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authorChris Robinson <[email protected]>2020-09-22 08:43:13 -0700
committerChris Robinson <[email protected]>2020-09-22 10:18:43 -0700
commitc993ade9bf6a1980e598dcc689834772248e2b66 (patch)
treeb9a08eed668c7440f7b47188071add938b2ff21d /examples
parent844e6c881b55e1dac6d754a9d103e04a0d15b636 (diff)
Support B-Format amb file IRs in alconvolve
Be aware this requires proper header data (a WAVE_FORMAT_EXTENSIBLE format with the proper integer or float B-Format sub-format GUID). A normal 4-channel wave file will not be recognized, since it's indistinguishable from quadrophonic.
Diffstat (limited to 'examples')
-rw-r--r--examples/alconvolve.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/examples/alconvolve.c b/examples/alconvolve.c
index bc6ac311..b3d6c4dd 100644
--- a/examples/alconvolve.c
+++ b/examples/alconvolve.c
@@ -325,11 +325,22 @@ static ALuint LoadSound(const char *filename)
/* Get the sound format, and figure out the OpenAL format. Use floats since
* impulse responses will usually have more than 16-bit precision.
*/
+ format = AL_NONE;
if(sfinfo.channels == 1)
format = AL_FORMAT_MONO_FLOAT32;
else if(sfinfo.channels == 2)
format = AL_FORMAT_STEREO_FLOAT32;
- else
+ else if(sfinfo.channels == 3)
+ {
+ if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
+ format = AL_FORMAT_BFORMAT2D_FLOAT32;
+ }
+ else if(sfinfo.channels == 4)
+ {
+ if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
+ format = AL_FORMAT_BFORMAT3D_FLOAT32;
+ }
+ if(!format)
{
fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
sf_close(sndfile);