUE_SIZE;
- almtx_lock(&movState->video.pictq_mutex);
- movState->video.pictq_size++;
- almtx_unlock(&movState->video.pictq_mutex);
-
- return 0;
-}
-
-static double synchronize_video(MovieState *movState, double pts)
-{
- double frame_delay;
-
- if(pts == 0.0) /* if we aren't given a pts, set it to the clock */
- pts = movState->video.clock;
- else /* if we have pts, set video clock to it */
- movState->video.clock = pts;
-
- /* update the video clock */
- frame_delay = av_q2d(movState->video.st->codec->time_base);
- /* if we are repeating a frame, adjust clock accordingly */
- frame_delay += movState->video.decoded_vframe->repeat_pict * (frame_delay * 0.5);
- movState->video.clock += frame_delay;
- return pts;
-}
-
-int video_thread(void *arg)
-{
- MovieState *movState = (MovieState*)arg;
- AVPacket *packet = (AVPacket[1]){};
- int64_t saved_pts, pkt_pts;
- int frameFinished;
-
- movState->video.decoded_vframe = av_frame_alloc();
- while(packet_queue_get(&movState->video.q, packet, movState) >= 0)
- {
- if(packet->data == flush_pkt.data)
- {
- avcodec_flush_buffers(movState->video.st->codec);
-
- almtx_lock(&movState->video.pictq_mutex);
- movState->video.pictq_size = 0;
- movState->video.pictq_rindex = 0;
- movState->video.pictq_windex = 0;
- almtx_unlock(&movState->video.pictq_mutex);
-
- movState->video.clock = av_q2d(movState->video.st->time_base)*packet->pts;
- movState->video.current_pts = movState->video.clock;
- movState->video.current_pts_time = av_gettime();
- continue;
- }
-
- pkt_pts = packet->pts;
-
- /* Decode video frame */
- avcodec_decode_video2(movState->video.st->codec, movState->video.decoded_vframe,
- &frameFinished, packet);
- if(pkt_pts != AV_NOPTS_VALUE && !movState->video.decoded_vframe->opaque)
- {
- /* Store the packet's original pts in the frame, in case the frame
- * is not finished decoding yet. */
- saved_pts = pkt_pts;
- movState->video.decoded_vframe->opaque = &saved_pts;
- }
-
- av_free_packet(packet);
-
- if(frameFinished)
- {
- double pts = av_q2d(movState->video.st->time_base);
- if(packet->dts != AV_NOPTS_VALUE)
- pts *= packet->dts;
- else if(movState->video.decoded_vframe->opaque)
- pts *= *(int64_t*)movState->video.decoded_vframe->opaque;
- else
- pts *= 0.0;
- movState->video.decoded_vframe->opaque = NULL;
-
- pts = synchronize_video(movState, pts);
- if(queue_picture(movState, pts) < 0)
- break;
- }
- }
-
- sws_freeContext(movState->video.swscale_ctx);
- movState->video.swscale_ctx = NULL;
- av_frame_free(&movState->video.decoded_vframe);
- return 0;
-}
-
-
-static int stream_component_open(MovieState *movState, int stream_index)
-{
- AVFormatContext *pFormatCtx = movState->pFormatCtx;
- AVCodecContext *codecCtx;
- AVCodec *codec;
-
- if(stream_index < 0 || (unsigned int)stream_index >= pFormatCtx->nb_streams)
- return -1;
-
- /* Get a pointer to the codec context for the video stream, and open the
- * associated codec */
- codecCtx = pFormatCtx->streams[stream_index]->codec;
-
- codec = avcodec_find_decoder(codecCtx->codec_id);
- if(!codec || avcodec_open2(codecCtx, codec, NULL) < 0)
- {
- fprintf(stderr, "Unsupported codec!\n");
- return -1;
- }
-
- /* Initialize and start the media type handler */
- switch(codecCtx->codec_type)
- {
- case AVMEDIA_TYPE_AUDIO:
- movState->audioStream = stream_index;
- movState->audio.st = pFormatCtx->streams[stream_index];
-
- /* Averaging filter for audio sync */
- movState->audio.diff_avg_coef = exp(log(0.01) / AUDIO_DIFF_AVG_NB);
- /* Correct audio only if larger error than this */
- movState->audio.diff_threshold = 2.0 * 0.050/* 50 ms */;
-
- memset(&movState->audio.pkt, 0, sizeof(movState->audio.pkt));
- if(althrd_create(&movState->audio.thread, audio_thread, movState) != althrd_success)
- {
- movState->audioStream = -1;
- movState->audio.st = NULL;
- }
- break;
-
- case AVMEDIA_TYPE_VIDEO:
- movState->videoStream = stream_index;
- movState->video.st = pFormatCtx->streams[stream_index];
-
- movState->video.current_pts_time = av_gettime();
- movState->video.frame_timer = (double)movState->video.current_pts_time /
- 1000000.0;
- movState->video.frame_last_delay = 40e-3;
-
- if(althrd_create(&movState->video.thread, video_thread, movState) != althrd_success)
- {
- movState->videoStream = -1;
- movState->video.st = NULL;
- }
- break;
-
- default:
- break;
- }
-
- return 0;
-}
-
-static int decode_interrupt_cb(void *ctx)
-{
- return ((MovieState*)ctx)->quit;
-}
-
-int decode_thread(void *arg)
-{
- MovieState *movState = (MovieState *)arg;
- AVFormatContext *fmtCtx = movState->pFormatCtx;
- AVPacket *packet = (AVPacket[1]){};
- int video_index = -1;
- int audio_index = -1;
-
- movState->videoStream = -1;
- movState->audioStream = -1;
-
- /* Dump information about file onto standard error */
- av_dump_format(fmtCtx, 0, movState->filename, 0);
-
- /* Find the first video and audio streams */
- for(unsigned int i = 0;i < fmtCtx->nb_streams;i++)
- {
- if(fmtCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && video_index < 0)
- video_index = i;
- else if(fmtCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0)
- audio_index = i;
- }
- movState->external_clock_base = av_gettime();
- if(audio_index >= 0)
- stream_component_open(movState, audio_index);
- if(video_index >= 0)
- stream_component_open(movState, video_index);
-
- if(movState->videoStream < 0 && movState->audioStream < 0)
- {
- fprintf(stderr, "%s: could not open codecs\n", movState->filename);
- goto fail;
- }
-
- /* Main packet handling loop */
- while(!movState->quit)
- {
- if(movState->seek_req)
- {
- int64_t seek_target = movState->seek_pos;
- int stream_index= -1;
-
- /* Prefer seeking on the video stream. */
- if(movState->videoStream >= 0)
- stream_index = movState->videoStream;
- else if(movState->audioStream >= 0)
- stream_index = movState->audioStream;
-
- /* Get a seek timestamp for the appropriate stream. */
- int64_t timestamp = seek_target;
- if(stream_index >= 0)
- timestamp = av_rescale_q(seek_target, AV_TIME_BASE_Q, fmtCtx->streams[stream_index]->time_base);
-
- if(av_seek_frame(movState->pFormatCtx, stream_index, timestamp, 0) < 0)
- fprintf(stderr, "%s: error while seeking\n", movState->pFormatCtx->filename);
- else
- {
- /* Seek successful, clear the packet queues and send a special
- * 'flush' packet with the new stream clock time. */
- if(movState->audioStream >= 0)
- {
- packet_queue_clear(&movState->audio.q);
- flush_pkt.pts = av_rescale_q(seek_target, AV_TIME_BASE_Q,
- fmtCtx->streams[movState->audioStream]->time_base
- );
- packet_queue_put(&movState->audio.q, &flush_pkt);
- }
- if(movState->videoStream >= 0)
- {
- packet_queue_clear(&movState->video.q);
- flush_pkt.pts = av_rescale_q(seek_target, AV_TIME_BASE_Q,
- fmtCtx->streams[movState->videoStream]->time_base
- );
- packet_queue_put(&movState->video.q, &flush_pkt);
- }
- movState->external_clock_base = av_gettime() - seek_target;
- }
- movState->seek_req = false;
- }
-
- if(movState->audio.q.size >= MAX_AUDIOQ_SIZE ||
- movState->video.q.size >= MAX_VIDEOQ_SIZE)
- {
- SDL_Delay(10);
- continue;
- }
-
- if(av_read_frame(movState->pFormatCtx, packet) < 0)
- {
- packet_queue_flush(&movState->video.q);
- packet_queue_flush(&movState->audio.q);
- break;
- }
-
- /* Place the packet in the queue it's meant for, or discard it. */
- if(packet->stream_index == movState->videoStream)
- packet_queue_put(&movState->video.q, packet);
- else if(packet->stream_index == movState->audioStream)
- packet_queue_put(&movState->audio.q, packet);
- else
- av_free_packet(packet);
- }
-
- /* all done - wait for it */
- while(!movState->quit)
- {
- if(movState->audio.q.nb_packets == 0 && movState->video.q.nb_packets == 0)
- break;
- SDL_Delay(100);
- }
-
-fail:
- movState->quit = true;
- packet_queue_flush(&movState->video.q);
- packet_queue_flush(&movState->audio.q);
-
- if(movState->videoStream >= 0)
- althrd_join(movState->video.thread, NULL);
- if(movState->audioStream >= 0)
- althrd_join(movState->audio.thread, NULL);
-
- SDL_PushEvent(&(SDL_Event){ .user={.type=FF_QUIT_EVENT, .data1=movState} });
-
- return 0;
-}
-
-
-static void stream_seek(MovieState *movState, double incr)
-{
- if(!movState->seek_req)
- {
- double newtime = get_master_clock(movState)+incr;
- if(newtime <= 0.0) movState->seek_pos = 0;
- else movState->seek_pos = (int64_t)(newtime * AV_TIME_BASE);
- movState->seek_req = true;
- }
-}
-
-int main(int argc, char *argv[])
-{
- SDL_Event event;
- MovieState *movState;
- bool first_update = true;
- SDL_Window *screen;
- SDL_Renderer *renderer;
- ALCdevice *device;
- ALCcontext *context;
- int fileidx;
-
- if(argc < 2)
- {
- fprintf(stderr, "Usage: %s <file>\n", argv[0]);
- return 1;
- }
- /* Register all formats and codecs */
- av_register_all();
- /* Initialize networking protocols */
- avformat_network_init();
-
- if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER))
- {
- fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
- return 1;
- }
-
- /* Make a window to put our video */
- screen = SDL_CreateWindow("alffplay", 0, 0, 640, 480, SDL_WINDOW_RESIZABLE);
- if(!screen)
- {
- fprintf(stderr, "SDL: could not set video mode - exiting\n");
- return 1;
- }
- /* Make a renderer to handle the texture image surface and rendering. */
- renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_ACCELERATED);
- if(renderer)
- {
- SDL_RendererInfo rinf;
- bool ok = false;
-
- /* Make sure the renderer supports YV12 textures. If not, fallback to a
- * software renderer. */
- if(SDL_GetRendererInfo(renderer, &rinf) == 0)
- {
- for(Uint32 i = 0;!ok && i < rinf.num_texture_formats;i++)
- ok = (rinf.texture_formats[i] == SDL_PIXELFORMAT_YV12);
- }
- if(!ok)
- {
- fprintf(stderr, "YV12 pixelformat textures not supported on renderer %s\n", rinf.name);
- SDL_DestroyRenderer(renderer);
- renderer = NULL;
- }
- }
- if(!renderer)
- renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_SOFTWARE);
- if(!renderer)
- {
- fprintf(stderr, "SDL: could not create renderer - exiting\n");
- return 1;
- }
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
- SDL_RenderFillRect(renderer, NULL);
- SDL_RenderPresent(renderer);
-
- /* Open an audio device */
- fileidx = 1;
- device = NULL;
- if(argc > 3 && strcmp(argv[1], "-device") == 0)
- {
- fileidx = 3;
- device = alcOpenDevice(argv[2]);
- if(!device)
- fprintf(stderr, "OpenAL: could not open \"%s\" - trying default\n", argv[2]);
- }
- if(!device)
- device = alcOpenDevice(NULL);
- if(!device)
- {
- fprintf(stderr, "OpenAL: could not open device - exiting\n");
- return 1;
- }
- context = alcCreateContext(device, NULL);
- if(!context)
- {
- fprintf(stderr, "OpenAL: could not create context - exiting\n");
- return 1;
- }
- if(alcMakeContextCurrent(context) == ALC_FALSE)
- {
- fprintf(stderr, "OpenAL: could not make context current - exiting\n");
- return 1;
- }
-
- if(!alIsExtensionPresent("AL_SOFT_source_length"))
- {
- fprintf(stderr, "Required AL_SOFT_source_length not supported - exiting\n");
- return 1;
- }
-
- if(!alIsExtensionPresent("AL_SOFT_direct_channels"))
- fprintf(stderr, "AL_SOFT_direct_channels not supported.\n");
- else
- has_direct_out = true;
-
- if(!alIsExtensionPresent("AL_SOFT_source_latency"))
- fprintf(stderr, "AL_SOFT_source_latency not supported, audio may be a bit laggy.\n");
- else
- {
- alGetSourcedvSOFT = alGetProcAddress("alGetSourcedvSOFT");
- has_latency_check = true;
- }
-
-
- movState = av_mallocz(sizeof(MovieState));
-
- av_strlcpy(movState->filename, argv[fileidx], sizeof(movState->filename));
-
- packet_queue_init(&movState->audio.q);
- packet_queue_init(&movState->video.q);
-
- almtx_init(&movState->video.pictq_mutex, almtx_plain);
- alcnd_init(&movState->video.pictq_cond);
- almtx_init(&movState->audio.src_mutex, almtx_recursive);
-
- movState->av_sync_type = DEFAULT_AV_SYNC_TYPE;
-
- movState->pFormatCtx = avformat_alloc_context();
- movState->pFormatCtx->interrupt_callback = (AVIOInterruptCB){.callback=decode_interrupt_cb, .opaque=movState};
-
- if(avio_open2(&movState->pFormatCtx->pb, movState->filename, AVIO_FLAG_READ,
- &movState->pFormatCtx->interrupt_callback, NULL))
- {
- fprintf(stderr, "Failed to open %s\n", movState->filename);
- return 1;
- }
-
- /* Open movie file */
- if(avformat_open_input(&movState->pFormatCtx, movState->filename, NULL, NULL) != 0)
- {
- fprintf(stderr, "Failed to open %s\n", movState->filename);
- return 1;
- }
-
- /* Retrieve stream information */
- if(avformat_find_stream_info(movState->pFormatCtx, NULL) < 0)
- {
- fprintf(stderr, "%s: failed to find stream info\n", movState->filename);
- return 1;
- }
-
- schedule_refresh(movState, 40);
-
-
- if(althrd_create(&movState->parse_thread, decode_thread, movState) != althrd_success)
- {
- fprintf(stderr, "Failed to create parse thread!\n");
- return 1;
- }
- while(SDL_WaitEvent(&event) == 1)
- {
- switch(event.type)
- {
- case SDL_KEYDOWN:
- switch(event.key.keysym.sym)
- {
- case SDLK_ESCAPE:
- movState->quit = true;
- break;
-
- case SDLK_LEFT:
- stream_seek(movState, -10.0);
- break;
- case SDLK_RIGHT:
- stream_seek(movState, 10.0);
- break;
- case SDLK_UP:
- stream_seek(movState, 30.0);
- break;
- case SDLK_DOWN:
- stream_seek(movState, -30.0);
- break;
-
- case SDLK_d:
- movState->direct_req = true;
- break;
-
- default:
- break;
- }
- break;
-
- case SDL_WINDOWEVENT:
- switch(event.window.event)
- {
- case SDL_WINDOWEVENT_RESIZED:
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
- SDL_RenderFillRect(renderer, NULL);
- break;
-
- default:
- break;
- }
- break;
-
- case SDL_QUIT:
- movState->quit = true;
- break;
-
- case FF_UPDATE_EVENT:
- update_picture(event.user.data1, &first_update, screen, renderer);
- break;
-
- case FF_REFRESH_EVENT:
- video_refresh_timer(event.user.data1, screen, renderer);
- break;
-
- case FF_QUIT_EVENT:
- althrd_join(movState->parse_thread, NULL);
-
- avformat_close_input(&movState->pFormatCtx);
-
- almtx_destroy(&movState->audio.src_mutex);
- almtx_destroy(&movState->video.pictq_mutex);
- alcnd_destroy(&movState->video.pictq_cond);
- packet_queue_deinit(&movState->video.q);
- packet_queue_deinit(&movState->audio.q);
-
- alcMakeContextCurrent(NULL);
- alcDestroyContext(context);
- alcCloseDevice(device);
-
- SDL_Quit();
- exit(0);
-
- default:
- break;
- }
- }
-
- fprintf(stderr, "SDL_WaitEvent error - %s\n", SDL_GetError());
- return 1;
-}