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-rw-r--r--CMakeLists.txt2
-rw-r--r--OpenAL32/alAuxEffectSlot.cpp (renamed from OpenAL32/alAuxEffectSlot.c)77
2 files changed, 41 insertions, 38 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1a840aab..df190c60 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -778,7 +778,7 @@ SET(OPENAL_OBJS
OpenAL32/Include/alu.h
OpenAL32/Include/alAuxEffectSlot.h
- OpenAL32/alAuxEffectSlot.c
+ OpenAL32/alAuxEffectSlot.cpp
OpenAL32/Include/alBuffer.h
OpenAL32/alBuffer.cpp
OpenAL32/Include/alEffect.h
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.cpp
index 297aa1b6..18bad2d4 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.cpp
@@ -67,7 +67,7 @@ static inline EffectStateFactory *getFactoryByType(ALenum type)
if(FactoryList[i].Type == type)
return FactoryList[i].GetFactory();
}
- return NULL;
+ return nullptr;
}
static void ALeffectState_IncRef(ALeffectState *state);
@@ -77,7 +77,7 @@ static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
{
id--;
if(UNLIKELY(id >= VECTOR_SIZE(context->EffectSlotList)))
- return NULL;
+ return nullptr;
return VECTOR_ELEM(context->EffectSlotList, id);
}
@@ -88,10 +88,10 @@ static inline ALeffect *LookupEffect(ALCdevice *device, ALuint id)
ALsizei slidx = (id-1) & 0x3f;
if(UNLIKELY(lidx >= VECTOR_SIZE(device->EffectList)))
- return NULL;
+ return nullptr;
sublist = &VECTOR_ELEM(device->EffectList, lidx);
if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx)))
- return NULL;
+ return nullptr;
return sublist->Effects + slidx;
}
@@ -123,7 +123,7 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
{
ALeffectslotPtr *iter = VECTOR_BEGIN(context->EffectSlotList);
ALeffectslotPtr *end = VECTOR_END(context->EffectSlotList);
- ALeffectslot *slot = NULL;
+ ALeffectslot *slot = nullptr;
ALenum err = AL_OUT_OF_MEMORY;
for(;iter != end;iter++)
@@ -140,10 +140,10 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
SETERR_GOTO(context, AL_OUT_OF_MEMORY, done,
"Exceeding %u auxiliary effect slot limit", device->AuxiliaryEffectSlotMax);
}
- VECTOR_PUSH_BACK(context->EffectSlotList, NULL);
+ VECTOR_PUSH_BACK(context->EffectSlotList, nullptr);
iter = &VECTOR_BACK(context->EffectSlotList);
}
- slot = al_calloc(16, sizeof(ALeffectslot));
+ slot = static_cast<ALeffectslot*>(al_calloc(16, sizeof(ALeffectslot)));
if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR)
{
al_free(slot);
@@ -182,7 +182,7 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *
for(i = 0;i < n;i++)
{
- if((slot=LookupEffectSlot(context, effectslots[i])) == NULL)
+ if((slot=LookupEffectSlot(context, effectslots[i])) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u",
effectslots[i]);
if(ReadRef(&slot->ref) != 0)
@@ -194,9 +194,9 @@ AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *
RemoveActiveEffectSlots(effectslots, n, context);
for(i = 0;i < n;i++)
{
- if((slot=LookupEffectSlot(context, effectslots[i])) == NULL)
+ if((slot=LookupEffectSlot(context, effectslots[i])) == nullptr)
continue;
- VECTOR_ELEM(context->EffectSlotList, effectslots[i]-1) = NULL;
+ VECTOR_ELEM(context->EffectSlotList, effectslots[i]-1) = nullptr;
DeinitEffectSlot(slot);
@@ -231,7 +231,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param
ALCdevice *device;
ALCcontext *context;
ALeffectslot *slot;
- ALeffect *effect = NULL;
+ ALeffect *effect = nullptr;
ALenum err;
context = GetContextRef();
@@ -239,7 +239,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param
almtx_lock(&context->PropLock);
LockEffectSlotList(context);
- if((slot=LookupEffectSlot(context, effectslot)) == NULL)
+ if((slot=LookupEffectSlot(context, effectslot)) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -247,8 +247,8 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param
device = context->Device;
LockEffectList(device);
- effect = (value ? LookupEffect(device, value) : NULL);
- if(!(value == 0 || effect != NULL))
+ effect = (value ? LookupEffect(device, value) : nullptr);
+ if(!(value == 0 || effect != nullptr))
{
UnlockEffectList(device);
SETERR_GOTO(context, AL_INVALID_VALUE, done, "Invalid effect ID %u", value);
@@ -295,7 +295,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum para
if(!context) return;
LockEffectSlotList(context);
- if(LookupEffectSlot(context, effectslot) == NULL)
+ if(LookupEffectSlot(context, effectslot) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -319,7 +319,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param
almtx_lock(&context->PropLock);
LockEffectSlotList(context);
- if((slot=LookupEffectSlot(context, effectslot)) == NULL)
+ if((slot=LookupEffectSlot(context, effectslot)) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -356,7 +356,7 @@ AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum para
if(!context) return;
LockEffectSlotList(context);
- if(LookupEffectSlot(context, effectslot) == NULL)
+ if(LookupEffectSlot(context, effectslot) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -379,7 +379,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum pa
if(!context) return;
LockEffectSlotList(context);
- if((slot=LookupEffectSlot(context, effectslot)) == NULL)
+ if((slot=LookupEffectSlot(context, effectslot)) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -412,7 +412,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum p
if(!context) return;
LockEffectSlotList(context);
- if(LookupEffectSlot(context, effectslot) == NULL)
+ if(LookupEffectSlot(context, effectslot) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -435,7 +435,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum pa
if(!context) return;
LockEffectSlotList(context);
- if((slot=LookupEffectSlot(context, effectslot)) == NULL)
+ if((slot=LookupEffectSlot(context, effectslot)) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -467,7 +467,7 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum p
if(!context) return;
LockEffectSlotList(context);
- if(LookupEffectSlot(context, effectslot) == NULL)
+ if(LookupEffectSlot(context, effectslot) == nullptr)
SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid effect slot ID %u", effectslot);
switch(param)
{
@@ -539,7 +539,7 @@ ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect
{
if(props->State)
ALeffectState_DecRef(props->State);
- props->State = NULL;
+ props->State = nullptr;
props = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
}
@@ -567,7 +567,7 @@ void ALeffectState_Construct(ALeffectState *state)
{
InitRef(&state->Ref, 1);
- state->OutBuffer = NULL;
+ state->OutBuffer = nullptr;
state->OutChannels = 0;
}
@@ -580,7 +580,7 @@ static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontex
{
struct ALeffectslotArray *curarray = ATOMIC_LOAD(&context->ActiveAuxSlots,
almemory_order_acquire);
- struct ALeffectslotArray *newarray = NULL;
+ struct ALeffectslotArray *newarray = nullptr;
ALsizei newcount = curarray->count + count;
ALCdevice *device = context->Device;
ALsizei i, j;
@@ -588,7 +588,8 @@ static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontex
/* Insert the new effect slots into the head of the array, followed by the
* existing ones.
*/
- newarray = al_calloc(DEF_ALIGN, FAM_SIZE(struct ALeffectslotArray, slot, newcount));
+ newarray = static_cast<struct ALeffectslotArray*>(al_calloc(DEF_ALIGN,
+ FAM_SIZE(struct ALeffectslotArray, slot, newcount)));
newarray->count = newcount;
for(i = 0;i < count;i++)
newarray->slot[i] = LookupEffectSlot(context, slotids[i]);
@@ -615,11 +616,11 @@ static void AddActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcontex
*/
if(UNLIKELY(newcount < newarray->count))
{
- struct ALeffectslotArray *tmpnewarray = al_calloc(DEF_ALIGN,
- FAM_SIZE(struct ALeffectslotArray, slot, newcount));
- memcpy(tmpnewarray, newarray, FAM_SIZE(struct ALeffectslotArray, slot, newcount));
+ struct ALeffectslotArray *tmp = static_cast<struct ALeffectslotArray*>(al_calloc(DEF_ALIGN,
+ FAM_SIZE(struct ALeffectslotArray, slot, newcount)));
+ memcpy(tmp, newarray, FAM_SIZE(struct ALeffectslotArray, slot, newcount));
al_free(newarray);
- newarray = tmpnewarray;
+ newarray = tmp;
newarray->count = newcount;
}
@@ -633,14 +634,15 @@ static void RemoveActiveEffectSlots(const ALuint *slotids, ALsizei count, ALCcon
{
struct ALeffectslotArray *curarray = ATOMIC_LOAD(&context->ActiveAuxSlots,
almemory_order_acquire);
- struct ALeffectslotArray *newarray = NULL;
+ struct ALeffectslotArray *newarray = nullptr;
ALCdevice *device = context->Device;
ALsizei i, j;
/* Don't shrink the allocated array size since we don't know how many (if
* any) of the effect slots to remove are in the array.
*/
- newarray = al_calloc(DEF_ALIGN, FAM_SIZE(struct ALeffectslotArray, slot, curarray->count));
+ newarray = static_cast<struct ALeffectslotArray*>(al_calloc(DEF_ALIGN,
+ FAM_SIZE(struct ALeffectslotArray, slot, curarray->count)));
newarray->count = 0;
for(i = 0;i < curarray->count;i++)
{
@@ -679,7 +681,7 @@ ALenum InitEffectSlot(ALeffectslot *slot)
ATOMIC_INIT(&slot->PropsClean, AL_TRUE);
InitRef(&slot->ref, 0);
- ATOMIC_INIT(&slot->Update, NULL);
+ ATOMIC_INIT(&slot->Update, static_cast<ALeffectslotProps*>(nullptr));
slot->Params.Gain = 1.0f;
slot->Params.AuxSendAuto = AL_TRUE;
@@ -720,7 +722,7 @@ void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context)
/* Get an unused property container, or allocate a new one as needed. */
props = ATOMIC_LOAD(&context->FreeEffectslotProps, almemory_order_relaxed);
if(!props)
- props = al_calloc(16, sizeof(*props));
+ props = static_cast<ALeffectslotProps*>(al_calloc(16, sizeof(*props)));
else
{
struct ALeffectslotProps *next;
@@ -744,7 +746,8 @@ void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context)
props->State = slot->Effect.State;
/* Set the new container for updating internal parameters. */
- props = ATOMIC_EXCHANGE_PTR(&slot->Update, props, almemory_order_acq_rel);
+ props = static_cast<ALeffectslotProps*>(ATOMIC_EXCHANGE_PTR(&slot->Update, props,
+ almemory_order_acq_rel));
if(props)
{
/* If there was an unused update container, put it back in the
@@ -752,7 +755,7 @@ void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context)
*/
if(props->State)
ALeffectState_DecRef(props->State);
- props->State = NULL;
+ props->State = nullptr;
ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &context->FreeEffectslotProps, props);
}
@@ -786,7 +789,7 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *context)
{
ALeffectslot *slot = *iter;
if(!slot) continue;
- *iter = NULL;
+ *iter = nullptr;
DeinitEffectSlot(slot);
@@ -795,5 +798,5 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *context)
++leftover;
}
if(leftover > 0)
- WARN("(%p) Deleted "SZFMT" AuxiliaryEffectSlot%s\n", context, leftover, (leftover==1)?"":"s");
+ WARN("(%p) Deleted " SZFMT " AuxiliaryEffectSlot%s\n", context, leftover, (leftover==1)?"":"s");
}