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-rw-r--r--Alc/ALu.c2
-rw-r--r--Alc/alcDedicated.c3
-rw-r--r--Alc/alcEcho.c3
-rw-r--r--Alc/alcModulator.c3
-rw-r--r--Alc/alcReverb.c6
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h10
-rw-r--r--OpenAL32/alAuxEffectSlot.c3
7 files changed, 12 insertions, 18 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 0446525c..2f505217 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -1009,7 +1009,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
if(!DeferUpdates && ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE))
ALEffect_Update((*slot)->EffectState, ctx, *slot);
- ALEffect_Process((*slot)->EffectState, *slot, SamplesToDo,
+ ALEffect_Process((*slot)->EffectState, SamplesToDo,
(*slot)->WetBuffer, device->DryBuffer);
for(i = 0;i < SamplesToDo;i++)
diff --git a/Alc/alcDedicated.c b/Alc/alcDedicated.c
index 307d60ef..a371bb20 100644
--- a/Alc/alcDedicated.c
+++ b/Alc/alcDedicated.c
@@ -75,12 +75,11 @@ static ALvoid DedicatedUpdate(ALeffectState *effect, ALCcontext *Context, const
state->gains[LFE] = Gain;
}
-static ALvoid DedicatedProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
+static ALvoid DedicatedProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALdedicatedState *state = (ALdedicatedState*)effect;
const ALfloat *gains = state->gains;
ALuint i, s;
- (void)Slot;
for(i = 0;i < SamplesToDo;i++)
{
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c
index f5d1174f..76249d87 100644
--- a/Alc/alcEcho.c
+++ b/Alc/alcEcho.c
@@ -125,7 +125,7 @@ static ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeff
}
}
-static ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
+static ALvoid EchoProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALechoState *state = (ALechoState*)effect;
const ALuint mask = state->BufferLength-1;
@@ -134,7 +134,6 @@ static ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuin
ALuint offset = state->Offset;
ALfloat samp[2], smp;
ALuint i;
- (void)Slot;
for(i = 0;i < SamplesToDo;i++,offset++)
{
diff --git a/Alc/alcModulator.c b/Alc/alcModulator.c
index e0ab5a1a..1a2ffd64 100644
--- a/Alc/alcModulator.c
+++ b/Alc/alcModulator.c
@@ -166,10 +166,9 @@ static ALvoid ModulatorUpdate(ALeffectState *effect, ALCcontext *Context, const
}
}
-static ALvoid ModulatorProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
+static ALvoid ModulatorProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALmodulatorState *state = (ALmodulatorState*)effect;
- (void)Slot;
switch(state->Waveform)
{
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index 562587e6..425b7052 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -522,13 +522,12 @@ static __inline ALvoid EAXVerbPass(ALverbState *State, ALfloat in, ALfloat *earl
// This processes the reverb state, given the input samples and an output
// buffer.
-static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
+static ALvoid VerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
ALuint index;
ALfloat early[4], late[4], out[4];
const ALfloat *panGain = State->Gain;
- (void)Slot;
for(index = 0;index < SamplesToDo;index++)
{
@@ -555,12 +554,11 @@ static ALvoid VerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuin
// This processes the EAX reverb state, given the input samples and an output
// buffer.
-static ALvoid EAXVerbProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
+static ALvoid EAXVerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
ALuint index;
ALfloat early[4], late[4];
- (void)Slot;
for(index = 0;index < SamplesToDo;index++)
{
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 6f18993e..0ab0e2ab 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -42,7 +42,7 @@ struct ALeffectState {
ALvoid (*Destroy)(ALeffectState *State);
ALboolean (*DeviceUpdate)(ALeffectState *State, ALCdevice *Device);
ALvoid (*Update)(ALeffectState *State, ALCcontext *Context, const ALeffectslot *Slot);
- ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]);
+ ALvoid (*Process)(ALeffectState *State, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]);
};
ALeffectState *NoneCreate(void);
@@ -51,10 +51,10 @@ ALeffectState *EchoCreate(void);
ALeffectState *ModulatorCreate(void);
ALeffectState *DedicatedCreate(void);
-#define ALEffect_Destroy(a) ((a)->Destroy((a)))
-#define ALEffect_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b)))
-#define ALEffect_Update(a,b,c) ((a)->Update((a),(b),(c)))
-#define ALEffect_Process(a,b,c,d,e) ((a)->Process((a),(b),(c),(d),(e)))
+#define ALEffect_Destroy(a) ((a)->Destroy((a)))
+#define ALEffect_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b)))
+#define ALEffect_Update(a,b,c) ((a)->Update((a),(b),(c)))
+#define ALEffect_Process(a,b,c,d) ((a)->Process((a),(b),(c),(d)))
#ifdef __cplusplus
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index 4596996b..33831d29 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -452,10 +452,9 @@ static ALvoid NoneUpdate(ALeffectState *State, ALCcontext *Context, const ALeffe
(void)Context;
(void)Slot;
}
-static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
+static ALvoid NoneProcess(ALeffectState *State, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
(void)State;
- (void)Slot;
(void)SamplesToDo;
(void)SamplesIn;
(void)SamplesOut;