diff options
author | Chris Robinson <[email protected]> | 2017-02-20 09:08:57 -0800 |
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committer | Chris Robinson <[email protected]> | 2017-02-20 09:08:57 -0800 |
commit | 5a2ef2590f38c72883f9ee2e18cc9980634df7be (patch) | |
tree | b26c987fd5bbaa0a4123e45db7232299a2a7e133 /utils/alsoft-config/mainwindow.ui | |
parent | b23f81b686f4c72044d0d6f85b5049822f3c6a78 (diff) |
Allow distance compensation for non-HQ rendering as well
It still requires a custom configuration to specify appropriate speaker
distances.
Diffstat (limited to 'utils/alsoft-config/mainwindow.ui')
-rw-r--r-- | utils/alsoft-config/mainwindow.ui | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/utils/alsoft-config/mainwindow.ui b/utils/alsoft-config/mainwindow.ui index f14554e6..afb91996 100644 --- a/utils/alsoft-config/mainwindow.ui +++ b/utils/alsoft-config/mainwindow.ui @@ -601,9 +601,8 @@ appropriate speaker configuration you intend to use.</string> <string>This applies the necessary delays and attenuation to make the speakers behave as though they are all equidistant, which is important for proper -playback of 3D sound rendering. Requires the high -quality ambisonic renderer, as well as the proper -distances to be specified in the decoder +playback of 3D sound rendering. Requires the +proper distances to be specified in the decoder configuration file.</string> </property> <property name="layoutDirection"> |