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authorChris Robinson <[email protected]>2019-07-23 02:19:02 -0700
committerChris Robinson <[email protected]>2019-07-23 02:38:07 -0700
commitb8ac4b79e43d3ae60926f5aad7125d10b2d78ea7 (patch)
tree7e0da02383cc3768ef0f040b3fa790cf2e877f72 /examples
parent8a9434c6238344e676e6defb74cea6bf6d62d401 (diff)
Only send packets as needed
Diffstat (limited to 'examples')
-rw-r--r--examples/alffplay.cpp88
1 files changed, 49 insertions, 39 deletions
diff --git a/examples/alffplay.cpp b/examples/alffplay.cpp
index 62c1a908..fbbbdf89 100644
--- a/examples/alffplay.cpp
+++ b/examples/alffplay.cpp
@@ -212,20 +212,21 @@ public:
mTotalSize = 0;
}
- void sendTo(AVCodecContext *codecctx)
+ int sendTo(AVCodecContext *codecctx)
{
std::unique_lock<std::mutex> lock{mMutex};
- AVPacket *lastpkt{};
- while((lastpkt=getPacket(lock)) != nullptr)
+
+ AVPacket *pkt{getPacket(lock)};
+ if(!pkt) return avcodec_send_packet(codecctx, nullptr);
+
+ const int ret{avcodec_send_packet(codecctx, pkt)};
+ if(ret != AVERROR(EAGAIN))
{
- const int ret{avcodec_send_packet(codecctx, lastpkt)};
- if(ret == AVERROR(EAGAIN)) return;
if(ret < 0)
std::cerr<< "Failed to send packet: "<<ret <<std::endl;
pop();
}
- if(!lastpkt)
- avcodec_send_packet(codecctx, nullptr);
+ return ret;
}
void setFinished()
@@ -559,19 +560,16 @@ int AudioState::decodeFrame()
{
while(!mMovie.mQuit.load(std::memory_order_relaxed))
{
- const int ret{avcodec_receive_frame(mCodecCtx.get(), mDecodedFrame.get())};
- if(ret < 0)
+ int ret;
+ while((ret=avcodec_receive_frame(mCodecCtx.get(), mDecodedFrame.get())) == AVERROR(EAGAIN))
+ mPackets.sendTo(mCodecCtx.get());
+ if(ret != 0)
{
if(ret == AVERROR_EOF) break;
- if(ret != AVERROR(EAGAIN))
- {
- std::cerr<< "Failed to receive frame: "<<ret <<std::endl;
- break;
- }
+ std::cerr<< "Failed to receive frame: "<<ret <<std::endl;
+ continue;
}
- mPackets.sendTo(mCodecCtx.get());
-
if(mDecodedFrame->nb_samples <= 0)
continue;
@@ -998,7 +996,11 @@ int AudioState::handler()
samples = av_malloc(buffer_len);
/* Prefill the codec buffer. */
- mPackets.sendTo(mCodecCtx.get());
+ do {
+ const int ret{mPackets.sendTo(mCodecCtx.get())};
+ if(ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
+ break;
+ } while(1);
srclock.lock();
if(alcGetInteger64vSOFT)
@@ -1302,7 +1304,11 @@ int VideoState::handler()
{ pict.mFrame = AVFramePtr{av_frame_alloc()}; });
/* Prefill the codec buffer. */
- mPackets.sendTo(mCodecCtx.get());
+ do {
+ const int ret{mPackets.sendTo(mCodecCtx.get())};
+ if(ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
+ break;
+ } while(1);
{
std::lock_guard<std::mutex> _{mDispPtsMutex};
@@ -1317,30 +1323,34 @@ int VideoState::handler()
/* Retrieve video frame. */
AVFrame *decoded_frame{vp->mFrame.get()};
- const int ret{avcodec_receive_frame(mCodecCtx.get(), decoded_frame)};
- if(ret == AVERROR_EOF) break;
- if(ret == 0)
+ int ret;
+ while((ret=avcodec_receive_frame(mCodecCtx.get(), decoded_frame)) == AVERROR(EAGAIN))
+ mPackets.sendTo(mCodecCtx.get());
+ if(ret != 0)
{
- /* Get the PTS for this frame. */
- if(decoded_frame->best_effort_timestamp != AV_NOPTS_VALUE)
- current_pts = std::chrono::duration_cast<nanoseconds>(
- seconds_d64{av_q2d(mStream->time_base)*decoded_frame->best_effort_timestamp});
- vp->mPts = current_pts;
-
- /* Update the video clock to the next expected PTS. */
- auto frame_delay = av_q2d(mCodecCtx->time_base);
- frame_delay += decoded_frame->repeat_pict * (frame_delay * 0.5);
- current_pts += std::chrono::duration_cast<nanoseconds>(seconds_d64{frame_delay});
-
- /* Put the frame in the queue to be loaded into a texture and
- * displayed by the rendering thread.
- */
- write_idx = (write_idx+1)%mPictQ.size();
- mPictQWrite.store(write_idx, std::memory_order_release);
- }
- else if(ret != AVERROR(EAGAIN))
+ if(ret == AVERROR_EOF) break;
std::cerr<< "Failed to receive frame: "<<ret <<std::endl;
+ continue;
+ }
+
+ /* Get the PTS for this frame. */
+ if(decoded_frame->best_effort_timestamp != AV_NOPTS_VALUE)
+ current_pts = std::chrono::duration_cast<nanoseconds>(
+ seconds_d64{av_q2d(mStream->time_base)*decoded_frame->best_effort_timestamp});
+ vp->mPts = current_pts;
+
+ /* Update the video clock to the next expected PTS. */
+ auto frame_delay = av_q2d(mCodecCtx->time_base);
+ frame_delay += decoded_frame->repeat_pict * (frame_delay * 0.5);
+ current_pts += std::chrono::duration_cast<nanoseconds>(seconds_d64{frame_delay});
+
+ /* Put the frame in the queue to be loaded into a texture and displayed
+ * by the rendering thread.
+ */
+ write_idx = (write_idx+1)%mPictQ.size();
+ mPictQWrite.store(write_idx, std::memory_order_release);
+ /* Send a packet now so it's hopefully ready by the time it's needed. */
mPackets.sendTo(mCodecCtx.get());
if(write_idx == mPictQRead.load(std::memory_order_acquire))