diff options
author | Chris Robinson <[email protected]> | 2020-03-24 15:46:47 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2020-03-24 15:46:47 -0700 |
commit | cae78e79e81afbc47a9a5802c4cfcc62dbc07f8e (patch) | |
tree | 521ff02314133b3508bb3701a4bd898b376e4834 /examples/alreverb.c | |
parent | 586bc94d513125a63e61922ac0805a71c6ef1950 (diff) |
Convert the examples from SDL_sound to libsndfile
Diffstat (limited to 'examples/alreverb.c')
-rw-r--r-- | examples/alreverb.c | 97 |
1 files changed, 43 insertions, 54 deletions
diff --git a/examples/alreverb.c b/examples/alreverb.c index d789dffe..1f30a450 100644 --- a/examples/alreverb.c +++ b/examples/alreverb.c @@ -24,12 +24,13 @@ /* This file contains an example for applying reverb to a sound. */ -#include <stdio.h> #include <assert.h> +#include <inttypes.h> +#include <limits.h> +#include <stdio.h> +#include <stdlib.h> -#include "SDL_sound.h" -#include "SDL_audio.h" -#include "SDL_stdinc.h" +#include "sndfile.h" #include "AL/al.h" #include "AL/alc.h" @@ -149,68 +150,62 @@ static ALuint LoadEffect(const EFXEAXREVERBPROPERTIES *reverb) */ static ALuint LoadSound(const char *filename) { - Sound_Sample *sample; ALenum err, format; ALuint buffer; - Uint32 slen; - - /* Open the audio file */ - sample = Sound_NewSampleFromFile(filename, NULL, 65536); - if(!sample) + SNDFILE *sndfile; + SF_INFO sfinfo; + short *membuf; + sf_count_t num_frames; + ALsizei num_bytes; + + /* Open the audio file and check that it's usable. */ + sndfile = sf_open(filename, SFM_READ, &sfinfo); + if(!sndfile) { - fprintf(stderr, "Could not open audio in %s\n", filename); + fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile)); return 0; } - - /* Get the sound format, and figure out the OpenAL format */ - if(sample->actual.channels == 1) - { - if(sample->actual.format == AUDIO_U8) - format = AL_FORMAT_MONO8; - else if(sample->actual.format == AUDIO_S16SYS) - format = AL_FORMAT_MONO16; - else - { - fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format); - Sound_FreeSample(sample); - return 0; - } - } - else if(sample->actual.channels == 2) + if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels) { - if(sample->actual.format == AUDIO_U8) - format = AL_FORMAT_STEREO8; - else if(sample->actual.format == AUDIO_S16SYS) - format = AL_FORMAT_STEREO16; - else - { - fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format); - Sound_FreeSample(sample); - return 0; - } + fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames); + sf_close(sndfile); + return 0; } + + /* Get the sound format, and figure out the OpenAL format */ + if(sfinfo.channels == 1) + format = AL_FORMAT_MONO16; + else if(sfinfo.channels == 2) + format = AL_FORMAT_STEREO16; else { - fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels); - Sound_FreeSample(sample); + fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels); + sf_close(sndfile); return 0; } - /* Decode the whole audio stream to a buffer. */ - slen = Sound_DecodeAll(sample); - if(!sample->buffer || slen == 0) + /* Decode the whole audio file to a buffer. */ + membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short)); + + num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames); + if(num_frames < 1) { - fprintf(stderr, "Failed to read audio from %s\n", filename); - Sound_FreeSample(sample); + free(membuf); + sf_close(sndfile); + fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames); return 0; } + num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short); /* Buffer the audio data into a new buffer object, then free the data and - * close the file. */ + * close the file. + */ buffer = 0; alGenBuffers(1, &buffer); - alBufferData(buffer, format, sample->buffer, (ALsizei)slen, (ALsizei)sample->actual.rate); - Sound_FreeSample(sample); + alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate); + + free(membuf); + sf_close(sndfile); /* Check if an error occured, and clean up if so. */ err = alGetError(); @@ -278,15 +273,11 @@ int main(int argc, char **argv) LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv); #undef LOAD_PROC - /* Initialize SDL_sound. */ - Sound_Init(); - /* Load the sound into a buffer. */ buffer = LoadSound(argv[0]); if(!buffer) { CloseAL(); - Sound_Quit(); return 1; } @@ -295,7 +286,6 @@ int main(int argc, char **argv) if(!effect) { alDeleteBuffers(1, &buffer); - Sound_Quit(); CloseAL(); return 1; } @@ -330,13 +320,12 @@ int main(int argc, char **argv) alGetSourcei(source, AL_SOURCE_STATE, &state); } while(alGetError() == AL_NO_ERROR && state == AL_PLAYING); - /* All done. Delete resources, and close down SDL_sound and OpenAL. */ + /* All done. Delete resources, and close down OpenAL. */ alDeleteSources(1, &source); alDeleteAuxiliaryEffectSlots(1, &slot); alDeleteEffects(1, &effect); alDeleteBuffers(1, &buffer); - Sound_Quit(); CloseAL(); return 0; |