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-rw-r--r--Alc/ALc.c2
-rw-r--r--Alc/ALu.c4
-rw-r--r--Alc/alcDedicated.c3
-rw-r--r--Alc/alcEcho.c3
-rw-r--r--Alc/alcModulator.c3
-rw-r--r--Alc/alcReverb.c7
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h2
-rw-r--r--OpenAL32/alAuxEffectSlot.c6
-rw-r--r--OpenAL32/alState.c2
9 files changed, 14 insertions, 18 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index 328443d3..32bcf917 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -1307,7 +1307,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
return ALC_INVALID_DEVICE;
}
slot->NeedsUpdate = AL_FALSE;
- ALeffectState_Update(slot->EffectState, context, slot);
+ ALeffectState_Update(slot->EffectState, device, slot);
}
UnlockUIntMapRead(&context->EffectSlotMap);
diff --git a/Alc/ALu.c b/Alc/ALu.c
index f19a78ef..ac68a71c 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -975,7 +975,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
(*slot)->PendingClicks[0] = 0.0f;
if(!DeferUpdates && ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE))
- ALeffectState_Update((*slot)->EffectState, ctx, *slot);
+ ALeffectState_Update((*slot)->EffectState, device, *slot);
ALeffectState_Process((*slot)->EffectState, SamplesToDo,
(*slot)->WetBuffer, device->DryBuffer);
@@ -1001,7 +1001,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
(*slot)->PendingClicks[0] = 0.0f;
if(ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE))
- ALeffectState_Update((*slot)->EffectState, ctx, *slot);
+ ALeffectState_Update((*slot)->EffectState, device, *slot);
ALeffectState_Process((*slot)->EffectState, SamplesToDo,
(*slot)->WetBuffer, device->DryBuffer);
diff --git a/Alc/alcDedicated.c b/Alc/alcDedicated.c
index 2f9e3dcc..5bd22a72 100644
--- a/Alc/alcDedicated.c
+++ b/Alc/alcDedicated.c
@@ -50,10 +50,9 @@ static ALboolean DedicatedDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
return AL_TRUE;
}
-static ALvoid DedicatedUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffectslot *Slot)
+static ALvoid DedicatedUpdate(ALeffectState *effect, ALCdevice *device, const ALeffectslot *Slot)
{
ALdedicatedState *state = (ALdedicatedState*)effect;
- ALCdevice *device = Context->Device;
const ALfloat *ChannelGain;
ALfloat Gain;
ALint pos;
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c
index 0a8980a0..150720a6 100644
--- a/Alc/alcEcho.c
+++ b/Alc/alcEcho.c
@@ -90,10 +90,9 @@ static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
return AL_TRUE;
}
-static ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffectslot *Slot)
+static ALvoid EchoUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
ALechoState *state = (ALechoState*)effect;
- ALCdevice *Device = Context->Device;
ALuint frequency = Device->Frequency;
ALfloat dirGain, ambientGain;
const ALfloat *ChannelGain;
diff --git a/Alc/alcModulator.c b/Alc/alcModulator.c
index 328e1678..2cdbcd0b 100644
--- a/Alc/alcModulator.c
+++ b/Alc/alcModulator.c
@@ -127,10 +127,9 @@ static ALboolean ModulatorDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
(void)Device;
}
-static ALvoid ModulatorUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffectslot *Slot)
+static ALvoid ModulatorUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
ALmodulatorState *state = (ALmodulatorState*)effect;
- ALCdevice *Device = Context->Device;
ALfloat gain, cw, a = 0.0f;
ALuint index;
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index f21819ef..f11b4ee4 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -1081,10 +1081,10 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
// This updates the EAX reverb state. This is called any time the EAX reverb
// effect is loaded into a slot.
-static ALvoid ReverbUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffectslot *Slot)
+static ALvoid ReverbUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
ALverbState *State = (ALverbState*)effect;
- ALuint frequency = Context->Device->Frequency;
+ ALuint frequency = Device->Frequency;
ALboolean isEAX = AL_FALSE;
ALfloat cw, x, y, hfRatio;
@@ -1154,12 +1154,11 @@ static ALvoid ReverbUpdate(ALeffectState *effect, ALCcontext *Context, const ALe
hfRatio, cw, frequency, State);
// Update early and late 3D panning.
- Update3DPanning(Context->Device, Slot->effect.Reverb.ReflectionsPan,
+ Update3DPanning(Device, Slot->effect.Reverb.ReflectionsPan,
Slot->effect.Reverb.LateReverbPan, Slot->Gain, State);
}
else
{
- ALCdevice *Device = Context->Device;
ALfloat gain = Slot->Gain;
ALuint index;
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 6323f6f5..2d5df671 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -41,7 +41,7 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
struct ALeffectState {
ALvoid (*Destroy)(ALeffectState *State);
ALboolean (*DeviceUpdate)(ALeffectState *State, ALCdevice *Device);
- ALvoid (*Update)(ALeffectState *State, ALCcontext *Context, const ALeffectslot *Slot);
+ ALvoid (*Update)(ALeffectState *State, ALCdevice *Device, const ALeffectslot *Slot);
ALvoid (*Process)(ALeffectState *State, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]);
};
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index 38b182df..9668eafe 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -427,10 +427,10 @@ static ALboolean NoneDeviceUpdate(ALeffectState *State, ALCdevice *Device)
(void)State;
(void)Device;
}
-static ALvoid NoneUpdate(ALeffectState *State, ALCcontext *Context, const ALeffectslot *Slot)
+static ALvoid NoneUpdate(ALeffectState *State, ALCdevice *Device, const ALeffectslot *Slot)
{
(void)State;
- (void)Context;
+ (void)Device;
(void)Slot;
}
static ALvoid NoneProcess(ALeffectState *State, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
@@ -566,7 +566,7 @@ ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect
* object was changed, it needs an update before its Process method can
* be called. */
EffectSlot->NeedsUpdate = AL_FALSE;
- ALeffectState_Update(EffectSlot->EffectState, Context, EffectSlot);
+ ALeffectState_Update(EffectSlot->EffectState, Context->Device, EffectSlot);
UnlockContext(Context);
RestoreFPUMode(oldMode);
diff --git a/OpenAL32/alState.c b/OpenAL32/alState.c
index c50df9e6..ec6ee827 100644
--- a/OpenAL32/alState.c
+++ b/OpenAL32/alState.c
@@ -617,7 +617,7 @@ AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void)
while(slot != slot_end)
{
if(ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE))
- ALeffectState_Update((*slot)->EffectState, Context, *slot);
+ ALeffectState_Update((*slot)->EffectState, Context->Device, *slot);
slot++;
}