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-rw-r--r--Alc/alc.cpp7
-rw-r--r--Alc/alu.cpp37
-rw-r--r--Alc/panning.cpp14
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h17
4 files changed, 38 insertions, 37 deletions
diff --git a/Alc/alc.cpp b/Alc/alc.cpp
index a08b1261..55104f9e 100644
--- a/Alc/alc.cpp
+++ b/Alc/alc.cpp
@@ -2068,8 +2068,9 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
if(context->DefaultSlot)
{
ALeffectslot *slot = context->DefaultSlot.get();
- EffectState *state = slot->Effect.State;
+ aluInitEffectPanning(slot);
+ EffectState *state{slot->Effect.State};
state->mOutBuffer = device->Dry.Buffer;
state->mOutChannels = device->Dry.NumChannels;
if(state->deviceUpdate(device) == AL_FALSE)
@@ -2082,8 +2083,10 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
std::unique_lock<std::mutex> slotlock{context->EffectSlotLock};
for(auto &slot : context->EffectSlotList)
{
- EffectState *state = slot->Effect.State;
+ if(!slot) continue;
+ aluInitEffectPanning(slot.get());
+ EffectState *state{slot->Effect.State};
state->mOutBuffer = device->Dry.Buffer;
state->mOutChannels = device->Dry.NumChannels;
if(state->deviceUpdate(device) == AL_FALSE)
diff --git a/Alc/alu.cpp b/Alc/alu.cpp
index 39d75954..1888bf3c 100644
--- a/Alc/alu.cpp
+++ b/Alc/alu.cpp
@@ -446,8 +446,8 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context, bool force)
auto iter = std::copy(std::begin(target->ChanMap), std::end(target->ChanMap),
std::begin(params.AmbiMap));
std::fill(iter, std::end(params.AmbiMap), BFChannelConfig{});
- params.Buffer = target->WetBuffer;
- params.NumChannels = target->NumChannels;
+ params.Buffer = &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(target->WetBuffer[0]);
+ params.NumChannels = target->WetBuffer.size();
output = EffectTarget{&params, &params, nullptr};
}
@@ -651,7 +651,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev
for(ALsizei i{0};i < NumSends;i++)
{
if(const ALeffectslot *Slot{SendSlots[i]})
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs,
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
WetGain[i]*scale0, voice->Send[i].Params[0].Gains.Target);
}
}
@@ -714,7 +714,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev
{
if(const ALeffectslot *Slot{SendSlots[i]})
for(ALsizei c{0};c < num_channels;c++)
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, matrix[c].data(),
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), matrix[c].data(),
WetGain[i], voice->Send[i].Params[c].Gains.Target
);
}
@@ -745,7 +745,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev
for(ALsizei i{0};i < NumSends;i++)
{
if(const ALeffectslot *Slot{SendSlots[i]})
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs,
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
WetGain[i], voice->Send[i].Params[c].Gains.Target
);
}
@@ -790,7 +790,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev
{
/* Skip LFE */
if(chans[c].channel != LFE)
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs,
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
WetGain[i]*downmix_gain, voice->Send[i].Params[c].Gains.Target
);
}
@@ -824,7 +824,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev
for(ALsizei i{0};i < NumSends;i++)
{
if(const ALeffectslot *Slot{SendSlots[i]})
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs,
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
WetGain[i], voice->Send[i].Params[c].Gains.Target
);
}
@@ -890,7 +890,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev
{
/* Skip LFE */
if(chans[c].channel != LFE)
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs,
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
WetGain[i]*downmix_gain, voice->Send[i].Params[c].Gains.Target
);
}
@@ -942,7 +942,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev
for(ALsizei i{0};i < NumSends;i++)
{
if(const ALeffectslot *Slot{SendSlots[i]})
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels,
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(),
coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
);
}
@@ -1016,8 +1016,8 @@ void CalcNonAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, cons
}
else
{
- voice->Send[i].Buffer = SendSlots[i]->WetBuffer;
- voice->Send[i].Channels = SendSlots[i]->NumChannels;
+ voice->Send[i].Buffer = &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(SendSlots[i]->WetBuffer[0]);
+ voice->Send[i].Channels = SendSlots[i]->WetBuffer.size();
}
}
@@ -1124,8 +1124,8 @@ void CalcAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, const A
}
else
{
- voice->Send[i].Buffer = SendSlots[i]->WetBuffer;
- voice->Send[i].Channels = SendSlots[i]->NumChannels;
+ voice->Send[i].Buffer = &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(SendSlots[i]->WetBuffer[0]);
+ voice->Send[i].Channels = SendSlots[i]->WetBuffer.size();
}
}
@@ -1465,10 +1465,8 @@ void ProcessContext(ALCcontext *ctx, const ALsizei SamplesToDo)
std::for_each(auxslots->begin(), auxslots->end(),
[SamplesToDo](ALeffectslot *slot) -> void
{
- std::for_each(slot->WetBuffer, slot->WetBuffer+slot->NumChannels,
- [SamplesToDo](ALfloat *buffer) -> void
- { std::fill_n(buffer, SamplesToDo, 0.0f); }
- );
+ for(auto &buffer : slot->WetBuffer)
+ std::fill_n(buffer.begin(), SamplesToDo, 0.0f);
}
);
@@ -1529,8 +1527,9 @@ void ProcessContext(ALCcontext *ctx, const ALsizei SamplesToDo)
[SamplesToDo](const ALeffectslot *slot) -> void
{
EffectState *state{slot->Params.mEffectState};
- state->process(SamplesToDo, slot->WetBuffer, state->mOutBuffer,
- state->mOutChannels);
+ state->process(SamplesToDo,
+ &reinterpret_cast<const ALfloat(&)[BUFFERSIZE]>(slot->WetBuffer[0]),
+ state->mOutBuffer, state->mOutChannels);
}
);
}
diff --git a/Alc/panning.cpp b/Alc/panning.cpp
index 01ac5ad7..d92570f3 100644
--- a/Alc/panning.cpp
+++ b/Alc/panning.cpp
@@ -861,7 +861,7 @@ void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, con
}
void ComputePanGains(const ALeffectslot *slot, const ALfloat*RESTRICT coeffs, ALfloat ingain, ALfloat (&gains)[MAX_OUTPUT_CHANNELS])
-{ ComputePanningGainsBF(slot->ChanMap, slot->NumChannels, coeffs, ingain, gains); }
+{ ComputePanningGainsBF(slot->ChanMap, slot->WetBuffer.size(), coeffs, ingain, gains); }
void aluInitRenderer(ALCdevice *device, ALint hrtf_id, HrtfRequestMode hrtf_appreq, HrtfRequestMode hrtf_userreq)
@@ -1121,10 +1121,12 @@ no_hrtf:
void aluInitEffectPanning(ALeffectslot *slot)
{
- const size_t count{countof(slot->ChanMap)};
+ const size_t count{4u};
+ slot->WetBuffer.resize(count);
+ slot->WetBuffer.shrink_to_fit();
+
auto acnmap_end = AmbiIndex::From3D.begin() + count;
- std::transform(AmbiIndex::From3D.begin(), acnmap_end, std::begin(slot->ChanMap),
- [](const ALsizei &acn) noexcept { return BFChannelConfig{1.0f, acn}; }
- );
- slot->NumChannels = static_cast<ALsizei>(count);
+ auto iter = std::transform(AmbiIndex::From3D.begin(), acnmap_end, std::begin(slot->ChanMap),
+ [](const ALsizei &acn) noexcept { return BFChannelConfig{1.0f, acn}; });
+ std::fill(iter, std::end(slot->ChanMap), BFChannelConfig{});
}
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index de9e14a4..ccb01266 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -1,8 +1,11 @@
#ifndef _AL_AUXEFFECTSLOT_H_
#define _AL_AUXEFFECTSLOT_H_
+#include <array>
+
#include "alMain.h"
#include "alEffect.h"
+#include "ambidefs.h"
#include "almalloc.h"
#include "atomic.h"
@@ -99,19 +102,13 @@ struct ALeffectslot {
/* Self ID */
ALuint id{};
- ALsizei NumChannels{};
- BFChannelConfig ChanMap[MAX_EFFECT_CHANNELS];
- /* Wet buffer configuration is ACN channel order with N3D scaling:
- * * Channel 0 is the unattenuated mono signal.
- * * Channel 1 is OpenAL -X * sqrt(3)
- * * Channel 2 is OpenAL Y * sqrt(3)
- * * Channel 3 is OpenAL -Z * sqrt(3)
+ /* Wet buffer configuration is ACN channel order with N3D scaling.
* Consequently, effects that only want to work with mono input can use
* channel 0 by itself. Effects that want multichannel can process the
- * ambisonics signal and make a B-Format source pan for first-order device
- * output (FOAOut).
+ * ambisonics signal and make a B-Format source pan.
*/
- alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
+ al::vector<std::array<ALfloat,BUFFERSIZE>,16> WetBuffer;
+ BFChannelConfig ChanMap[MAX_AMBI_CHANNELS];
ALeffectslot() { PropsClean.test_and_set(std::memory_order_relaxed); }
ALeffectslot(const ALeffectslot&) = delete;