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-rw-r--r--OpenAL32/alAuxEffectSlot.c16
-rw-r--r--OpenAL32/alBuffer.c12
-rw-r--r--OpenAL32/alDatabuffer.c12
-rw-r--r--OpenAL32/alEffect.c16
-rw-r--r--OpenAL32/alFilter.c16
-rw-r--r--OpenAL32/alSource.c12
6 files changed, 70 insertions, 14 deletions
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index bc381bf6..5c49821a 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -40,7 +40,7 @@ DECL_VERIFIER(Effect, ALeffect, effect)
ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCcontext *Context;
- ALsizei i, j;
+ ALsizei i=0, j;
Context = GetContextSuspended();
if(!Context) return;
@@ -54,11 +54,12 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
// Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
{
+ ALeffectslot *end;
ALeffectslot **list = &Context->EffectSlotList;
while(*list)
list = &(*list)->next;
- i = 0;
+ end = *list;
while(i < n)
{
*list = calloc(1, sizeof(ALeffectslot));
@@ -66,7 +67,16 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
// We must have run out or memory
free(*list); *list = NULL;
- alDeleteAuxiliaryEffectSlots(i, effectslots);
+ while(end->next)
+ {
+ ALeffectslot *temp = end->next;
+ end->next = temp->next;
+
+ ALEffect_Destroy(temp->EffectState);
+ ALTHUNK_REMOVEENTRY(temp->effectslot);
+ Context->EffectSlotCount--;
+ free(temp);
+ }
alSetError(Context, AL_OUT_OF_MEMORY);
break;
}
diff --git a/OpenAL32/alBuffer.c b/OpenAL32/alBuffer.c
index 071e56fe..eaf508af 100644
--- a/OpenAL32/alBuffer.c
+++ b/OpenAL32/alBuffer.c
@@ -120,17 +120,27 @@ AL_API ALvoid AL_APIENTRY alGenBuffers(ALsizei n,ALuint *puiBuffers)
// Check the pointer is valid (and points to enough memory to store Buffer Names)
if (!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
{
+ ALbuffer *end;
ALbuffer **list = &device->BufferList;
while(*list)
list = &(*list)->next;
// Create all the new Buffers
+ end = *list;
while(i < n)
{
*list = calloc(1, sizeof(ALbuffer));
if(!(*list))
{
- alDeleteBuffers(i, puiBuffers);
+ while(end->next)
+ {
+ ALbuffer *temp = end->next;
+ end->next = temp->next;
+
+ ALTHUNK_REMOVEENTRY(temp->buffer);
+ device->BufferCount--;
+ free(temp);
+ }
alSetError(Context, AL_OUT_OF_MEMORY);
break;
}
diff --git a/OpenAL32/alDatabuffer.c b/OpenAL32/alDatabuffer.c
index 1f5302e6..f13bc34e 100644
--- a/OpenAL32/alDatabuffer.c
+++ b/OpenAL32/alDatabuffer.c
@@ -56,17 +56,27 @@ ALvoid AL_APIENTRY alGenDatabuffersEXT(ALsizei n,ALuint *puiBuffers)
* Databuffer Names) */
if(!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
{
+ ALdatabuffer *end;
ALdatabuffer **list = &device->DatabufferList;
while(*list)
list = &(*list)->next;
/* Create all the new Databuffers */
+ end = *list;
while(i < n)
{
*list = calloc(1, sizeof(ALdatabuffer));
if(!(*list))
{
- alDeleteDatabuffersEXT(i, puiBuffers);
+ while(end->next)
+ {
+ ALdatabuffer *temp = end->next;
+ end->next = temp->next;
+
+ ALTHUNK_REMOVEENTRY(temp->databuffer);
+ device->DatabufferCount--;
+ free(temp);
+ }
alSetError(Context, AL_OUT_OF_MEMORY);
break;
}
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c
index 7241de2c..a63ea72e 100644
--- a/OpenAL32/alEffect.c
+++ b/OpenAL32/alEffect.c
@@ -41,7 +41,7 @@ DECL_VERIFIER(Effect, ALeffect, effect)
ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
{
ALCcontext *Context;
- ALsizei i;
+ ALsizei i=0;
Context = GetContextSuspended();
if(!Context) return;
@@ -53,18 +53,26 @@ ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
// Check that enough memory has been allocted in the 'effects' array for n Effects
if (!IsBadWritePtr((void*)effects, n * sizeof(ALuint)))
{
+ ALeffect *end;
ALeffect **list = &device->EffectList;
while(*list)
list = &(*list)->next;
- i = 0;
+ end = *list;
while(i < n)
{
*list = calloc(1, sizeof(ALeffect));
if(!(*list))
{
- // We must have run out or memory
- alDeleteEffects(i, effects);
+ while(end->next)
+ {
+ ALeffect *temp = end->next;
+ end->next = temp->next;
+
+ ALTHUNK_REMOVEENTRY(temp->effect);
+ device->EffectCount--;
+ free(temp);
+ }
alSetError(Context, AL_OUT_OF_MEMORY);
break;
}
diff --git a/OpenAL32/alFilter.c b/OpenAL32/alFilter.c
index 52030246..1e8ada32 100644
--- a/OpenAL32/alFilter.c
+++ b/OpenAL32/alFilter.c
@@ -37,7 +37,7 @@ DECL_VERIFIER(Filter, ALfilter, filter)
ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
{
ALCcontext *Context;
- ALsizei i;
+ ALsizei i=0;
Context = GetContextSuspended();
if(!Context) return;
@@ -49,18 +49,26 @@ ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
// Check that enough memory has been allocted in the 'filters' array for n Filters
if (!IsBadWritePtr((void*)filters, n * sizeof(ALuint)))
{
+ ALfilter *end;
ALfilter **list = &device->FilterList;
while(*list)
list = &(*list)->next;
- i = 0;
+ end = *list;
while(i < n)
{
*list = calloc(1, sizeof(ALfilter));
if(!(*list))
{
- // We must have run out or memory
- alDeleteFilters(i, filters);
+ while(end->next)
+ {
+ ALfilter *temp = end->next;
+ end->next = temp->next;
+
+ ALTHUNK_REMOVEENTRY(temp->filter);
+ device->FilterCount--;
+ free(temp);
+ }
alSetError(Context, AL_OUT_OF_MEMORY);
break;
}
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index ca5b4e28..bae27709 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -61,17 +61,27 @@ AL_API ALvoid AL_APIENTRY alGenSources(ALsizei n,ALuint *sources)
// Check that the requested number of sources can be generated
if((Context->SourceCount + n) <= Device->MaxNoOfSources)
{
+ ALsource *end;
ALsource **list = &Context->SourceList;
while(*list)
list = &(*list)->next;
// Add additional sources to the list (Source->next points to the location for the next Source structure)
+ end = *list;
while(i < n)
{
*list = calloc(1, sizeof(ALsource));
if(!(*list))
{
- alDeleteSources(i, sources);
+ while(end->next)
+ {
+ ALsource *temp = end->next;
+ end->next = temp->next;
+
+ ALTHUNK_REMOVEENTRY(temp->source);
+ Context->SourceCount--;
+ free(temp);
+ }
alSetError(Context, AL_OUT_OF_MEMORY);
break;
}