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authorChris Robinson <[email protected]>2017-12-15 22:59:51 -0800
committerChris Robinson <[email protected]>2017-12-15 22:59:51 -0800
commit30007263e5ffe1883d634081dcbfcc65dbf58cc4 (patch)
treec5425a3a3d6dce7f0b6ac94cd7f576ec4b0fe1a6 /examples
parentff3d31e17f37cdc6c2740b73a5e5ea1407bccb35 (diff)
Allow storing multiple buffers in a ALbufferlistitem
This will be to allow buffer layering, multiple buffers of the same format and sample rate that are mixed together prior to resampling, filtering, and panning. This will allow composing sounds from individual components that can be swapped around on different invocations (e.g. layer SoundA and SoundB on one instance and SoundA and SoundC on a different instance for a slightly different sound, then just SoundA for a third instance, and so on). The longest buffer within the list item determines the length of the list item. More work needs to be done to fully support it, namely the ability to specity multiple buffers to layer for static and streaming sources. Also the behavior of loop points for layered static sources should be worked out. Should also consider allowing each layer to have a sample offset.
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