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authorChris Robinson <[email protected]>2015-12-04 19:09:48 -0800
committerChris Robinson <[email protected]>2015-12-04 19:09:48 -0800
commit482372577e6eaa9f4b857dc3a335e67efd1ee367 (patch)
tree0c025eae5873f32d1dcf641a675c3d95a4eb1dd3 /examples
parent4e6acfa0d549281efcbe8293d95b76a37deb370d (diff)
Avoid using usleep in the examples
We already have an al_nssleep wrapper in the common lib we can use.
Diffstat (limited to 'examples')
-rw-r--r--examples/alhrtf.c2
-rw-r--r--examples/allatency.c2
-rw-r--r--examples/alloopback.c2
-rw-r--r--examples/alreverb.c2
-rw-r--r--examples/alstream.c2
-rw-r--r--examples/altonegen.c2
-rw-r--r--examples/common/alhelpers.h10
7 files changed, 8 insertions, 14 deletions
diff --git a/examples/alhrtf.c b/examples/alhrtf.c
index 6dac5308..b18a5115 100644
--- a/examples/alhrtf.c
+++ b/examples/alhrtf.c
@@ -227,7 +227,7 @@ int main(int argc, char **argv)
angle = 0.0;
alSourcePlay(source);
do {
- Sleep(10);
+ al_nssleep(10000000);
/* Rotate the source around the listener by about 1/4 cycle per second.
* Only affects mono sounds.
diff --git a/examples/allatency.c b/examples/allatency.c
index deb13d3b..afef43ca 100644
--- a/examples/allatency.c
+++ b/examples/allatency.c
@@ -182,7 +182,7 @@ int main(int argc, char **argv)
/* Play the sound until it finishes. */
alSourcePlay(source);
do {
- Sleep(10);
+ al_nssleep(10000000);
alGetSourcei(source, AL_SOURCE_STATE, &state);
/* Get the source offset and latency. AL_SEC_OFFSET_LATENCY_SOFT will
diff --git a/examples/alloopback.c b/examples/alloopback.c
index 04c92818..c5dee36d 100644
--- a/examples/alloopback.c
+++ b/examples/alloopback.c
@@ -216,7 +216,7 @@ int main(int argc, char *argv[])
/* Play the sound until it finishes. */
alSourcePlay(source);
do {
- Sleep(10);
+ al_nssleep(10000000);
alGetSourcei(source, AL_SOURCE_STATE, &state);
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
diff --git a/examples/alreverb.c b/examples/alreverb.c
index 420b1c55..7d2bb343 100644
--- a/examples/alreverb.c
+++ b/examples/alreverb.c
@@ -311,7 +311,7 @@ int main(int argc, char **argv)
/* Play the sound until it finishes. */
alSourcePlay(source);
do {
- Sleep(10);
+ al_nssleep(10000000);
alGetSourcei(source, AL_SOURCE_STATE, &state);
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
diff --git a/examples/alstream.c b/examples/alstream.c
index 2972d375..63478d6a 100644
--- a/examples/alstream.c
+++ b/examples/alstream.c
@@ -318,7 +318,7 @@ int main(int argc, char **argv)
}
while(UpdatePlayer(player))
- Sleep(10);
+ al_nssleep(10000000);
/* All done with this file. Close it and go to the next */
ClosePlayerFile(player);
diff --git a/examples/altonegen.c b/examples/altonegen.c
index 65980529..74a04ee2 100644
--- a/examples/altonegen.c
+++ b/examples/altonegen.c
@@ -246,7 +246,7 @@ int main(int argc, char *argv[])
alSourcePlay(source);
do {
ALint pos;
- Sleep(10);
+ al_nssleep(10000000);
alGetSourcei(source, AL_SAMPLE_OFFSET, &pos);
alGetSourcei(source, AL_SOURCE_STATE, &state);
if(pos < last_pos && state == AL_PLAYING)
diff --git a/examples/common/alhelpers.h b/examples/common/alhelpers.h
index 62ed5be2..1b4d2fbf 100644
--- a/examples/common/alhelpers.h
+++ b/examples/common/alhelpers.h
@@ -1,18 +1,12 @@
#ifndef ALHELPERS_H
#define ALHELPERS_H
-#ifndef _WIN32
-#include <unistd.h>
-#define Sleep(x) usleep((x)*1000)
-#else
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#endif
-
#include "AL/alc.h"
#include "AL/al.h"
#include "AL/alext.h"
+#include "threads.h"
+
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */