diff options
-rw-r--r-- | Alc/alcReverb.c | 28 | ||||
-rw-r--r-- | Alc/mixer.c | 32 | ||||
-rw-r--r-- | OpenAL32/Include/alu.h | 16 |
3 files changed, 39 insertions, 37 deletions
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c index 02f07f9a..ed81665a 100644 --- a/Alc/alcReverb.c +++ b/Alc/alcReverb.c @@ -700,8 +700,8 @@ static __inline ALfloat EAXModulation(ALverbState *State, ALfloat in) // The depth determines the range over which to read the input samples // from, so it must be filtered to reduce the distortion caused by even // small parameter changes. - State->Mod.Filter += (State->Mod.Depth - State->Mod.Filter) * - State->Mod.Coeff; + State->Mod.Filter = lerp(State->Mod.Filter, State->Mod.Depth, + State->Mod.Coeff); // Calculate the read offset and fraction between it and the next sample. frac = (1.0f + (State->Mod.Filter * sinus)); @@ -719,7 +719,7 @@ static __inline ALfloat EAXModulation(ALverbState *State, ALfloat in) // The output is obtained by linearly interpolating the two samples that // were acquired above. - return out0 + ((out1 - out0) * frac); + return lerp(out0, out1, frac); } // Delay line output routine for early reflections. @@ -796,9 +796,9 @@ static __inline ALfloat LateDelayLineOut(ALverbState *State, ALuint index) // Low-pass filter input/output routine for late reverb. static __inline ALfloat LateLowPassInOut(ALverbState *State, ALuint index, ALfloat in) { - State->Late.LpSample[index] = in + - ((State->Late.LpSample[index] - in) * State->Late.LpCoeff[index]); - return State->Late.LpSample[index]; + in = lerp(in, State->Late.LpSample[index], State->Late.LpCoeff[index]); + State->Late.LpSample[index] = in; + return in; } // Given four decorrelated input samples, this function produces four-channel @@ -853,10 +853,10 @@ static __inline ALvoid LateReverb(ALverbState *State, ALfloat *in, ALfloat *out) * the cyclical delay line coefficients. Thus only the y coefficient is * applied when mixing, and is modified to be: y / x. */ - f[0] = d[0] + (State->Late.MixCoeff * ( d[1] - d[2] + d[3])); - f[1] = d[1] + (State->Late.MixCoeff * (-d[0] + d[2] + d[3])); - f[2] = d[2] + (State->Late.MixCoeff * ( d[0] - d[1] + d[3])); - f[3] = d[3] + (State->Late.MixCoeff * (-d[0] - d[1] - d[2])); + f[0] = d[0] + (State->Late.MixCoeff * ( d[1] + -d[2] + d[3])); + f[1] = d[1] + (State->Late.MixCoeff * (-d[0] + d[2] + d[3])); + f[2] = d[2] + (State->Late.MixCoeff * ( d[0] + -d[1] + d[3])); + f[3] = d[3] + (State->Late.MixCoeff * (-d[0] + -d[1] + -d[2] )); // Output the results of the matrix for all four channels, attenuated by // the late reverb gain (which is attenuated by the 'x' mix coefficient). @@ -893,14 +893,14 @@ static __inline ALvoid EAXEcho(ALverbState *State, ALfloat in, ALfloat *late) // Mix the energy-attenuated input with the output and pass it through // the echo low-pass filter. feed += State->Echo.DensityGain * in; - feed += ((State->Echo.LpSample - feed) * State->Echo.LpCoeff); + feed = lerp(feed, State->Echo.LpSample, State->Echo.LpCoeff); State->Echo.LpSample = feed; // Then the echo all-pass filter. feed = AllpassInOut(&State->Echo.ApDelay, - State->Offset - State->Echo.ApOffset, - State->Offset, feed, State->Echo.ApFeedCoeff, - State->Echo.ApCoeff); + State->Offset - State->Echo.ApOffset, + State->Offset, feed, State->Echo.ApFeedCoeff, + State->Echo.ApCoeff); // Feed the delay with the mixed and filtered sample. DelayLineIn(&State->Echo.Delay, State->Offset, feed); diff --git a/Alc/mixer.c b/Alc/mixer.c index f16a2e0c..74af356d 100644 --- a/Alc/mixer.c +++ b/Alc/mixer.c @@ -37,43 +37,29 @@ #include "bs2b.h" -static __inline ALdouble lerp(ALdouble val1, ALdouble val2, ALint frac) -{ - val1 += ((val2-val1) * (frac * (1.0/(1<<FRACTIONBITS)))); - return val1; -} -static __inline ALdouble cubic(ALdouble val0, ALdouble val1, ALdouble val2, ALdouble val3, ALint frac) -{ - ALdouble mu = frac * (1.0/(1<<FRACTIONBITS)); - ALdouble mu2 = mu*mu; - ALdouble a0 = -0.5*val0 + 1.5*val1 + -1.5*val2 + 0.5*val3; - ALdouble a1 = val0 + -2.5*val1 + 2.0*val2 + -0.5*val3; - ALdouble a2 = -0.5*val0 + 0.5*val2; - ALdouble a3 = val1; - - return a0*mu*mu2 + a1*mu2 + a2*mu + a3; -} - static __inline ALdouble point32(const ALfloat *vals, ALint step, ALint frac) { return vals[0]; (void)step; (void)frac; } static __inline ALdouble lerp32(const ALfloat *vals, ALint step, ALint frac) -{ return lerp(vals[0], vals[step], frac); } +{ return lerp(vals[0], vals[step], frac * (1.0/(1<<FRACTIONBITS))); } static __inline ALdouble cubic32(const ALfloat *vals, ALint step, ALint frac) -{ return cubic(vals[-step], vals[0], vals[step], vals[step+step], frac); } +{ return cubic(vals[-step], vals[0], vals[step], vals[step+step], + frac * (1.0/(1<<FRACTIONBITS))); } static __inline ALdouble point16(const ALshort *vals, ALint step, ALint frac) { return vals[0] / 32767.0; (void)step; (void)frac; } static __inline ALdouble lerp16(const ALshort *vals, ALint step, ALint frac) -{ return lerp(vals[0], vals[step], frac) / 32767.0; } +{ return lerp(vals[0], vals[step], frac * (1.0/(1<<FRACTIONBITS))) / 32767.0; } static __inline ALdouble cubic16(const ALshort *vals, ALint step, ALint frac) -{ return cubic(vals[-step], vals[0], vals[step], vals[step+step], frac) / 32767.0; } +{ return cubic(vals[-step], vals[0], vals[step], vals[step+step], + frac * (1.0/(1<<FRACTIONBITS))) / 32767.0; } static __inline ALdouble point8(const ALubyte *vals, ALint step, ALint frac) { return (vals[0]-128.0) / 127.0; (void)step; (void)frac; } static __inline ALdouble lerp8(const ALubyte *vals, ALint step, ALint frac) -{ return (lerp(vals[0], vals[step], frac)-128.0) / 127.0; } +{ return (lerp(vals[0], vals[step], frac * (1.0/(1<<FRACTIONBITS)))-128.0) / 127.0; } static __inline ALdouble cubic8(const ALubyte *vals, ALint step, ALint frac) -{ return (cubic(vals[-step], vals[0], vals[step], vals[step+step], frac)-128.0) / 127.0; } +{ return (cubic(vals[-step], vals[0], vals[step], vals[step+step], + frac * (1.0/(1<<FRACTIONBITS)))-128.0) / 127.0; } #define DECL_TEMPLATE(T, sampler) \ diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h index 4d61b74d..4c05b733 100644 --- a/OpenAL32/Include/alu.h +++ b/OpenAL32/Include/alu.h @@ -182,6 +182,22 @@ static __inline ALint aluCart2LUTpos(ALfloat re, ALfloat im) return pos%LUT_NUM; } +static __inline ALdouble lerp(ALdouble val1, ALdouble val2, ALdouble mu) +{ + val1 += (val2-val1) * mu; + return val1; +} +static __inline ALdouble cubic(ALdouble val0, ALdouble val1, ALdouble val2, ALdouble val3, ALdouble mu) +{ + ALdouble mu2 = mu*mu; + ALdouble a0 = -0.5*val0 + 1.5*val1 + -1.5*val2 + 0.5*val3; + ALdouble a1 = val0 + -2.5*val1 + 2.0*val2 + -0.5*val3; + ALdouble a2 = -0.5*val0 + 0.5*val2; + ALdouble a3 = val1; + + return a0*mu*mu2 + a1*mu2 + a2*mu + a3; +} + struct ALsource; ALvoid aluInitPanning(ALCdevice *Device); |