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-rw-r--r--Alc/effects/modulator.c63
1 files changed, 41 insertions, 22 deletions
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 213f60c3..bb74d3ec 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -38,9 +38,9 @@ typedef struct ALmodulatorState {
ALuint index;
ALuint step;
- ALfloat Gain[MAX_OUTPUT_CHANNELS];
+ ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS];
- ALfilterState Filter;
+ ALfilterState Filter[MAX_EFFECT_CHANNELS];
} ALmodulatorState;
#define WAVEFORM_FRACBITS 24
@@ -93,7 +93,9 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state),
static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot)
{
- ALfloat cw, a;
+ ALfloat scale, cw, a;
+ aluMatrixf matrix;
+ ALuint i;
if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
state->Process = ModulateSin;
@@ -110,14 +112,26 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *
cw = cosf(F_TAU * Slot->EffectProps.Modulator.HighPassCutoff / Device->Frequency);
a = (2.0f-cw) - sqrtf(powf(2.0f-cw, 2.0f) - 1.0f);
- state->Filter.a1 = -a;
- state->Filter.a2 = 0.0f;
- state->Filter.b1 = -a;
- state->Filter.b2 = 0.0f;
- state->Filter.input_gain = a;
- state->Filter.process = ALfilterState_processC;
+ for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
+ {
+ state->Filter[i].a1 = -a;
+ state->Filter[i].a2 = 0.0f;
+ state->Filter[i].b1 = -a;
+ state->Filter[i].b2 = 0.0f;
+ state->Filter[i].input_gain = a;
+ state->Filter[i].process = ALfilterState_processC;
+ }
- ComputeAmbientGains(Device->AmbiCoeffs, Device->NumChannels, Slot->Gain, state->Gain);
+ scale = Device->AmbiScale;
+ aluMatrixfSet(&matrix,
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, scale, 0.0f, 0.0f,
+ 0.0f, 0.0f, scale, 0.0f,
+ 0.0f, 0.0f, 0.0f, scale
+ );
+ for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
+ ComputeBFormatGains(Device->AmbiCoeffs, Device->NumChannels,
+ matrix.m[i], Slot->Gain, state->Gain[i]);
}
static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
@@ -130,19 +144,22 @@ static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesTo
{
ALfloat temps[2][128];
ALuint td = minu(128, SamplesToDo-base);
- ALuint i, k;
+ ALuint i, j, k;
- ALfilterState_process(&state->Filter, temps[0], &SamplesIn[0][base], td);
- state->Process(temps[1], temps[0], index, step, td);
-
- for(k = 0;k < NumChannels;k++)
+ for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
{
- ALfloat gain = state->Gain[k];
- if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
- continue;
-
- for(i = 0;i < td;i++)
- SamplesOut[k][base+i] += gain * temps[1][i];
+ ALfilterState_process(&state->Filter[j], temps[0], &SamplesIn[j][base], td);
+ state->Process(temps[1], temps[0], index, step, td);
+
+ for(k = 0;k < NumChannels;k++)
+ {
+ ALfloat gain = state->Gain[j][k];
+ if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
+ continue;
+
+ for(i = 0;i < td;i++)
+ SamplesOut[k][base+i] += gain * temps[1][i];
+ }
}
for(i = 0;i < td;i++)
@@ -167,6 +184,7 @@ typedef struct ALmodulatorStateFactory {
static ALeffectState *ALmodulatorStateFactory_create(ALmodulatorStateFactory *UNUSED(factory))
{
ALmodulatorState *state;
+ ALuint i;
state = ALmodulatorState_New(sizeof(*state));
if(!state) return NULL;
@@ -175,7 +193,8 @@ static ALeffectState *ALmodulatorStateFactory_create(ALmodulatorStateFactory *UN
state->index = 0;
state->step = 1;
- ALfilterState_clear(&state->Filter);
+ for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
+ ALfilterState_clear(&state->Filter[i]);
return STATIC_CAST(ALeffectState, state);
}