diff options
-rw-r--r-- | OpenAL32/alEffect.c | 100 | ||||
-rw-r--r-- | include/AL/efx-presets.h | 289 |
2 files changed, 389 insertions, 0 deletions
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c index 749c7798..994299a2 100644 --- a/OpenAL32/alEffect.c +++ b/OpenAL32/alEffect.c @@ -1347,6 +1347,106 @@ static const struct { DECL(DRUGGED), DECL(DIZZY), DECL(PSYCHOTIC), + + DECL(CASTLE_SMALLROOM), + DECL(CASTLE_SHORTPASSAGE), + DECL(CASTLE_MEDIUMROOM), + DECL(CASTLE_LARGEROOM), + DECL(CASTLE_LONGPASSAGE), + DECL(CASTLE_HALL), + DECL(CASTLE_CUPBOARD), + DECL(CASTLE_COURTYARD), + DECL(CASTLE_ALCOVE), + + DECL(FACTORY_SMALLROOM), + DECL(FACTORY_SHORTPASSAGE), + DECL(FACTORY_MEDIUMROOM), + DECL(FACTORY_LARGEROOM), + DECL(FACTORY_LONGPASSAGE), + DECL(FACTORY_HALL), + DECL(FACTORY_CUPBOARD), + DECL(FACTORY_COURTYARD), + DECL(FACTORY_ALCOVE), + + DECL(ICEPALACE_SMALLROOM), + DECL(ICEPALACE_SHORTPASSAGE), + DECL(ICEPALACE_MEDIUMROOM), + DECL(ICEPALACE_LARGEROOM), + DECL(ICEPALACE_LONGPASSAGE), + DECL(ICEPALACE_HALL), + DECL(ICEPALACE_CUPBOARD), + DECL(ICEPALACE_COURTYARD), + DECL(ICEPALACE_ALCOVE), + + DECL(SPACESTATION_SMALLROOM), + DECL(SPACESTATION_SHORTPASSAGE), + DECL(SPACESTATION_MEDIUMROOM), + DECL(SPACESTATION_LARGEROOM), + DECL(SPACESTATION_LONGPASSAGE), + DECL(SPACESTATION_HALL), + DECL(SPACESTATION_CUPBOARD), + DECL(SPACESTATION_ALCOVE), + + DECL(WOODEN_SMALLROOM), + DECL(WOODEN_SHORTPASSAGE), + DECL(WOODEN_MEDIUMROOM), + DECL(WOODEN_LARGEROOM), + DECL(WOODEN_LONGPASSAGE), + DECL(WOODEN_HALL), + DECL(WOODEN_CUPBOARD), + DECL(WOODEN_ALCOVE), + DECL(WOODEN_COURTYARD), + + DECL(SPORT_EMPTYSTADIUM), + DECL(SPORT_SQUASHCOURT), + DECL(SPORT_SMALLSWIMMINGPOOL), + DECL(SPORT_LARGESWIMMINGPOOL), + DECL(SPORT_GYMNASIUM), + DECL(SPORT_FULLSTADIUM), + DECL(SPORT_STADIUMTANNOY), + + DECL(PREFAB_WORKSHOP), + DECL(PREFAB_SCHOOLROOM), + DECL(PREFAB_PRACTISEROOM), + DECL(PREFAB_OUTHOUSE), + DECL(PREFAB_CARAVAN), + + DECL(DOME_TOMB), + DECL(PIPE_SMALL), + DECL(DOME_SAINTPAULS), + DECL(PIPE_LONGTHIN), + DECL(PIPE_LARGE), + DECL(PIPE_RESONANT), + + DECL(OUTDOORS_BACKYARD), + DECL(OUTDOORS_ROLLINGPLAINS), + DECL(OUTDOORS_DEEPCANYON), + DECL(OUTDOORS_CREEK), + DECL(OUTDOORS_VALLEY), + + DECL(MOOD_HEAVEN), + DECL(MOOD_HELL), + DECL(MOOD_MEMORY), + + DECL(DRIVING_COMMENTATOR), + DECL(DRIVING_PITGARAGE), + DECL(DRIVING_INCAR_RACER), + DECL(DRIVING_INCAR_SPORTS), + DECL(DRIVING_INCAR_LUXURY), + DECL(DRIVING_FULLGRANDSTAND), + DECL(DRIVING_EMPTYGRANDSTAND), + DECL(DRIVING_TUNNEL), + + DECL(CITY_STREETS), + DECL(CITY_SUBWAY), + DECL(CITY_MUSEUM), + DECL(CITY_LIBRARY), + DECL(CITY_UNDERPASS), + DECL(CITY_ABANDONED), + + DECL(DUSTYROOM), + DECL(CHAPEL), + DECL(SMALLWATERROOM), }; #undef DECL static const ALsizei reverblistsize = sizeof(reverblist)/sizeof(reverblist[0]); diff --git a/include/AL/efx-presets.h b/include/AL/efx-presets.h index f2f747cf..8f7b37cd 100644 --- a/include/AL/efx-presets.h +++ b/include/AL/efx-presets.h @@ -32,6 +32,8 @@ typedef struct { } EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES; #endif +/* Default Presets */ + #define EFX_REVERB_PRESET_GENERIC \ { 1.0000, 1.0000, 0.3162, 0.8913, 1.0000, 1.4900, 0.8300, 1.0000, 0.0500, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 } @@ -110,4 +112,291 @@ typedef struct { #define EFX_REVERB_PRESET_PSYCHOTIC \ { 0.0625, 0.5000, 0.3162, 0.8404, 1.0000, 7.5600, 0.9100, 1.0000, 0.4864, 0.0200, { 0.0000, 0.0000, 0.0000 }, 2.4378, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 4.0000, 1.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 } +/* Castle Presets */ + +#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \ + { 1.0000, 0.8900, 0.3162, 0.3981, 0.1000, 1.2200, 0.8300, 0.3100, 0.8913, 0.0220, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \ + { 1.0000, 0.8900, 0.3162, 0.3162, 0.1000, 2.3200, 0.8300, 0.3100, 0.8913, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \ + { 1.0000, 0.9300, 0.3162, 0.2818, 0.1000, 2.0400, 0.8300, 0.4600, 0.6310, 0.0220, { 0.0000, 0.0000, 0.0000 }, 1.5849, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1550, 0.0300, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \ + { 1.0000, 0.8200, 0.3162, 0.2818, 0.1259, 2.5300, 0.8300, 0.5000, 0.4467, 0.0340, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.1850, 0.0700, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \ + { 1.0000, 0.8900, 0.3162, 0.3981, 0.1000, 3.4200, 0.8300, 0.3100, 0.8913, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_HALL \ + { 1.0000, 0.8100, 0.3162, 0.2818, 0.1778, 3.1400, 0.7900, 0.6200, 0.1778, 0.0560, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \ + { 1.0000, 0.8900, 0.3162, 0.2818, 0.1000, 0.6700, 0.8700, 0.3100, 1.4125, 0.0100, { 0.0000, 0.0000, 0.0000 }, 3.5481, 0.0070, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_COURTYARD \ + { 1.0000, 0.4200, 0.3162, 0.4467, 0.1995, 2.1300, 0.6100, 0.2300, 0.2239, 0.1600, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0360, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.3700, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_CASTLE_ALCOVE \ + { 1.0000, 0.8900, 0.3162, 0.5012, 0.1000, 1.6400, 0.8700, 0.3100, 1.0000, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0340, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 } + +/* Factory Presets */ + +#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \ + { 0.3645, 0.8200, 0.3162, 0.7943, 0.5012, 1.7200, 0.6500, 1.3100, 0.7079, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.7783, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.1190, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \ + { 0.3645, 0.6400, 0.2512, 0.7943, 0.5012, 2.5300, 0.6500, 1.3100, 1.0000, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.1350, 0.2300, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \ + { 0.4287, 0.8200, 0.2512, 0.7943, 0.5012, 2.7600, 0.6500, 1.3100, 0.2818, 0.0220, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.1740, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \ + { 0.4287, 0.7500, 0.2512, 0.7079, 0.6310, 4.2400, 0.5100, 1.3100, 0.1778, 0.0390, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.2310, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \ + { 0.3645, 0.6400, 0.2512, 0.7943, 0.5012, 4.0600, 0.6500, 1.3100, 1.0000, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0370, { 0.0000, 0.0000, 0.0000 }, 0.1350, 0.2300, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_HALL \ + { 0.4287, 0.7500, 0.3162, 0.7079, 0.6310, 7.4300, 0.5100, 1.3100, 0.0631, 0.0730, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0270, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \ + { 0.3071, 0.6300, 0.2512, 0.7943, 0.5012, 0.4900, 0.6500, 1.3100, 1.2589, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.1070, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_COURTYARD \ + { 0.3071, 0.5700, 0.3162, 0.3162, 0.6310, 2.3200, 0.2900, 0.5600, 0.2239, 0.1400, { 0.0000, 0.0000, 0.0000 }, 0.3981, 0.0390, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2900, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_ALCOVE \ + { 0.3645, 0.5900, 0.2512, 0.7943, 0.5012, 3.1400, 0.6500, 1.3100, 1.4125, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.1140, 0.1000, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 } + +/* Ice Palace Presets */ + +#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \ + { 1.0000, 0.8400, 0.3162, 0.5623, 0.2818, 1.5100, 1.5300, 0.2700, 0.8913, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1640, 0.1400, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \ + { 1.0000, 0.7500, 0.3162, 0.5623, 0.2818, 1.7900, 1.4600, 0.2800, 0.5012, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0190, { 0.0000, 0.0000, 0.0000 }, 0.1770, 0.0900, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \ + { 1.0000, 0.8700, 0.3162, 0.5623, 0.4467, 2.2200, 1.5300, 0.3200, 0.3981, 0.0390, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0270, { 0.0000, 0.0000, 0.0000 }, 0.1860, 0.1200, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \ + { 1.0000, 0.8100, 0.3162, 0.5623, 0.4467, 3.1400, 1.5300, 0.3200, 0.2512, 0.0390, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0270, { 0.0000, 0.0000, 0.0000 }, 0.2140, 0.1100, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \ + { 1.0000, 0.7700, 0.3162, 0.5623, 0.3981, 3.0100, 1.4600, 0.2800, 0.7943, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0250, { 0.0000, 0.0000, 0.0000 }, 0.1860, 0.0400, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_HALL \ + { 1.0000, 0.7600, 0.3162, 0.4467, 0.5623, 5.4900, 1.5300, 0.3800, 0.1122, 0.0540, { 0.0000, 0.0000, 0.0000 }, 0.6310, 0.0520, { 0.0000, 0.0000, 0.0000 }, 0.2260, 0.1100, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \ + { 1.0000, 0.8300, 0.3162, 0.5012, 0.2239, 0.7600, 1.5300, 0.2600, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.1430, 0.0800, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \ + { 1.0000, 0.5900, 0.3162, 0.2818, 0.3162, 2.0400, 1.2000, 0.3800, 0.3162, 0.1730, { 0.0000, 0.0000, 0.0000 }, 0.3162, 0.0430, { 0.0000, 0.0000, 0.0000 }, 0.2350, 0.4800, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \ + { 1.0000, 0.8400, 0.3162, 0.5623, 0.2818, 2.7600, 1.4600, 0.2800, 1.1220, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1610, 0.0900, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 } + +/* Space Station Presets */ + +#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \ + { 0.2109, 0.7000, 0.3162, 0.7079, 0.8913, 1.7200, 0.8200, 0.5500, 0.7943, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0130, { 0.0000, 0.0000, 0.0000 }, 0.1880, 0.2600, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \ + { 0.2109, 0.8700, 0.3162, 0.6310, 0.8913, 3.5700, 0.5000, 0.5500, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.1720, 0.2000, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \ + { 0.2109, 0.7500, 0.3162, 0.6310, 0.8913, 3.0100, 0.5000, 0.5500, 0.3981, 0.0340, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0350, { 0.0000, 0.0000, 0.0000 }, 0.2090, 0.3100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \ + { 0.3645, 0.8100, 0.3162, 0.6310, 0.8913, 3.8900, 0.3800, 0.6100, 0.3162, 0.0560, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0350, { 0.0000, 0.0000, 0.0000 }, 0.2330, 0.2800, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \ + { 0.4287, 0.8200, 0.3162, 0.6310, 0.8913, 4.6200, 0.6200, 0.5500, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0310, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2300, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_HALL \ + { 0.4287, 0.8700, 0.3162, 0.6310, 0.8913, 7.1100, 0.3800, 0.6100, 0.1778, 0.1000, { 0.0000, 0.0000, 0.0000 }, 0.6310, 0.0470, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2500, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \ + { 0.1715, 0.5600, 0.3162, 0.7079, 0.8913, 0.7900, 0.8100, 0.5500, 1.4125, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.7783, 0.0180, { 0.0000, 0.0000, 0.0000 }, 0.1810, 0.3100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \ + { 0.2109, 0.7800, 0.3162, 0.7079, 0.8913, 1.1600, 0.8100, 0.5500, 1.4125, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0180, { 0.0000, 0.0000, 0.0000 }, 0.1920, 0.2100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 } + +/* Wooden Galleon Presets */ + +#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \ + { 1.0000, 1.0000, 0.3162, 0.1122, 0.3162, 0.7900, 0.3200, 0.8700, 1.0000, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \ + { 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.7500, 0.5000, 0.8700, 0.8913, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.6310, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \ + { 1.0000, 1.0000, 0.3162, 0.1000, 0.2818, 1.4700, 0.4200, 0.8200, 0.8913, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \ + { 1.0000, 1.0000, 0.3162, 0.0891, 0.2818, 2.6500, 0.3300, 0.8200, 0.8913, 0.0660, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \ + { 1.0000, 1.0000, 0.3162, 0.1000, 0.3162, 1.9900, 0.4000, 0.7900, 1.0000, 0.0200, { 0.0000, 0.0000, 0.0000 }, 0.4467, 0.0360, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_HALL \ + { 1.0000, 1.0000, 0.3162, 0.0794, 0.2818, 3.4500, 0.3000, 0.8200, 0.8913, 0.0880, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0630, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \ + { 1.0000, 1.0000, 0.3162, 0.1413, 0.3162, 0.5600, 0.4600, 0.9100, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0280, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_ALCOVE \ + { 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.2200, 0.6200, 0.9100, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_COURTYARD \ + { 1.0000, 0.6500, 0.3162, 0.0794, 0.3162, 1.7900, 0.3500, 0.7900, 0.5623, 0.1230, { 0.0000, 0.0000, 0.0000 }, 0.1000, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 } + +/* Sports Presets */ + +#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \ + { 1.0000, 1.0000, 0.3162, 0.4467, 0.7943, 6.2600, 0.5100, 1.1000, 0.0631, 0.1830, { 0.0000, 0.0000, 0.0000 }, 0.3981, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \ + { 1.0000, 0.7500, 0.3162, 0.3162, 0.7943, 2.2200, 0.9100, 1.1600, 0.4467, 0.0070, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1260, 0.1900, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \ + { 1.0000, 0.7000, 0.3162, 0.7943, 0.8913, 2.7600, 1.2500, 1.1400, 0.6310, 0.0200, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1790, 0.1500, 0.8950, 0.1900, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \ + { 1.0000, 0.8200, 0.3162, 0.7943, 1.0000, 5.4900, 1.3100, 1.1400, 0.4467, 0.0390, { 0.0000, 0.0000, 0.0000 }, 0.5012, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2220, 0.5500, 1.1590, 0.2100, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \ + { 1.0000, 0.8100, 0.3162, 0.4467, 0.8913, 3.1400, 1.0600, 1.3500, 0.3981, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.5623, 0.0450, { 0.0000, 0.0000, 0.0000 }, 0.1460, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \ + { 1.0000, 1.0000, 0.3162, 0.0708, 0.7943, 5.2500, 0.1700, 0.8000, 0.1000, 0.1880, { 0.0000, 0.0000, 0.0000 }, 0.2818, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \ + { 1.0000, 0.7800, 0.3162, 0.5623, 0.5012, 2.5300, 0.8800, 0.6800, 0.2818, 0.2300, { 0.0000, 0.0000, 0.0000 }, 0.5012, 0.0630, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 } + +/* Prefab Presets */ + +#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \ + { 0.4287, 1.0000, 0.3162, 0.1413, 0.3981, 0.7600, 1.0000, 1.0000, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \ + { 0.4022, 0.6900, 0.3162, 0.6310, 0.5012, 0.9800, 0.4500, 0.1800, 1.4125, 0.0170, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0150, { 0.0000, 0.0000, 0.0000 }, 0.0950, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \ + { 0.4022, 0.8700, 0.3162, 0.3981, 0.5012, 1.1200, 0.5600, 0.1800, 1.2589, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.0950, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \ + { 1.0000, 0.8200, 0.3162, 0.1122, 0.1585, 1.3800, 0.3800, 0.3500, 0.8913, 0.0240, { 0.0000, 0.0000, -0.0000 }, 0.6310, 0.0440, { 0.0000, 0.0000, 0.0000 }, 0.1210, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_PREFAB_CARAVAN \ + { 1.0000, 1.0000, 0.3162, 0.0891, 0.1259, 0.4300, 1.5000, 1.0000, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 } + +/* Dome and Pipe Presets */ + +#define EFX_REVERB_PRESET_DOME_TOMB \ + { 1.0000, 0.7900, 0.3162, 0.3548, 0.2239, 4.1800, 0.2100, 0.1000, 0.3868, 0.0300, { 0.0000, 0.0000, 0.0000 }, 1.6788, 0.0220, { 0.0000, 0.0000, 0.0000 }, 0.1770, 0.1900, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_PIPE_SMALL \ + { 1.0000, 1.0000, 0.3162, 0.3548, 0.2239, 5.0400, 0.1000, 0.1000, 0.5012, 0.0320, { 0.0000, 0.0000, 0.0000 }, 2.5119, 0.0150, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_DOME_SAINTPAULS \ + { 1.0000, 0.8700, 0.3162, 0.3548, 0.2239, 10.4800, 0.1900, 0.1000, 0.1778, 0.0900, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0420, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.1200, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_PIPE_LONGTHIN \ + { 0.2560, 0.9100, 0.3162, 0.4467, 0.2818, 9.2100, 0.1800, 0.1000, 0.7079, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0220, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_PIPE_LARGE \ + { 1.0000, 1.0000, 0.3162, 0.3548, 0.2239, 8.4500, 0.1000, 0.1000, 0.3981, 0.0460, { 0.0000, 0.0000, 0.0000 }, 1.5849, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_PIPE_RESONANT \ + { 0.1373, 0.9100, 0.3162, 0.4467, 0.2818, 6.8100, 0.1800, 0.1000, 0.7079, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0220, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x0 } + +/* Outdoors Presets */ + +#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \ + { 1.0000, 0.4500, 0.3162, 0.2512, 0.5012, 1.1200, 0.3400, 0.4600, 0.4467, 0.0690, { 0.0000, 0.0000, -0.0000 }, 0.7079, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.2180, 0.3400, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \ + { 1.0000, 0.0000, 0.3162, 0.0112, 0.6310, 2.1300, 0.2100, 0.4600, 0.1778, 0.3000, { 0.0000, 0.0000, -0.0000 }, 0.4467, 0.0190, { 0.0000, 0.0000, 0.0000 }, 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \ + { 1.0000, 0.7400, 0.3162, 0.1778, 0.6310, 3.8900, 0.2100, 0.4600, 0.3162, 0.2230, { 0.0000, 0.0000, -0.0000 }, 0.3548, 0.0190, { 0.0000, 0.0000, 0.0000 }, 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_CREEK \ + { 1.0000, 0.3500, 0.3162, 0.1778, 0.5012, 2.1300, 0.2100, 0.4600, 0.3981, 0.1150, { 0.0000, 0.0000, -0.0000 }, 0.1995, 0.0310, { 0.0000, 0.0000, 0.0000 }, 0.2180, 0.3400, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \ + { 1.0000, 0.2800, 0.3162, 0.0282, 0.1585, 2.8800, 0.2600, 0.3500, 0.1413, 0.2630, { 0.0000, 0.0000, -0.0000 }, 0.3981, 0.1000, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.3400, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 } + +/* Mood Presets */ + +#define EFX_REVERB_PRESET_MOOD_HEAVEN \ + { 1.0000, 0.9400, 0.3162, 0.7943, 0.4467, 5.0400, 1.1200, 0.5600, 0.2427, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0800, 2.7420, 0.0500, 0.9977, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_MOOD_HELL \ + { 1.0000, 0.5700, 0.3162, 0.3548, 0.4467, 3.5700, 0.4900, 2.0000, 0.0000, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1100, 0.0400, 2.1090, 0.5200, 0.9943, 5000.0000, 139.5000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_MOOD_MEMORY \ + { 1.0000, 0.8500, 0.3162, 0.6310, 0.3548, 4.0600, 0.8200, 0.5600, 0.0398, 0.0000, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0000, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.4740, 0.4500, 0.9886, 5000.0000, 250.0000, 0.0000, 0x0 } + +/* Driving Presets */ + +#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \ + { 1.0000, 0.0000, 3.1623, 0.5623, 0.5012, 2.4200, 0.8800, 0.6800, 0.1995, 0.0930, { 0.0000, 0.0000, 0.0000 }, 0.2512, 0.0170, { 0.0000, 0.0000, 0.0000 }, 0.2500, 1.0000, 0.2500, 0.0000, 0.9886, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \ + { 0.4287, 0.5900, 0.3162, 0.7079, 0.5623, 1.7200, 0.9300, 0.8700, 0.5623, 0.0000, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.1100, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \ + { 0.0832, 0.8000, 0.3162, 1.0000, 0.7943, 0.1700, 2.0000, 0.4100, 1.7783, 0.0070, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0150, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \ + { 0.0832, 0.8000, 0.3162, 0.6310, 1.0000, 0.1700, 0.7500, 0.4100, 1.0000, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.5623, 0.0000, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \ + { 0.2560, 1.0000, 0.3162, 0.1000, 0.5012, 0.1300, 0.4100, 0.4600, 0.7943, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.5849, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \ + { 1.0000, 1.0000, 0.3162, 0.2818, 0.6310, 3.0100, 1.3700, 1.2800, 0.3548, 0.0900, { 0.0000, 0.0000, 0.0000 }, 0.1778, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10420.2002, 250.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \ + { 1.0000, 1.0000, 0.3162, 1.0000, 0.7943, 4.6200, 1.7500, 1.4000, 0.2082, 0.0900, { 0.0000, 0.0000, 0.0000 }, 0.2512, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10420.2002, 250.0000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_TUNNEL \ + { 1.0000, 0.8100, 0.3162, 0.3981, 0.8913, 3.4200, 0.9400, 1.3100, 0.7079, 0.0510, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0470, { 0.0000, 0.0000, 0.0000 }, 0.2140, 0.0500, 0.2500, 0.0000, 0.9943, 5000.0000, 155.3000, 0.0000, 0x1 } + +/* City Presets */ + +#define EFX_REVERB_PRESET_CITY_STREETS \ + { 1.0000, 0.7800, 0.3162, 0.7079, 0.8913, 1.7900, 1.1200, 0.9100, 0.2818, 0.0460, { 0.0000, 0.0000, 0.0000 }, 0.1995, 0.0280, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CITY_SUBWAY \ + { 1.0000, 0.7400, 0.3162, 0.7079, 0.8913, 3.0100, 1.2300, 0.9100, 0.7079, 0.0460, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0280, { 0.0000, 0.0000, 0.0000 }, 0.1250, 0.2100, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CITY_MUSEUM \ + { 1.0000, 0.8200, 0.3162, 0.1778, 0.1778, 3.2800, 1.4000, 0.5700, 0.2512, 0.0390, { 0.0000, 0.0000, -0.0000 }, 0.8913, 0.0340, { 0.0000, 0.0000, 0.0000 }, 0.1300, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_CITY_LIBRARY \ + { 1.0000, 0.8200, 0.3162, 0.2818, 0.0891, 2.7600, 0.8900, 0.4100, 0.3548, 0.0290, { 0.0000, 0.0000, -0.0000 }, 0.8913, 0.0200, { 0.0000, 0.0000, 0.0000 }, 0.1300, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 } + +#define EFX_REVERB_PRESET_CITY_UNDERPASS \ + { 1.0000, 0.8200, 0.3162, 0.4467, 0.8913, 3.5700, 1.1200, 0.9100, 0.3981, 0.0590, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0370, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.1400, 0.2500, 0.0000, 0.9920, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CITY_ABANDONED \ + { 1.0000, 0.6900, 0.3162, 0.7943, 0.8913, 3.2800, 1.1700, 0.9100, 0.4467, 0.0440, { 0.0000, 0.0000, 0.0000 }, 0.2818, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2000, 0.2500, 0.0000, 0.9966, 5000.0000, 250.0000, 0.0000, 0x1 } + +/* Misc. Presets */ + +#define EFX_REVERB_PRESET_DUSTYROOM \ + { 0.3645, 0.5600, 0.3162, 0.7943, 0.7079, 1.7900, 0.3800, 0.2100, 0.5012, 0.0020, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0060, { 0.0000, 0.0000, 0.0000 }, 0.2020, 0.0500, 0.2500, 0.0000, 0.9886, 13046.0000, 163.3000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_CHAPEL \ + { 1.0000, 0.8400, 0.3162, 0.5623, 1.0000, 4.6200, 0.6400, 1.2300, 0.4467, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.1100, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 } + +#define EFX_REVERB_PRESET_SMALLWATERROOM \ + { 1.0000, 0.7000, 0.3162, 0.4477, 1.0000, 1.5100, 1.2500, 1.1400, 0.8913, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1790, 0.1500, 0.8950, 0.1900, 0.9920, 5000.0000, 250.0000, 0.0000, 0x0 } + #endif /* EFX_PRESETS_H */ |