diff options
-rw-r--r-- | Alc/ALc.c | 102 | ||||
-rw-r--r-- | Alc/ALu.c | 11 | ||||
-rw-r--r-- | OpenAL32/Include/alMain.h | 3 |
3 files changed, 60 insertions, 56 deletions
@@ -1449,50 +1449,50 @@ void SetDefaultWFXChannelOrder(ALCdevice *device) ALuint i; for(i = 0;i < MaxChannels;i++) - device->ChannelOffsets[i] = INVALID_OFFSET; + device->ChannelName[i] = InvalidChannel; switch(device->FmtChans) { - case DevFmtMono: device->ChannelOffsets[FrontCenter] = 0; + case DevFmtMono: device->ChannelName[0] = FrontCenter; break; - case DevFmtStereo: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; + case DevFmtStereo: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; break; - case DevFmtQuad: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; - device->ChannelOffsets[BackLeft] = 2; - device->ChannelOffsets[BackRight] = 3; + case DevFmtQuad: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; + device->ChannelName[2] = BackLeft; + device->ChannelName[3] = BackRight; break; - case DevFmtX51: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; - device->ChannelOffsets[FrontCenter] = 2; - device->ChannelOffsets[LFE] = 3; - device->ChannelOffsets[BackLeft] = 4; - device->ChannelOffsets[BackRight] = 5; + case DevFmtX51: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; + device->ChannelName[2] = FrontCenter; + device->ChannelName[3] = LFE; + device->ChannelName[4] = BackLeft; + device->ChannelName[5] = BackRight; break; - case DevFmtX51Side: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; - device->ChannelOffsets[FrontCenter] = 2; - device->ChannelOffsets[LFE] = 3; - device->ChannelOffsets[SideLeft] = 4; - device->ChannelOffsets[SideRight] = 5; + case DevFmtX51Side: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; + device->ChannelName[2] = FrontCenter; + device->ChannelName[3] = LFE; + device->ChannelName[4] = SideLeft; + device->ChannelName[5] = SideRight; break; - case DevFmtX61: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; - device->ChannelOffsets[FrontCenter] = 2; - device->ChannelOffsets[LFE] = 3; - device->ChannelOffsets[BackCenter] = 4; - device->ChannelOffsets[SideLeft] = 5; - device->ChannelOffsets[SideRight] = 6; + case DevFmtX61: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; + device->ChannelName[2] = FrontCenter; + device->ChannelName[3] = LFE; + device->ChannelName[4] = BackCenter; + device->ChannelName[5] = SideLeft; + device->ChannelName[6] = SideRight; break; - case DevFmtX71: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; - device->ChannelOffsets[FrontCenter] = 2; - device->ChannelOffsets[LFE] = 3; - device->ChannelOffsets[BackLeft] = 4; - device->ChannelOffsets[BackRight] = 5; - device->ChannelOffsets[SideLeft] = 6; - device->ChannelOffsets[SideRight] = 7; + case DevFmtX71: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; + device->ChannelName[2] = FrontCenter; + device->ChannelName[3] = LFE; + device->ChannelName[4] = BackLeft; + device->ChannelName[5] = BackRight; + device->ChannelName[6] = SideLeft; + device->ChannelName[7] = SideRight; break; } } @@ -1506,25 +1506,25 @@ void SetDefaultChannelOrder(ALCdevice *device) ALuint i; for(i = 0;i < MaxChannels;i++) - device->ChannelOffsets[i] = INVALID_OFFSET; + device->ChannelName[i] = InvalidChannel; switch(device->FmtChans) { - case DevFmtX51: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; - device->ChannelOffsets[BackLeft] = 2; - device->ChannelOffsets[BackRight] = 3; - device->ChannelOffsets[FrontCenter] = 4; - device->ChannelOffsets[LFE] = 5; + case DevFmtX51: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; + device->ChannelName[2] = BackLeft; + device->ChannelName[3] = BackRight; + device->ChannelName[4] = FrontCenter; + device->ChannelName[5] = LFE; return; - case DevFmtX71: device->ChannelOffsets[FrontLeft] = 0; - device->ChannelOffsets[FrontRight] = 1; - device->ChannelOffsets[BackLeft] = 2; - device->ChannelOffsets[BackRight] = 3; - device->ChannelOffsets[FrontCenter] = 4; - device->ChannelOffsets[LFE] = 5; - device->ChannelOffsets[SideLeft] = 6; - device->ChannelOffsets[SideRight] = 7; + case DevFmtX71: device->ChannelName[0] = FrontLeft; + device->ChannelName[1] = FrontRight; + device->ChannelName[2] = BackLeft; + device->ChannelName[3] = BackRight; + device->ChannelName[4] = FrontCenter; + device->ChannelName[5] = LFE; + device->ChannelName[6] = SideLeft; + device->ChannelName[7] = SideRight; return; /* Same as WFX order */ @@ -1533,9 +1533,9 @@ void SetDefaultChannelOrder(ALCdevice *device) case DevFmtQuad: case DevFmtX51Side: case DevFmtX61: + SetDefaultWFXChannelOrder(device); break; } - SetDefaultWFXChannelOrder(device); } @@ -1108,19 +1108,22 @@ static void Write_##T(ALCdevice *device, ALvoid **buffer, ALuint SamplesToDo) \ { \ ALfloat (*restrict DryBuffer)[BUFFERSIZE] = device->DryBuffer; \ const ALuint numchans = ChannelsFromDevFmt(device->FmtChans); \ - const ALuint *offsets = device->ChannelOffsets; \ + const enum Channel *chans = device->ChannelName; \ ALuint i, j; \ \ for(j = 0;j < MaxChannels;j++) \ { \ + const enum Channel c = chans[j]; \ + const ALfloat *in; \ T *restrict out; \ \ - if(offsets[j] == INVALID_OFFSET) \ + if(c == InvalidChannel) \ continue; \ \ - out = (T*)(*buffer) + offsets[j]; \ + in = DryBuffer[c]; \ + out = (T*)(*buffer) + j; \ for(i = 0;i < SamplesToDo;i++) \ - out[i*numchans] = func(DryBuffer[j][i]); \ + out[i*numchans] = func(in[i]); \ } \ *buffer = (char*)(*buffer) + SamplesToDo*numchans*sizeof(T); \ } diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h index 3089763f..d2bb6985 100644 --- a/OpenAL32/Include/alMain.h +++ b/OpenAL32/Include/alMain.h @@ -525,6 +525,7 @@ enum Channel { SideRight, MaxChannels, + InvalidChannel = MaxChannels }; @@ -645,7 +646,7 @@ struct ALCdevice_struct // Device flags ALuint Flags; - ALuint ChannelOffsets[MaxChannels]; + enum Channel ChannelName[MaxChannels]; enum Channel Speaker2Chan[MaxChannels]; ALfloat SpeakerAngle[MaxChannels]; 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