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-rw-r--r--Alc/ALc.c2
-rw-r--r--Alc/ALu.c26
-rw-r--r--Alc/alcEcho.c6
-rw-r--r--Alc/alcModulator.c6
-rw-r--r--Alc/alcReverb.c22
-rw-r--r--Alc/mixer.c18
-rw-r--r--Alc/panning.c24
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h2
-rw-r--r--OpenAL32/Include/alMain.h14
-rw-r--r--OpenAL32/Include/alSource.h6
-rw-r--r--OpenAL32/Include/alu.h2
-rw-r--r--OpenAL32/alAuxEffectSlot.c2
12 files changed, 65 insertions, 65 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index 2463ab12..bf2f07ec 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -914,7 +914,7 @@ static ALCboolean UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
aluInitPanning(device);
- for(i = 0;i < OUTPUTCHANNELS;i++)
+ for(i = 0;i < MAXCHANNELS;i++)
{
device->ClickRemoval[i] = 0.0f;
device->PendingClicks[i] = 0.0f;
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 43178d66..0cd59ae9 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -258,7 +258,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
if(Channels == FmtStereo)
{
- for(i = 0;i < OUTPUTCHANNELS;i++)
+ for(i = 0;i < MAXCHANNELS;i++)
ALSource->Params.DryGains[i] = 0.0f;
if(DupStereo == AL_FALSE)
@@ -322,7 +322,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
}
else
{
- for(i = 0;i < OUTPUTCHANNELS;i++)
+ for(i = 0;i < MAXCHANNELS;i++)
ALSource->Params.DryGains[i] = DryGain * ListenerGain;
}
@@ -729,13 +729,13 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
}
pos = aluCart2LUTpos(-Position[2], Position[0]);
- SpeakerGain = &Device->PanningLUT[OUTPUTCHANNELS * pos];
+ SpeakerGain = &Device->PanningLUT[MAXCHANNELS * pos];
DirGain = aluSqrt(Position[0]*Position[0] + Position[2]*Position[2]);
// elevation adjustment for directional gain. this sucks, but
// has low complexity
AmbientGain = aluSqrt(1.0/Device->NumChan);
- for(s = 0;s < OUTPUTCHANNELS;s++)
+ for(s = 0;s < MAXCHANNELS;s++)
ALSource->Params.DryGains[s] = 0.0f;
for(s = 0;s < (ALsizei)Device->NumChan;s++)
{
@@ -806,7 +806,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
SamplesToDo = min(size, BUFFERSIZE);
/* Clear mixing buffer */
- memset(device->DryBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat));
+ memset(device->DryBuffer, 0, SamplesToDo*MAXCHANNELS*sizeof(ALfloat));
SuspendContext(NULL);
ctx = device->Contexts;
@@ -868,13 +868,13 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
//Post processing loop
for(i = 0;i < SamplesToDo;i++)
{
- for(c = 0;c < OUTPUTCHANNELS;c++)
+ for(c = 0;c < MAXCHANNELS;c++)
{
device->ClickRemoval[c] -= device->ClickRemoval[c] / 256.0f;
device->DryBuffer[i][c] += device->ClickRemoval[c];
}
}
- for(i = 0;i < OUTPUTCHANNELS;i++)
+ for(i = 0;i < MAXCHANNELS;i++)
{
device->ClickRemoval[i] += device->PendingClicks[i];
device->PendingClicks[i] = 0.0f;
@@ -886,8 +886,8 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
const Channel chans[] = { \
__VA_ARGS__ \
}; \
- ALfloat (*DryBuffer)[OUTPUTCHANNELS] = device->DryBuffer; \
- ALfloat (*Matrix)[OUTPUTCHANNELS] = device->ChannelMatrix; \
+ ALfloat (*DryBuffer)[MAXCHANNELS] = device->DryBuffer; \
+ ALfloat (*Matrix)[MAXCHANNELS] = device->ChannelMatrix; \
const ALuint *ChanMap = device->DevChannels; \
\
for(i = 0;i < SamplesToDo;i++) \
@@ -895,7 +895,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
for(j = 0;j < N;j++) \
{ \
ALfloat samp = 0.0f; \
- for(c = 0;c < OUTPUTCHANNELS;c++) \
+ for(c = 0;c < MAXCHANNELS;c++) \
samp += DryBuffer[i][c] * Matrix[c][chans[j]]; \
((T*)buffer)[ChanMap[chans[j]]] = func(samp); \
} \
@@ -910,14 +910,14 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
case AL_FORMAT_STEREO##bits: \
if(device->Bs2b) \
{ \
- ALfloat (*DryBuffer)[OUTPUTCHANNELS] = device->DryBuffer; \
- ALfloat (*Matrix)[OUTPUTCHANNELS] = device->ChannelMatrix; \
+ ALfloat (*DryBuffer)[MAXCHANNELS] = device->DryBuffer; \
+ ALfloat (*Matrix)[MAXCHANNELS] = device->ChannelMatrix; \
const ALuint *ChanMap = device->DevChannels; \
\
for(i = 0;i < SamplesToDo;i++) \
{ \
float samples[2] = { 0.0f, 0.0f }; \
- for(c = 0;c < OUTPUTCHANNELS;c++) \
+ for(c = 0;c < MAXCHANNELS;c++) \
{ \
samples[0] += DryBuffer[i][c]*Matrix[c][FRONT_LEFT]; \
samples[1] += DryBuffer[i][c]*Matrix[c][FRONT_RIGHT]; \
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c
index e6ecac5c..68549fde 100644
--- a/Alc/alcEcho.c
+++ b/Alc/alcEcho.c
@@ -49,7 +49,7 @@ typedef struct ALechoState {
ALfloat FeedGain;
- ALfloat Gain[OUTPUTCHANNELS];
+ ALfloat Gain[MAXCHANNELS];
FILTER iirFilter;
ALfloat history[2];
@@ -90,7 +90,7 @@ static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
for(i = 0;i < state->BufferLength;i++)
state->SampleBuffer[i] = 0.0f;
- for(i = 0;i < OUTPUTCHANNELS;i++)
+ for(i = 0;i < MAXCHANNELS;i++)
state->Gain[i] = 0.0f;
for(i = 0;i < Device->NumChan;i++)
{
@@ -125,7 +125,7 @@ static ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeff
state->iirFilter.coeff = a;
}
-static ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
+static ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALechoState *state = (ALechoState*)effect;
const ALuint mask = state->BufferLength-1;
diff --git a/Alc/alcModulator.c b/Alc/alcModulator.c
index 19944fa3..11bb7d48 100644
--- a/Alc/alcModulator.c
+++ b/Alc/alcModulator.c
@@ -43,7 +43,7 @@ typedef struct ALmodulatorState {
ALuint index;
ALuint step;
- ALfloat Gain[OUTPUTCHANNELS];
+ ALfloat Gain[MAXCHANNELS];
FILTER iirFilter;
ALfloat history[1];
@@ -92,7 +92,7 @@ static ALboolean ModulatorDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
ALmodulatorState *state = (ALmodulatorState*)effect;
ALuint index;
- for(index = 0;index < OUTPUTCHANNELS;index++)
+ for(index = 0;index < MAXCHANNELS;index++)
state->Gain[index] = 0.0f;
for(index = 0;index < Device->NumChan;index++)
{
@@ -125,7 +125,7 @@ static ALvoid ModulatorUpdate(ALeffectState *effect, ALCcontext *Context, const
state->iirFilter.coeff = a;
}
-static ALvoid ModulatorProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
+static ALvoid ModulatorProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALmodulatorState *state = (ALmodulatorState*)effect;
const ALfloat gain = Slot->Gain;
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index ed81665a..d4a03cf3 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -77,7 +77,7 @@ typedef struct ALverbState {
ALuint Offset[4];
// The gain for each output channel based on 3D panning (only for the
// EAX path).
- ALfloat PanGain[OUTPUTCHANNELS];
+ ALfloat PanGain[MAXCHANNELS];
} Early;
// Decorrelator delay line.
DelayLine Decorrelator;
@@ -107,7 +107,7 @@ typedef struct ALverbState {
ALfloat LpSample[4];
// The gain for each output channel based on 3D panning (only for the
// EAX path).
- ALfloat PanGain[OUTPUTCHANNELS];
+ ALfloat PanGain[MAXCHANNELS];
} Late;
struct {
// Attenuation to compensate for the modal density and decay rate of
@@ -627,10 +627,10 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
* panning direction.
*/
pos = aluCart2LUTpos(earlyPan[2], earlyPan[0]);
- speakerGain = &Device->PanningLUT[OUTPUTCHANNELS * pos];
+ speakerGain = &Device->PanningLUT[MAXCHANNELS * pos];
dirGain = aluSqrt((earlyPan[0] * earlyPan[0]) + (earlyPan[2] * earlyPan[2]));
- for(index = 0;index < OUTPUTCHANNELS;index++)
+ for(index = 0;index < MAXCHANNELS;index++)
State->Early.PanGain[index] = 0.0f;
for(index = 0;index < Device->NumChan;index++)
{
@@ -640,10 +640,10 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
pos = aluCart2LUTpos(latePan[2], latePan[0]);
- speakerGain = &Device->PanningLUT[OUTPUTCHANNELS * pos];
+ speakerGain = &Device->PanningLUT[MAXCHANNELS * pos];
dirGain = aluSqrt((latePan[0] * latePan[0]) + (latePan[2] * latePan[2]));
- for(index = 0;index < OUTPUTCHANNELS;index++)
+ for(index = 0;index < MAXCHANNELS;index++)
State->Late.PanGain[index] = 0.0f;
for(index = 0;index < Device->NumChan;index++)
{
@@ -1014,7 +1014,7 @@ static ALboolean VerbDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
frequency);
}
- for(index = 0;index < OUTPUTCHANNELS;index++)
+ for(index = 0;index < MAXCHANNELS;index++)
State->Gain[index] = 0.0f;
for(index = 0;index < Device->NumChan;index++)
{
@@ -1161,7 +1161,7 @@ static ALvoid EAXVerbUpdate(ALeffectState *effect, ALCcontext *Context, const AL
// This processes the reverb state, given the input samples and an output
// buffer.
-static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
+static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
ALuint index;
@@ -1194,7 +1194,7 @@ static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuin
// This processes the EAX reverb state, given the input samples and an output
// buffer.
-static ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
+static ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
ALuint index;
@@ -1207,7 +1207,7 @@ static ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, AL
EAXVerbPass(State, SamplesIn[index], early, late);
// Unfortunately, while the number and configuration of gains for
- // panning adjust according to OUTPUTCHANNELS, the output from the
+ // panning adjust according to MAXCHANNELS, the output from the
// reverb engine is not so scalable.
SamplesOut[index][FRONT_LEFT] +=
(State->Early.PanGain[FRONT_LEFT]*early[0] +
@@ -1307,7 +1307,7 @@ ALeffectState *VerbCreate(void)
State->Late.LpSample[index] = 0.0f;
}
- for(index = 0;index < OUTPUTCHANNELS;index++)
+ for(index = 0;index < MAXCHANNELS;index++)
{
State->Early.PanGain[index] = 0.0f;
State->Late.PanGain[index] = 0.0f;
diff --git a/Alc/mixer.c b/Alc/mixer.c
index 9f19d5df..be1e2268 100644
--- a/Alc/mixer.c
+++ b/Alc/mixer.c
@@ -68,10 +68,10 @@ static void Mix_##T##_Mono_##sampler(ALsource *Source, ALCdevice *Device, \
const T *data, ALuint *DataPosInt, ALuint *DataPosFrac, \
ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \
{ \
- ALfloat (*DryBuffer)[OUTPUTCHANNELS]; \
+ ALfloat (*DryBuffer)[MAXCHANNELS]; \
ALfloat *ClickRemoval, *PendingClicks; \
ALuint pos, frac; \
- ALfloat DrySend[OUTPUTCHANNELS]; \
+ ALfloat DrySend[MAXCHANNELS]; \
FILTER *DryFilter; \
ALuint BufferIdx; \
ALuint increment; \
@@ -84,7 +84,7 @@ static void Mix_##T##_Mono_##sampler(ALsource *Source, ALCdevice *Device, \
ClickRemoval = Device->ClickRemoval; \
PendingClicks = Device->PendingClicks; \
DryFilter = &Source->Params.iirFilter; \
- for(i = 0;i < OUTPUTCHANNELS;i++) \
+ for(i = 0;i < MAXCHANNELS;i++) \
DrySend[i] = Source->Params.DryGains[i]; \
\
pos = 0; \
@@ -222,10 +222,10 @@ static void Mix_##T##_Stereo_##sampler(ALsource *Source, ALCdevice *Device, \
BACK_LEFT, BACK_RIGHT \
}; \
const ALfloat scaler = 1.0f/Channels; \
- ALfloat (*DryBuffer)[OUTPUTCHANNELS]; \
+ ALfloat (*DryBuffer)[MAXCHANNELS]; \
ALfloat *ClickRemoval, *PendingClicks; \
ALuint pos, frac; \
- ALfloat DrySend[OUTPUTCHANNELS]; \
+ ALfloat DrySend[MAXCHANNELS]; \
FILTER *DryFilter; \
ALuint BufferIdx; \
ALuint increment; \
@@ -238,7 +238,7 @@ static void Mix_##T##_Stereo_##sampler(ALsource *Source, ALCdevice *Device, \
ClickRemoval = Device->ClickRemoval; \
PendingClicks = Device->PendingClicks; \
DryFilter = &Source->Params.iirFilter; \
- for(i = 0;i < OUTPUTCHANNELS;i++) \
+ for(i = 0;i < MAXCHANNELS;i++) \
DrySend[i] = Source->Params.DryGains[i]; \
\
pos = 0; \
@@ -370,10 +370,10 @@ static void Mix_##T##_##chans##_##sampler(ALsource *Source, ALCdevice *Device,\
{ \
static const ALuint Channels = sizeof(chans)/sizeof(chans[0]); \
const ALfloat scaler = 1.0f/Channels; \
- ALfloat (*DryBuffer)[OUTPUTCHANNELS]; \
+ ALfloat (*DryBuffer)[MAXCHANNELS]; \
ALfloat *ClickRemoval, *PendingClicks; \
ALuint pos, frac; \
- ALfloat DrySend[OUTPUTCHANNELS]; \
+ ALfloat DrySend[MAXCHANNELS]; \
FILTER *DryFilter; \
ALuint BufferIdx; \
ALuint increment; \
@@ -386,7 +386,7 @@ static void Mix_##T##_##chans##_##sampler(ALsource *Source, ALCdevice *Device,\
ClickRemoval = Device->ClickRemoval; \
PendingClicks = Device->PendingClicks; \
DryFilter = &Source->Params.iirFilter; \
- for(i = 0;i < OUTPUTCHANNELS;i++) \
+ for(i = 0;i < MAXCHANNELS;i++) \
DrySend[i] = Source->Params.DryGains[i]; \
\
pos = 0; \
diff --git a/Alc/panning.c b/Alc/panning.c
index 43c55cad..89d359f5 100644
--- a/Alc/panning.c
+++ b/Alc/panning.c
@@ -31,8 +31,8 @@
#include "AL/alc.h"
#include "alu.h"
-static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[OUTPUTCHANNELS],
- Channel Speaker2Chan[OUTPUTCHANNELS], ALint chans)
+static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[MAXCHANNELS],
+ Channel Speaker2Chan[MAXCHANNELS], ALint chans)
{
char layout_str[256];
char *confkey, *next;
@@ -162,17 +162,17 @@ ALint aluCart2LUTpos(ALfloat re, ALfloat im)
ALvoid aluInitPanning(ALCdevice *Device)
{
- ALfloat SpeakerAngle[OUTPUTCHANNELS];
- ALfloat (*Matrix)[OUTPUTCHANNELS];
+ ALfloat SpeakerAngle[MAXCHANNELS];
+ ALfloat (*Matrix)[MAXCHANNELS];
Channel *Speaker2Chan;
ALfloat Alpha, Theta;
ALfloat *PanningLUT;
ALint pos, offset;
ALuint s, s2;
- for(s = 0;s < OUTPUTCHANNELS;s++)
+ for(s = 0;s < MAXCHANNELS;s++)
{
- for(s2 = 0;s2 < OUTPUTCHANNELS;s2++)
+ for(s2 = 0;s2 < MAXCHANNELS;s2++)
Device->ChannelMatrix[s][s2] = ((s==s2) ? 1.0f : 0.0f);
}
@@ -313,18 +313,18 @@ ALvoid aluInitPanning(ALCdevice *Device)
if(GetConfigValueBool(NULL, "scalemix", 0))
{
ALfloat maxout = 1.0f;
- for(s = 0;s < OUTPUTCHANNELS;s++)
+ for(s = 0;s < MAXCHANNELS;s++)
{
ALfloat out = 0.0f;
- for(s2 = 0;s2 < OUTPUTCHANNELS;s2++)
+ for(s2 = 0;s2 < MAXCHANNELS;s2++)
out += Device->ChannelMatrix[s2][s];
maxout = __max(maxout, out);
}
maxout = 1.0f/maxout;
- for(s = 0;s < OUTPUTCHANNELS;s++)
+ for(s = 0;s < MAXCHANNELS;s++)
{
- for(s2 = 0;s2 < OUTPUTCHANNELS;s2++)
+ for(s2 = 0;s2 < MAXCHANNELS;s2++)
Device->ChannelMatrix[s2][s] *= maxout;
}
}
@@ -333,8 +333,8 @@ ALvoid aluInitPanning(ALCdevice *Device)
for(pos = 0; pos < LUT_NUM; pos++)
{
/* clear all values */
- offset = OUTPUTCHANNELS * pos;
- for(s = 0; s < OUTPUTCHANNELS; s++)
+ offset = MAXCHANNELS * pos;
+ for(s = 0; s < MAXCHANNELS; s++)
PanningLUT[offset+s] = 0.0f;
if(Device->NumChan == 1)
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 92165d62..43d2f719 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -41,7 +41,7 @@ struct ALeffectState {
ALvoid (*Destroy)(ALeffectState *State);
ALboolean (*DeviceUpdate)(ALeffectState *State, ALCdevice *Device);
ALvoid (*Update)(ALeffectState *State, ALCcontext *Context, const ALeffect *Effect);
- ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]);
+ ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]);
};
ALeffectState *NoneCreate(void);
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 1bfcc0f1..135ce31a 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -373,18 +373,18 @@ struct ALCdevice_struct
ALboolean DuplicateStereo;
// Dry path buffer mix
- ALfloat DryBuffer[BUFFERSIZE][OUTPUTCHANNELS];
+ ALfloat DryBuffer[BUFFERSIZE][MAXCHANNELS];
- ALuint DevChannels[OUTPUTCHANNELS];
+ ALuint DevChannels[MAXCHANNELS];
- ALfloat ChannelMatrix[OUTPUTCHANNELS][OUTPUTCHANNELS];
+ ALfloat ChannelMatrix[MAXCHANNELS][MAXCHANNELS];
- Channel Speaker2Chan[OUTPUTCHANNELS];
- ALfloat PanningLUT[OUTPUTCHANNELS * LUT_NUM];
+ Channel Speaker2Chan[MAXCHANNELS];
+ ALfloat PanningLUT[MAXCHANNELS * LUT_NUM];
ALuint NumChan;
- ALfloat ClickRemoval[OUTPUTCHANNELS];
- ALfloat PendingClicks[OUTPUTCHANNELS];
+ ALfloat ClickRemoval[MAXCHANNELS];
+ ALfloat PendingClicks[MAXCHANNELS];
// Contexts created on this device
ALCcontext **Contexts;
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index 154c9cfe..09ff330b 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -91,14 +91,14 @@ typedef struct ALsource
struct {
ALint Step;
- ALfloat DryGains[OUTPUTCHANNELS];
+ ALfloat DryGains[MAXCHANNELS];
FILTER iirFilter;
- ALfloat history[OUTPUTCHANNELS*2];
+ ALfloat history[MAXCHANNELS*2];
struct {
ALfloat WetGain;
FILTER iirFilter;
- ALfloat history[OUTPUTCHANNELS];
+ ALfloat history[MAXCHANNELS];
} Send[MAX_SENDS];
} Params;
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index 7f1cad0f..a0c0e4b3 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -72,7 +72,7 @@ typedef enum {
SIDE_LEFT,
SIDE_RIGHT,
- OUTPUTCHANNELS
+ MAXCHANNELS
} Channel;
#define BUFFERSIZE 4096
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index 520b8ea7..aab4f96b 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -449,7 +449,7 @@ static ALvoid NoneUpdate(ALeffectState *State, ALCcontext *Context, const ALeffe
(void)Context;
(void)Effect;
}
-static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
+static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
(void)State;
(void)Slot;