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author | Chris Robinson <[email protected]> | 2018-03-24 07:02:27 -0700 |
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committer | Chris Robinson <[email protected]> | 2018-03-24 07:02:27 -0700 |
commit | 413d55aaa547b3f602781ba235a629f3040d3e8d (patch) | |
tree | 0d30b50b8b7d8b0a8f854c47107ecd9e667fa53b /examples/almultireverb.c | |
parent | 6d8062a2a78fdcb2f430874f6fbe2ec6e92bd1a9 (diff) |
Fix a couple comments about coordinate handedness
Diffstat (limited to 'examples/almultireverb.c')
-rw-r--r-- | examples/almultireverb.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/almultireverb.c b/examples/almultireverb.c index 44398db3..a2587585 100644 --- a/examples/almultireverb.c +++ b/examples/almultireverb.c @@ -281,7 +281,7 @@ static void UpdateListenerAndEffects(float timediff, const ALuint slots[2], cons /* Calculate local_dir, which represents the listener-relative point to the * adjacent zone (should also include orientation). Because EAX Reverb uses - * right-handed coordinates instead of left-handed like the rest of OpenAL, + * left-handed coordinates instead of right-handed like the rest of OpenAL, * negate Z for the local values. */ local_dir[0] = portal_pos[0] - listener_pos[0]; |