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author | Chris Robinson <[email protected]> | 2018-01-07 05:32:07 -0800 |
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committer | Chris Robinson <[email protected]> | 2018-01-07 05:32:07 -0800 |
commit | 4cc1c646466737ba411aa23ce4a6116936ada8c2 (patch) | |
tree | 796fc698eb910630ac5f398fe38f26aef2cd456c /utils/alsoft-config/mainwindow.cpp | |
parent | 0e1fd34c89d8f09f68c2c243ceccd0dab4f7c6c0 (diff) |
Replace the sinc4 resampler with cubic
Turns out the C version of the cubic resampler is just slightly faster than
even the SSE3 version of the FIR4 resampler. This is likely due to not using a
64KB random-access lookup table along with unaligned loads, both offseting the
gains from SSE.
Diffstat (limited to 'utils/alsoft-config/mainwindow.cpp')
-rw-r--r-- | utils/alsoft-config/mainwindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/utils/alsoft-config/mainwindow.cpp b/utils/alsoft-config/mainwindow.cpp index 31419479..f1bbf7db 100644 --- a/utils/alsoft-config/mainwindow.cpp +++ b/utils/alsoft-config/mainwindow.cpp @@ -100,7 +100,7 @@ static const struct NameValuePair { { "Point", "point" }, { "Linear", "linear" }, { "Default (Linear)", "" }, - { "3rd order Sinc", "sinc4" }, + { "Cubic Spline", "cubic" }, { "11th order Sinc", "bsinc12" }, { "23rd order Sinc", "bsinc24" }, |